Christian
7de5191848
Merge the last bits of the server code into the common directory, and annotate ModLoader/BaseMod for sided use
...
This means the FML-Server project is now defunct as all code is either common, client or bukkit.
2012-08-13 22:51:53 -04:00
Christian
466022b402
Change language loading a bit
2012-08-13 20:28:53 -04:00
Christian
8d8f36bac0
Add in a simple packet dispatcher for sending packets around
2012-08-12 22:45:18 -04:00
Christian
e229b6f6eb
Fix double forge init on server
2012-08-12 20:34:23 -04:00
Christian
6d79241652
Remove profiler stuff - it's been deeply reorged. I'll look at re-adding it later
2012-08-11 14:12:39 -04:00
Christian
2d31dbba15
Put the marker on the server ML file too
2012-08-11 13:04:59 -04:00
Christian
5e7cb9106d
A lot of missing patches to code re-added. Almost all functionality should now
...
be restored.
ModLoader compatibility is not yet assured, there are some wrapper classes that
need re-writing first
2012-08-10 16:39:03 -04:00
Christian
6eb4bceee3
Add in missing patch - also, launch FML properly from the server
2012-08-09 09:21:16 -04:00
Christian
6d0f7ace17
Entity spawn adjustment - tracker
2012-08-09 08:40:32 -04:00
LexManos
859ebae365
Fix ModLoader compilation, and MCPmerger invocation for Forge.
2012-08-09 03:04:25 -07:00
Christian
77f4cc5bea
Gui Handler ported from MC forge
2012-08-08 00:31:24 -04:00
Christian
f4b9055171
Bunch of hooks re-added : network is more complete now, lot of basemod cleanup, moving stuff into
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the registry area
2012-08-06 22:30:13 -04:00
Christian
12927291a7
Fix location of forge in common handler - also some tweaks to modloader and other stuff
2012-08-06 17:27:21 -04:00
LexManos
7949a15226
Removed FMLRegistry, and IMinecraftRegistry.
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Updated server side to use the seperated registry classes like the client does.
Updated searge name references on server
Made StatBase.statName public using AccessTransformer
Server should compile now
2012-08-03 01:50:48 -07:00
Christian
1b20de0ab6
Fix commands patch, WorldType patch and some ML compat stuff
2012-08-02 20:09:18 -02:30
Christian
582a785fb8
Change some stuff around - begin launching the server through the wrapper too.
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A lot of patches went in - the client and server both launch and start up mods.
2012-08-02 02:08:30 -02:30
Christian
98e31e5f03
Incorporate server patches into client
2012-07-06 10:29:17 -04:00
Christian
97cfbb990d
Server repatching
2012-07-06 09:44:00 -04:00
Christian
32e93213f1
Some patches for the server
2012-07-05 22:31:46 -04:00
Christian
3d8a5edc30
Separate gui ticking completely. send it as if it's a world tick. ML gui ticks are epically dumb.
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Fix Worldload being filtered from the trigger arming.
Also, improve errors going to an error screen. There should be more information now.
2012-07-03 22:39:35 -04:00
Christian
5a5ff97f39
Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed
2012-06-26 16:24:50 -04:00
Christian
64dab3c8d7
Add in a new recipe handler registry method for ease of adding recipes to MC
2012-06-26 15:29:34 -04:00
LexManos
07bebf187c
Should fix concurent modification exceptions when using removeSpawns
2012-06-19 19:44:52 -07:00
Christian
df205d7d3f
Fix up biome handling for client and server
2012-06-09 10:27:24 -04:00
Scott Killen
abcb583dd0
- Fixed client crash bug in add/remove Biome functionality. Arrays.asList() returns a fixed-sized list per java spec. Adding and removing biomes throws UnsupportedOperationException.
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- Fixed same on server and added disabled removeBiome functionality. This touched a lot of classes as the nonWorking removeBiome seemed to be lots of places inconsistent with addBiome.
2012-06-09 07:59:35 -04:00
Christian
320503340b
Change world generation to expose a mod interface
2012-06-07 19:44:03 -04:00
Christian
00a9cd4a5f
Attempt early initialization of Minecraft Forge
2012-06-07 19:25:49 -04:00
Christian
0768f82522
Add in a server side WORLDLOAD tick
2012-06-07 17:54:43 -04:00
Christian Weeks
856fa4f337
Reorganize basemod ticking to use ITickHandler. Introduce "GAME" tick vs "WORLD" tick for
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mods that want to tick per world and "globally"
2012-06-07 13:53:16 -04:00
Christian Weeks
5acab9e790
Expose a "clean" ticking interface and fix server tick loop for world ticks
2012-06-07 11:12:51 -04:00
LexManos
5997bd3b87
Interm implementation of keyboardEvent for ModLoader.
2012-06-06 01:43:49 -07:00
Christian Weeks
eeeaf140a7
Helps to have a retention policy for runtime annotations
2012-06-02 22:40:45 -04:00
Christian Weeks
f15d9c507f
Introduce a proxy side loader for mod use
2012-06-02 22:12:15 -04:00
Christian Weeks
de8a5cfc8b
Slight reorganization of texture ticking - accomodate optifine
2012-06-01 23:07:32 -04:00
Christian Weeks
ad5dc783d8
Fix ticking on the server
2012-06-01 11:07:14 -04:00
Christian Weeks
2f09a048d6
Tweaks to basemod setup
2012-06-01 00:33:51 -04:00
Christian Weeks
ae6621bfdd
More tweaks for proper API
2012-05-31 22:42:23 -04:00
Christian Weeks
dfd15acb6d
Reorganize for bukkit integration
2012-05-31 22:09:45 -04:00
Christian Weeks
bc23e7a657
Fix up fubar in worldprovider. Add in obfuscation detection. Capture the exception that crashes minecraft in the log file.
2012-05-14 18:21:35 -04:00
Christian Weeks
5c48a3c146
push patches
2012-05-14 12:22:46 -04:00
Christian Weeks
6f6c3ee939
Fix the serverside. FUUUUUUUU!
2012-05-14 01:45:56 -04:00
Christian Weeks
053fd64bde
Gui related ticking
2012-05-12 00:00:33 -04:00
Christian Weeks
394b046220
Fix missing ml.sendpacket, call in renderers
2012-05-11 17:31:28 -04:00
Christian Weeks
f1453839b4
Fix problem with nulls in getModList
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Work on the meta information file
2012-05-11 15:18:26 -04:00
Christian Weeks
abc7b3f2a6
Tidying up and more hooks
2012-05-10 21:30:06 -04:00
Christian Weeks
b7861ec04c
Tweak block rendering organization. Add in worldgen for client.
2012-05-10 19:51:15 -04:00
Christian Weeks
813ad71f13
Tidy up a lot of code- ModLoader and BaseMod are now almost identical client and server side
2012-05-10 18:54:25 -04:00
Christian Weeks
b6b5955404
Working on the ticking stuff
2012-05-07 00:54:18 -04:00
Christian Weeks
816b0738e4
The beginning
2012-05-04 17:02:12 -04:00
Christian Weeks
4b4ad6781e
Introduce the client side FML
2012-05-03 19:40:55 -04:00