Commit graph

132 commits

Author SHA1 Message Date
Christian
ca16b4b1bd Some liquid events. Non-API breaking. Add them at your leisure. This helps liquids know
what's happening to them. In case they're volatile or something ;)
2012-11-16 01:28:29 -05:00
Christian
da00985e5f Another difference 2012-11-15 21:54:19 -05:00
Christian
5a72d49359 Fix fillLiquidContainer - return null, not the empty container for
previous API compatibility
2012-11-15 21:46:38 -05:00
Christian
0f7811624b Change name to LiquidContainerRegistry. Fix up missing API. This better be it now! 2012-11-15 06:43:16 -05:00
King Lemming
213fb9bd1a Fixed oversights in liquid registry, added functionality for instant checks as requested by CJ.
Liquid list return is now secure.

Signed-off-by: King Lemming <kinglemming@gmail.com>
2012-11-15 02:43:35 -05:00
Christian
223aca8a28 Rename some liquid stuff for more sensible naming. Tweak API slightly. 2012-11-14 21:22:44 -05:00
King Lemming
73a2a5d78a Liquid Manager Rewrite - slightly more memory usage, loads more efficient at runtime.
Added default Lava and Water registrations to Liquid Manager.
Removed method which relied on flawed assumption that a given liquid only had a single type of container.

Signed-off-by: King Lemming <kinglemming@gmail.com>
2012-11-14 20:27:47 -05:00
Christian
a759353afa Add in the basic IBlockLiquid interface. The actual block implementation
will follow.
2012-11-13 21:54:57 -05:00
Christian
2fb5ea1008 Change getLeft to getRotation, around any axis. 2012-11-13 15:05:49 -05:00
Christian
1072a8f0ae Some new stuff on the liquid API for better RP2 interaction. Coming soon: blocks! 2012-11-13 14:27:31 -05:00
Christian
52ac3c1af8 Tweak liquidcontainer API for sidedness capability 2012-11-12 21:41:46 -05:00
LexManos
95ec601569 Fix breaking despite cancel in creative mode for PlayerInteractEvent OR #247 2012-11-12 17:34:26 -08:00
LexManos
9803c9e83e Added saplings and leaves to the ore dict. PR: #242 2012-11-12 17:07:33 -08:00
Christian
58fc306bf2 As agreed, liquid API from BuildCraft has been migrated to minecraft forge. There will be cleanups to follow,
including sided handling and client rendering tweaks. Stay tuned!
Tweak forgedirection for a couple of naming constants
2012-11-10 21:27:08 -05:00
Christian
477e9bfc2b Add toLeft rotational data to ForgeDirection 2012-11-09 22:51:37 -05:00
LexManos
ba55660dc8 New field in ForgeDirection to hold just the valid directions. And made getOrientation a bit more efficient. 2012-11-09 18:00:03 -08:00
LexManos
c8753aa104 Bumped version number for 1.4.4 2012-11-08 20:44:17 -08:00
LexManos
955683349d Ore Dictionary Improvements, replaces vanilla recipes with OreDict recipes for some vanilla items. Thanks Covert. 2012-11-05 16:15:43 -08:00
LexManos
2f0dcebbf9 Readdaed teleporter sensitive versions of the teleport function
Added per-world list of custom teleporters, Modders, use World.Load to populate this list.
Changed the definition of our version schemes.
2012-11-02 22:16:32 -07:00
LexManos
c19ae55885 Update FML: Updated MCP mapings, and fixed StartServer 2012-10-31 10:16:46 -07:00
LexManos
bcc8dcd30c Merge pull request #232 from CovertJaguar/patch-7
Added vanilla wood + dye to the Ore Dict
2012-10-28 07:45:48 -07:00
LexManos
820d61d56d Added Stonghold, Village, and Spawn biome management helpers for PR 207 2012-10-28 07:38:38 -07:00
CovertJaguar
9bb6726d31 Added vanilla wood + dye to the Ore Dict
Should help simplify interaction between mods that add similar items.
2012-10-28 07:24:01 -07:00
LexManos
d7de1e8be2 Remove some debug code 2012-10-28 05:42:55 -07:00
MinecraftForge
eb96aa9d04 Merge pull request #231 from ShadwDrgn/master
ServerChatEvent
2012-10-28 04:53:10 -07:00
ShadwDrgn
24cec145ca Add event to cancel or change chat messages sent from server 2012-10-28 07:50:57 -04:00
ShadwDrgn
77bd22d3c1 Add event to cancel or change chat messages sent from server 2012-10-28 07:31:53 -04:00
LexManos
5650ae7ee9 Added system to place all configs that use Forge's Configuration function into a single file on disc. Optional config to enable this. Blame MattaBase for this idea.. 2012-10-28 04:18:12 -07:00
LexManos
dc7db59f74 Pickblock will new compare NBT data, should allow mods to refine there result better. 2012-10-28 04:15:53 -07:00
LexManos
c689a982b5 Added a per-world MapStorage feature that provides a method to store data files associated with a specific world, as well as fixes the issue with villagers loosing there village. {Where villagers wouldn't go inside at night} 2012-10-26 22:37:41 -07:00
Christian
efcda1a946 Fix the accessor and type on World.getPersistentChunksFor()
Update FML: 8bd98c3
8bd98c3 Fix a small problem with the new MCP container- it can cause NPEs. Nice.
34cc42d Fix up some javadoc complaints
2012-10-26 21:13:56 -04:00
LexManos
0cb74abe8b Update to 1.4.2, obf stayed the same, so only small revision. 2012-10-24 13:55:04 -07:00
LexManos
043f570ff9 Update to MC 1.4.1 and Forge 6.0.0 2012-10-23 16:04:58 -07:00
LexManos
5ca845f069 Fix up the setHandeled/setHandled for events, it is now a generalized setResult, the meaning of which is defined by each event. 2012-10-22 00:29:28 -07:00
LexManos
ad51183584 Cleanup mirrored things in ShapedOreRecipe to address issue 208 and issue 210 2012-10-21 23:19:11 -07:00
LexManos
a09ea82fc7 Remove deprecated code. 2012-10-21 23:18:09 -07:00
LexManos
2e4a43e875 Updated Forge version to 5.0.0, for 1.4 2012-10-21 10:27:07 -07:00
LexManos
4a4166fe7e Update for new names in 1.4 2012-10-21 10:00:02 -07:00
LexManos
8ce75c4ab5 Bump version to 4.3, final for 1.3.2 2012-10-19 18:57:24 -07:00
Christian
f3443d3e02 Fix classloading issue preventing JRockit from running forge 2012-10-19 09:30:31 -04:00
LexManos
30f74ac44c Make Item.createEntity only call when its specifically a EntityItem, not a subclass of it. 2012-10-18 16:55:35 -07:00
Christian
8d5b8a81fe Reorganize the forced chunks a bit- offload the cost of immutable map building to the mods, rather than the chunk tick 2012-10-14 12:30:33 -04:00
LexManos
5514bd39c9 Add some accessors to teh ChunkLoader tickets. 2012-10-11 18:27:51 -07:00
Christian
8e92472409 Use weak references to the worlds in our maps. WorldClient would otherwise
leak all over the show.
2012-10-06 21:32:41 -04:00
Christian
641a7b033f Fix problem with spawning custom entities in hotloaded dimensions. 2012-10-04 17:35:22 -04:00
Christian
b82a462f64 Fix a problem with re-entering worlds too quickly- the worlds will now *always* save before the menu re-appears. 2012-10-04 00:07:59 -04:00
Christian
c5f74a8ba0 Update forge to 4.2 2012-10-03 02:00:19 -04:00
Christian
0162519347 Remove dead WorldInfo patch. Tweak dimension code a bit for better naming, and use the new FML world loading facilities
Update FML: d0e7c9e
d0e7c9e Update patches *sigh*
f3e1cac Add in a savehandler strategy for reading and writing data to the world save. This service is only available to coremods via the WorldAccessConta
51fb513 Add in some bukkit supporting code. Most of this is unimplemented until the bukkit coremod is complete.
65c9fdd New stuff on the ModLoader! Risu has been busy. Closes #114
c1d4458 Mods can now declare a range of minecraft versions they will run against
2012-10-03 01:54:40 -04:00
XCompWiz
32ca2b4fb0 Improves DimensionManager
Adds handling for unloading and hotloading of worlds, fixes some typos,
allows for dimensions to be unregistered (allowing save specific
dimension registrations), general changes to match these features.
2012-10-03 02:34:50 +03:00
LexManos
92923a3521 Expanded DungeonHooks to allow for adding of custom DungeonLoot values directly, allowing for better control over the generated items. 2012-09-30 01:01:00 -07:00