Commit Graph

188 Commits

Author SHA1 Message Date
Christian 55ca46b382 Move server stopped *after* the server has actually stopped. *sigh* 2012-12-31 01:20:35 -05:00
Christian 80193d4969 Add in a "server stopped" event 2012-12-30 23:52:38 -05:00
LexManos 484a673b1f Remove unneeded file 2012-12-20 14:30:59 -08:00
LexManos c5a1b58d85 Fixed placement of onConnectionClosed callback. 2012-12-20 14:30:41 -08:00
Christian 5770708e75 Update to MC 1.4.6 2012-12-17 21:48:29 -05:00
Christian a26b495ef9 Move Side and SideOnly to relauncher package 2012-12-15 23:21:26 -05:00
Christian 55dc3467de Change to download bouncy castle as well. We also finally properly use the downloaded libs
even in vanilla code!
2012-12-11 22:37:07 -05:00
Christian 229a501def Remove extraneous patch file 2012-12-11 20:37:12 -05:00
Christian 64226c3d7e Merge branch 'repackage'
Conflicts:
	build.xml
	client/cpw/mods/fml/client/FMLClientHandler.java
	client/cpw/mods/fml/client/GuiIdMismatchScreen.java
	common/cpw/mods/fml/common/FMLCommonHandler.java
	common/cpw/mods/fml/common/IFMLSidedHandler.java
	common/cpw/mods/fml/common/network/ModIdMapPacket.java
	common/cpw/mods/fml/common/network/ModListResponsePacket.java
	common/cpw/mods/fml/common/registry/GameData.java
	common/cpw/mods/fml/common/registry/GameRegistry.java
	common/cpw/mods/fml/common/registry/ItemData.java
	common/cpw/mods/fml/common/registry/LanguageRegistry.java
	common/cpw/mods/fml/server/FMLServerHandler.java
	install/fml.py
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
	patches/minecraft/net/minecraft/server/MinecraftServer.java.patch
	patches/minecraft/net/minecraft/world/storage/SaveHandler.java.patch
2012-12-11 14:58:38 -05:00
LexManos 65a8bbf9e7 Fix patches, rebased with HEAD 2012-12-10 15:37:48 -08:00
Christian 1c5b8ecb7b Fixing id map generation - should validate correctly now 2012-12-10 15:26:13 -08:00
Christian aee1a3f24d Fixing id map generation - should validate correctly now 2012-12-09 22:24:16 -05:00
LexManos 099b8259a6 Fished moving out the rest of the default packaged classes to aproperiate packages. Updated patches and code to reflect. 2012-12-08 21:41:16 -08:00
LexManos e63311b4d0 Some stragler patches 2012-12-08 19:34:35 -08:00
LexManos b02f93aeed Updated patches to new packages. 2012-12-08 19:33:29 -08:00
Christian f4070ff625 Add in storage, detection and validation of the ItemID array between client and server
and also for world saves. May help with item configuration issues.
2012-12-08 17:05:18 -08:00
Christian bccad16ea6 Add in storage, detection and validation of the ItemID array between client and server
and also for world saves. May help with item configuration issues.
2012-12-07 01:52:16 -05:00
Christian 9cdbadb66c Merge branch 'master' into repackage
Conflicts:
	patches/minecraft/net/minecraft/client/EntityFX.java.patch
2012-12-03 17:31:29 -05:00
Christian f74b8ac30b Revert "Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit."
This reverts commit fa567014a54b3273002fe9cf424ab4cf3ec54c3a.
2012-11-20 08:27:13 -05:00
LexManos 8b1ed2d255 First half of new patches 2012-11-20 03:15:01 -08:00
LexManos 397d36e900 Modified merger to just consider all server classes as common. And moved the defnition of CodecMus to the config. 2012-11-19 17:45:53 -08:00
Christian 02b6904843 Attempt to fix a possible comodification risk 2012-11-18 20:40:48 -05:00
Christian 8025bf3a2c Change texturebinding to use the textureId directly rather than iconIndex
to determine if it needs to rebind the texture sheet
2012-11-18 08:45:25 -05:00
Christian c445ab004b Fix World patch- workaround no longer required and leftovers are bad. 2012-11-17 23:44:53 -05:00
Christian 783926194e Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit. 2012-11-16 22:50:21 -05:00
Christian e8c5b0791f Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious.
Fix NPE for FML crash report on server. Clean up dead patches.
2012-11-16 22:50:00 -05:00
Christian 1c9b59b405 Clean up a patch 2012-11-16 16:49:44 -05:00
LexManos 6191f2530c Fix for ModLoader static overrides not displaying. 2012-11-15 14:08:41 -08:00
Christian 3dbe774ec1 Update to MC 1.4.4 2012-11-08 17:55:20 -05:00
Christian 9c3b07f53a Clean up some patch fuzz 2012-11-02 17:32:39 -04:00
Christian 8ec0cf6ab9 Update to 1.4.3 2012-11-01 23:53:13 -04:00
Christian 92010b5bca Patch a file handle leak in RegionFileCache handling when under memory pressure. 2012-10-31 22:58:01 -04:00
Christian 1bd53fe75f Fix some whitespace issues, handle possibly bugged entities as well 2012-10-30 09:13:18 -04:00
Christian 01048c704b Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load. 2012-10-29 17:41:08 -04:00
Christian 6e8902da86 Update FML for Minecraft 1.4.1 2012-10-23 18:00:33 -04:00
Christian 190c71eeb5 Ship a client only class so the merge works both sides. 2012-10-21 22:50:20 -04:00
Christian 698f0e69eb Remove fuzz from patches for INetworkManager change 2012-10-20 17:16:50 -04:00
Christian 279b5d5e23 Clean up a bit of patch fuzz 2012-10-20 12:39:40 -04:00
LexManos ce847a7c53 Inital patch update to 1.4 2012-10-20 02:43:03 -07:00
LexManos 7afbc1ab93 Moved into EntityVillager 2012-10-20 02:42:34 -07:00
LexManos f59de49682 We don't need logging here... 2012-10-20 02:27:26 -07:00
Christian 3599c11599 Fix logging problems- log death messages and re-route the server through FML logs properly. 2012-10-17 18:05:23 -04:00
Christian 124f47f55c Update patches *sigh* 2012-10-02 22:04:25 -04:00
Christian 550e622bc7 Add in a savehandler strategy for reading and writing data to the
world save. This service is only available to coremods via the
WorldAccessContainer interface on the mod wrapper. This is deliberate
and will not change.
2012-10-02 21:54:47 -04:00
Christian 7cd5ae04f7 Fix maps supporting greater than byte() dimension sizing 2012-09-29 00:21:42 -04:00
Christian 2bee777740 Fix random shuffling when manipulating biomes by using a LinkedHashSet to preserve iteration order. Closes #111 2012-09-25 18:54:46 -04:00
LexManos 8f0b7c05fe Fixup Item in hand rendering of textures > 16x 2012-09-15 18:24:27 -07:00
Christian 9cd4ed0c91 Village mating produces added villagers, and the egg should place
added villagers too. Closes #97.
2012-09-15 15:49:08 -04:00
Christian 09558e9e15 Clean up stale references to the Player stored in the NetworkRegistry,
closes #100
2012-09-15 15:36:26 -04:00
Christian 0de240c4fe Fix onConnectionClosed not being called on the client side of a connection 2012-09-09 11:29:08 -04:00