LexManos
cf448bb934
Add missing argument
2013-06-27 22:29:10 -07:00
LexManos
90c643183e
Re-wrote/orginized a lot of fml.py. Almost everything is re-written/moved.
...
This is done in preperation for MCP to roll out SpecialSource support and the new 1.6 structure.
Also done for my sanity while reading through the code.
Intruduced a new function. If there is a 'mcp_data' folder in the FML folder, it will be copied to the MCP work directory after MCP is extracted.
It DOES overwrite anything that already exists.
This is intended for places like BuildServer to place libraries/assets to prevent them from needing to be downloaded every version.
Introduced a dev-env json. Need to write the eclipse workspace references to the new libraries.
Out custom json includes asm and legacylauncher.
Added proper OptionParsing to decompile.py
2013-06-27 20:48:52 -07:00
Christian
14ddd2be05
Fix build script. Add a sample JSON file. You'll need the newest Launcher code to run this.
2013-06-14 21:00:15 -04:00
Christian
30d836fa36
More fixups for new launcher model
2013-06-14 20:45:52 -04:00
Christian
07a5efe612
Merge in binpatch and use launcher
2013-06-14 17:21:49 -04:00
Christian
21240df8bc
More tweaks
2013-06-14 09:32:51 -04:00
LexManos
95497900c3
Force file name encoding to UTF-8, caused different zips on different systems.
2013-03-04 18:19:06 -08:00
Christian
c8a403fa24
Force the joined.srg timestamp to zero- avoids annoying sha1 differences
2013-03-02 15:06:13 -05:00
Christian
3a2d167885
Fix up runtime deobfuscation. Working well now.
2013-03-02 10:46:32 -05:00
Christian
429dfc3d3d
Build, and use, MC versioned deobfuscation data
2013-03-02 10:30:45 -05:00
Christian
8b8b150aa9
Add in build for deobf data zip file, update for official mcp 7.39
2013-03-02 10:02:02 -05:00
Christian
251cb92b12
Fix build script
2012-12-17 17:56:00 -05:00
Christian
0b36189547
more 1.4.6 tweaks
2012-12-17 17:00:54 -05:00
Christian
55dc3467de
Change to download bouncy castle as well. We also finally properly use the downloaded libs
...
even in vanilla code!
2012-12-11 22:37:07 -05:00
LexManos
3537fb7f21
Updated build script to not use the mcp common directory as it doesn't exist anymore.
2012-12-08 21:41:51 -08:00
LexManos
3e1efdf05b
Remerged branch, and updated dev eclipse workspace.
2012-12-08 17:08:51 -08:00
Christian
57fe3c475a
Fix build eclipse extractor task
2012-12-08 16:46:46 -08:00
Christian
e8ff9f25d9
Remove old eclipse workspace and ship/extract as a zip file (use ant setupenvironment)
...
Fix up install.py for forge multibranch changes
2012-12-03 19:55:37 -05:00
Christian
6fdf5960ef
Name both zips the same format
2012-12-03 08:38:20 -05:00
Christian
16418dd7ad
Clean up build.xml script- support outputting a branched jar file
2012-12-03 08:13:20 -05:00
LexManos
c584d4e3db
FML will now attempt to download MCP as part of the install process
...
Now shipping a py2exe version of python for windows.
Linux/Macs should come with python pre-installed so they do not have a distrabution here.
2012-12-02 19:59:22 -08:00
LexManos
72938c9133
Cleaned up some tabs
2012-11-19 15:00:11 -08:00
LexManos
4e2f04c48a
FML setup should now download and verify all the minecraft files needed to run MCP.
2012-11-08 17:54:05 -08:00
Christian
f7403a509f
Update build - include MCP information in the source pack
2012-10-25 10:00:34 -04:00
Christian
c2f4738c8c
MCP deserves lots of credit. So here it is.
2012-10-25 09:02:49 -04:00
Christian
9b1375f536
Update build.xml - add a classpath to the manifest. This means the universal jar is now a server side launcher.
2012-10-18 21:07:33 -04:00
Christian
09fe35d43c
Update build to not bother building client jar. Universal is everything
...
now.
2012-08-22 11:12:26 -04:00
LexManos
d7dcbe7007
Force a Jenkins build
2012-08-14 01:21:56 -07:00
Christian
6f10295936
Hopefully let build continue if server reobf fails, and fix derp in FMLNetworkHandler for entities
2012-08-13 23:25:08 -04:00
Christian
7de5191848
Merge the last bits of the server code into the common directory, and annotate ModLoader/BaseMod for sided use
...
This means the FML-Server project is now defunct as all code is either common, client or bukkit.
2012-08-13 22:51:53 -04:00
Christian
85f665dd1d
Fix build script- put client in first
2012-08-11 13:05:37 -04:00
Christian
938cecbdf7
Fix universal not to dupe entries in the jar, also add in the fml mod as "untransformable"
2012-08-11 12:34:25 -04:00
LexManos
a1c14779d2
Added -no_gen_conf to jenkins build
2012-08-10 20:09:47 -07:00
LexManos
3d26511322
Include conf folder and merge config in source zip
2012-08-08 23:44:32 -07:00
Christian
d970f7a530
Generate a universal binary package since we can now :)
2012-08-09 01:57:42 -04:00
LexManos
18aec5b257
Fix packaging and install to not have the src/ folder, making it align better with the dev env.
2012-08-03 17:32:23 -07:00
LexManos
b572c6a038
Fixed ant script to support common folder building and add the new files to the dist archives.
2012-08-03 03:37:45 -07:00
Christian
b51c357d50
More build fixes for jenkins
2012-08-02 10:33:29 -02:30
Christian
e44515304a
Try and fix the jenkins build
2012-08-02 10:30:52 -02:30
LexManos
1e47f3e468
Introduced patching of runtime/commands.py to allow for usage of the src/common folder.
2012-08-02 00:51:51 -07:00
LexManos
4fb08f1660
Rewrote patch generation and application to no longer need diff, and attempt to apply common patches on decompiles that don't have one side or the other.
2012-08-01 06:54:57 -07:00
LexManos
4ca63717e5
Modified the decompiler stage to:
...
Compile and run AccessTransformer during the pre-RG stage of decompilation.
Merge resulting sources that are identical to src/common
ToDo:
Finish the common intergration:
-update_patches - Add common folder support
-apply_patches:
--patch each side, also patch all common patches to each side incase they are not merged, only if file exists.
2012-08-01 03:25:45 -07:00
Christian
50ed44359d
Merge branch 'minecraft1.3' into newfmlmod
2012-07-23 23:02:25 -02:30
Christian
3115f92ee4
Check in new fml mod work so far. Lots still to do.
2012-07-14 13:58:46 -04:00
LexManos
0a9ee584bf
Added call to clean_source to build script to fix patch fuzz on windows.
2012-07-12 18:06:39 -07:00
Christian
59949849f0
Add a "checkpatches" target and check if your patches are up to date before running a repatch operation
2012-07-06 09:19:58 -04:00
Christian
e8b09f4692
Got the relauncher downloading and injecting library files
2012-07-05 15:23:37 -04:00
Christian
60b50bb7f2
Tweak build xml for more cleanliness
2012-07-03 08:14:35 -04:00
Christian
07a1927c25
Update some stuff
2012-07-02 23:49:40 -04:00
Christian
777b4407c2
Merge branch 'antscriptupdates' into minecraft1.3
2012-07-02 23:49:06 -04:00