Commit Graph

158 Commits

Author SHA1 Message Date
LexManos c4e000dbe7 1.15.2 Initial Update 2020-01-22 13:44:03 -08:00
Daniël Goossens 088fc6b67f [1.15] Add new InputEvent.ClickInputEvent, addresses #5802 (#6047) 2020-01-15 16:30:01 -08:00
LexManos 1933d05e36 Update to 1.15
Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.

Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
2019-12-17 03:38:12 +01:00
ichttt 6c8342b74e Fixed loading error/warning screen not showing (#6218) 2019-10-15 14:59:41 -07:00
cpw 9c759294c6
Add a super early GUI for showing pre-game launch messages from FML. NOTE: this cannot show on MAC because MAC can't handle
off-thread GUIs in any way shape or form, and we need the main thread to do real work.

Fix forge fading in wrongly.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-05 17:03:02 -04:00
Matthew Messinger 48ff897ed1 Move opening initial screen to after startup and events are enabled (#6139)
This allows events to be fired for the initial opening of the main menu
Also fixes MC-145102
2019-10-01 19:56:03 -07:00
Justin ffdeeb95b7 Fix ParticleFactoryRegisterEvent not firing (#6126) 2019-09-12 09:01:43 -07:00
cpw a4aa85259e
Add in some client only player connectivity events. Closes #5536
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:46 -04:00
cpw 27afdc8a27
Provisional update to 1.14.4. Missing a lot of playerinteractionmanager patches because everything moved and I'm tired.
Fix up immediate problems.

bump to 28.
2019-07-20 00:35:40 -04:00
LexManos e55c7c889b Fix race condition in client mouse handler. Closes #5888 2019-07-10 17:35:53 -07:00
Take Weiland 478b7e7ccc Fix WorldEvent.Unload not firing on the client (fixes #5880) (#5884) 2019-07-02 12:58:45 -07:00
LexManos 13ae8e41ee Fix duplicate WorldEvent.Unload call in client key handler.
Add recipe generator to replace vanilla recipes with Forge tags.
2019-06-27 17:23:23 -07:00
cpw c10174d50d
Update mappings, move mod initialization to the async loader.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-21 22:42:16 -04:00
LexManos c30b27fcfe Add reverse tag cache, to make looking up tags for items/blocks/etc.. less costly. 2019-06-12 19:28:10 -07:00
LexManos 5dc944c1c3 Fix Fishing and Mineshaft Minecarts loot tables erroring. #5785
Fix Client block breaking speed not matching the server. #5790
Fix Village Siege event location, and MC-154328 preventing Sieges starting. #5800
Fix EntityJoinWorldEvent not firing on client, or some server code paths. #5786
2019-06-10 14:03:51 -07:00
LexManos a7df63e1a1
Update to 1.14.2 2019-06-07 16:50:47 -04:00
Ben Staddon bda875166a Improve exception handling from server starting events (#5226) 2019-04-12 11:12:15 -04:00
Paul Fulham 1280dea111 Fix inaccurate main thread name shown in client log (#5078) 2019-04-12 10:23:08 -04:00
cpw e0e999da0d
Remove redundant method call in Minecraft patch. Also fix a translation
string error (closes #5643)

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-03-25 21:55:33 -04:00
tterrag 2f486f2bdd
Add method to IResourcePack to hide it entirely from the UI (#5525) 2019-03-25 17:24:37 -04:00
cpw 245d0b6282
Fix startup Query to actually display (fixed commit).
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-23 20:42:45 -05:00
LexManos ca72710937 Initial 1.13.2 update. Major thing to note is that Dimensions have been completely revamped.
DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.
2019-02-14 15:08:53 -08:00
Jack Taylor 3e02903d19 Port Minecraft client patch for 'ClientTickEvent' (#5397) 2019-02-06 15:14:18 -08:00
Jack Taylor 66f816971f Port Minecraft client patch for 'RenderTickEvent' (#5329) 2019-01-24 12:27:25 -08:00
mezz dc12cda505
Clean progress bar code and fix TextureMap patch (#5304) 2018-12-28 18:05:05 -08:00
LexManos bf9158172f Most client patches done except the render pipeline.
Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
LexManos 5ed03945a0 Disable eclipse compiler and switch to SRG patches. 2018-09-22 00:38:21 -07:00
cpw f72a7e02e3 Fix vanilla bug with GLFW init error display - actually the error, not the memory address containing the message
Load natives from the environment var, not hardcoding.
2018-09-10 20:31:51 -04:00
LexManos ff6fa2cfaf Add some missing libraries and work on GuiIngameForge. Down 700 errors. 2018-09-05 18:00:14 -07:00
cpw d7e9217695 Network init 2018-09-05 13:14:16 -07:00
cpw 330db1a54d Patches deleted 2018-09-05 12:58:49 -07:00
gegy1000 a935859b24 Resource type sensitive ResourceManager reloading, Disabled by default, but may increase performance. (#4658) 2018-07-28 17:47:01 -07:00
Ben Staddon 9121b1f0c0 Fix player movement status not syncing across dimension change (MC-10657) (#4974) 2018-06-27 13:10:47 -07:00
Ben Staddon 90bf8dd95d Fix some code holding client world references longer than needed (#4881) 2018-04-22 14:40:38 -07:00
Vincent Lee 272b337aa3 Fix MC-88179 in a better way that avoids and closes #4824 (#4830) 2018-04-02 12:58:15 -07:00
CreativeMD 6f642ba6ce Fixed Spectator mode particles and sounds computed from where you have been before (MC-46445) (#4728) 2018-04-01 00:40:26 -07:00
Ben Staddon 6ed2879842 Fix integrated server crash not stopping client (#4796) 2018-03-13 16:29:12 -07:00
Vincent Lee 3a3883589f Allow WorldProviders to specify in-game music (#4539) 2018-01-18 12:39:14 -08:00
LexManos f73c7cb764 1.12.1 Update, Not much modder facing changes, 1.12 mods should load and run fine on this version. 2017-08-03 17:30:43 -07:00
Vincent Lee 32e811bd7a Fixed Armor bar disappear after changing dimension. MC-88179 (#4265) 2017-08-01 12:35:03 -05:00
mezz 00f82331e4 Fix the firing location of InputEvent.MouseInputEvent (#4270) 2017-07-31 23:16:55 -07:00
LexManos 0215e2e128 Fix MC-68754, Screen is not resizeable after exiting fullscreen due to LWJGL bug 2017-07-08 13:08:06 -07:00
LexManos 10ca404e9e Fix the creative menu search function. Closes #4100 2017-06-27 21:34:03 -07:00
mezz 7892ca922c Remove the call to client.refreshResources during loading (#4032) 2017-06-25 22:13:58 -07:00
LexManos f1cca475ea Initial patch update to 1.12.
Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
  Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
  Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
  which would allow servers to have custom recipes.
  OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
  Please be patient
Rendering:
  A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
Vincent Lee a605c64c49 Fix ClientTickEvent Post firing inside another profiler section (#3715) 2017-02-19 21:21:48 -08:00
Ben Staddon 43efa3cfc4 Small cleanup for PlayerInteractEvent (#3563) 2017-01-11 15:17:08 -08:00
LexManos 966c6263c3 Inital 1.11 update. 2016-12-26 21:34:18 -08:00
cpw 45aa74454b Fix problem with the server hanging around after forcing the client to exit, leaving behind stale processes. 2016-11-25 02:08:52 -05:00
LexManos f8cba13b5b Fix localizations not loading correctly in legacy resource packs. 2016-11-15 22:59:31 -08:00