LexManos
c54ed32d2a
Refactored so that ISpecialArmor items do not see the factor of 25 on the damage.
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The value returned form ISpecialArmor.getProperties is now copied, so mod items are free to re-use there return values.
2012-02-14 11:12:16 -08:00
LexManos
d230b379f9
Reworked ISpecialArmor to provide better functionality as requested by IC2 devs.
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Armor can now be prioritized over other armor.
It can deal with damaging it's own itemstacks.
Also impkemented the ISpecialArmor.getArmorDisplay
2012-02-14 10:37:31 -08:00
LexManos
f2b973e48a
Implimented a new IShearable system. This allows mods to create both new shear-like items/blocks. As well as new Entities/Blocks that work with other mod's shear-like items.
2012-02-13 04:13:02 -08:00
LexManos
5163a30002
Implemented item.onBlockStartBreak call for creative single player.
2012-02-13 04:11:39 -08:00
LexManos
d8fa9a8497
Added Item.onLeftClickEntity hook. Used to intercept and cancel the 'attack' action within items.
2012-02-13 04:04:55 -08:00
LexManos
d977c1bfc5
Fixed ITextureProvider support for items that have multiple colored overlays.
2012-02-13 04:03:04 -08:00
LexManos
6a8d84470a
Missed a caluse, ISpecialArmor should work as intended now. And not destroy Armor instanatly.
2012-02-10 07:10:39 -08:00
LexManos
14ccf7834b
Implmented Sengir's IPickupHandler.
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http://www.mod-buildcraft.com/forums/topic/hook-intercept-item-pickups-by-player-entities/?view=all
2012-02-10 06:56:28 -08:00
LexManos
408d2a9d62
Merged in the change to ISpecialArmor to introduce the DamageSource argument.
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As well as the concept of damage absorption vs reduction.
2012-02-10 04:02:32 -08:00
LexManos
2ea1775224
Created a Entity tracking ans spawning system.
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Mod creators should call MinecraftForge.registerEntity to register a entity.
All entity ID numbers are Mod Unique. Meaning two mods can have Entity #1 .
Added client and server side packet handlers for the 'Forge' channel. For use in internal packets such as the new Spawn packet.
Updated the build scripts to copy over unique server source files now that there actually are some.
For modders:
If you have a entity that used MLMP's 'owner' system, you should have your entity implement IThrowableEntity
If you have a entity that implments MLMLP's ISpawnable, you should implement ISpawnHandler.
They provide the same functionality, just in a cleaner, more orginized way and will be the method used when we eventually drop MLMP.
2012-02-10 03:06:08 -08:00
LexManos
ebdc9b9464
Setup .gitignore for eclipse bin dirs.
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Fixed line endings in install.sh
Added mod_MinecraftForge for simpler logging of minecraft version in crash reports
Added new hooks for connection events, See IConnectionHandler for more details.
Added Packet250CustomPayload handeling and channel registraction management, see MessageManager and IPacketHandler for more details.
Forge now uses unsed fields in C->S Packet1Login to identify itself. None Forge clients will get a graceful disconnect message instead of the 'Unknown packet 230'
2012-02-07 03:16:57 -08:00
LexManos
61dc035977
Potions are not armor.
2012-01-28 07:34:39 +00:00
LexManos
7a6193e8f5
Reorganized SpecialArmor code to work properly.
2012-01-28 07:09:55 +00:00
LexManos
92b2a3666e
Some typo fixes
2012-01-28 06:16:58 +00:00
LexManos
c6121b5676
Updated for MCP Mappings
2012-01-25 13:08:09 +00:00
LexManos
fa564fb3c5
Reach and Rail bugfix
2012-01-23 20:44:10 +00:00
LexManos
86a5cfd48b
Disabled updatenames int he isntall scripts till MCP fixes the reobf issue.
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Updated to MLMP 1.1v2, Which says it fixes bugs it doesn't But it does fix the packet bug.
Fixed a bug in Packet 250.
2012-01-20 18:44:00 +00:00
LexManos
52a18ab02b
Updated MCP mappings
2012-01-19 19:21:48 +00:00
LexManos
a560c7bf9a
Fixed the Minecart Drop bug
2012-01-19 00:53:18 +00:00
Eloraam
b767ce84ab
Fixed a bug that caused snowballs to drop incorrectly.
2012-01-18 03:03:34 +00:00
LexManos
3bb04f70ca
Small update to ContainerCreative hook for better compatibility with mods that extend block IDs.
2012-01-17 21:03:08 +00:00
LexManos
3b5b9c5d1e
Bug Fix for Chests staying open on MP Servers
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Implemented reach distance variable
2012-01-17 03:44:52 +00:00
LexManos
43a89e61e9
Fixed a few accessors I missed:
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Server RailLogic.getNAdjacentTracks public
Server TileEntityFurnace.getItemBurnTime static
New GUIControls change, Made it into a scroll panel instead of a static position window.
This just makes things look better when multiple mods with KeyBindings are installed
2012-01-17 02:03:29 +00:00
LexManos
078d3c2750
Fixed a mapping issue with client side TileEntityFurnace patch
2012-01-16 02:13:08 +00:00
Space Toad
779d34372b
removed files from previous version
2012-01-15 23:39:28 +00:00
Space Toad
bfd0cfe506
merged with 1.1 branch
2012-01-15 19:16:08 +00:00
Eloraam
dda5880360
Fixed an unroll from the MCL merge. Updated MCP mappings.
2012-01-13 19:21:01 +00:00
LexManos
e5a16e25df
Merged in MCL branch
2012-01-12 07:38:23 +00:00
Eloraam
ad378151cf
Improved the ladder hook. Added a new hook for sustained-use items.
2012-01-11 19:40:04 +00:00
Eloraam
bdda88d74e
Fixed MCP mappings again. Fixed the Entity NBT code.
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Added a new hook to support custom enchantments.
2012-01-11 18:39:42 +00:00
Eloraam
61d9b78704
Updated MCP Mappings.
2012-01-11 18:13:35 +00:00
LexManos
f3e56e0273
Fixed faces for BlockFire
2012-01-01 09:30:42 +00:00
LexManos
e26f1ab671
Refactored a bit of the TileEntity code so that ANY block may now have a tile entity.
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This is to allow modders the ability to extend blocks other then BlockContainer, and still be able to have a TileEntity.
Also added a NBTTagCompound to the base EntityClass, this allows any entity to be given arbitrary data that will persist across world saves.
This data is NOT sent over the wire in a MP situation, to have data sent over the wire automatically use the built in data watcher.
2012-01-01 07:42:21 +00:00
LexManos
df3449534f
Changed Block.setBurnRate to public and Block.setBurnProperties
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Re-added bounce functions to BlockFire for non-forge mods.
Should fix Optifine compatibility.
2011-12-24 05:07:55 +00:00
LexManos
906cb8ee39
Fixed a re-name that somehow missed the commit.
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Serverside chanceToEncourageFire -> getFireSpreadSpeed
2011-12-24 00:35:41 +00:00
Eloraam
d7d0f241ff
Another mapping update.
2011-12-22 20:11:38 +00:00
Eloraam
dd1eb6924d
Mapping updates.
2011-12-21 23:09:18 +00:00
LexManos
3f8d830899
Re-added BlockFire's properties, apparently some people access this by reflection.
2011-12-21 14:10:05 +00:00
Eloraam
90a4744130
Fixed some strange behavior in snow blocks. Fixed a missing patch checkin.
2011-12-21 10:15:38 +00:00
Eloraam
f4eec04eba
A minimalistic hook for rendering world effect overlays or other 3D overlay
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data.
2011-12-21 09:57:10 +00:00
LexManos
348a6fe03c
Added Item.onDroppedByPlayer hook
2011-12-21 07:44:01 +00:00
Eloraam
6e1442e8e6
Deprecated IUseItemFirst, and made onUseItemFirst work in Creative.
2011-12-21 06:34:57 +00:00
LexManos
b91eb1ceac
Added server side prototypes for addCreativeItems()s They are unused, but declared for compiling compatibility.
2011-12-21 04:38:59 +00:00
LexManos
a38c8bd427
Added hooks to BlockFire for setting block flame interaction properties.
2011-12-21 04:30:53 +00:00
LexManos
2936697302
Replaced dropBlockAsItemWithChance in BlockNetherStalk with getBlockDropped.
2011-12-21 00:44:53 +00:00
Eloraam
52de732b8e
Fixed a minor crop fortune bug.
2011-12-20 21:39:53 +00:00
LexManos
c2f165f211
Commit of a hook for adding items into world dungeon generation.
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Uses a weighted random selection scheme.
Also a hook for adding custom mobs to the dungeon generation list.
2011-12-20 07:00:43 +00:00
LexManos
4c6e03e4ad
Updated mappings
2011-12-20 06:58:29 +00:00
LexManos
c84b8740b4
Implemented ISidedInventory for Brewing Stands.
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Top is input, 1 slot
All other sides are output, 3 slots.
2011-12-19 06:33:20 +00:00
LexManos
d8a14ee928
Fixed a zLevel bug with custom item renderers.
2011-12-14 10:45:37 +00:00