Commit graph

6077 commits

Author SHA1 Message Date
Christian
1072a8f0ae Some new stuff on the liquid API for better RP2 interaction. Coming soon: blocks! 2012-11-13 14:27:31 -05:00
Christian
52ac3c1af8 Tweak liquidcontainer API for sidedness capability 2012-11-12 21:41:46 -05:00
LexManos
95ec601569 Fix breaking despite cancel in creative mode for PlayerInteractEvent OR #247 2012-11-12 17:34:26 -08:00
LexManos
2087b2b44e Allow for modders to decide whether or not players are positioned on ridingEntities similarly to pigs PR #244 2012-11-12 17:33:12 -08:00
LexManos
369f8ce38f Fix issue where players would spawn in the ground. 2012-11-12 17:29:14 -08:00
LexManos
5b82c5c20e Mods can use custom textures for Slot background overlay, instead of only items.png PR #245 and #246 2012-11-12 17:26:49 -08:00
LexManos
9803c9e83e Added saplings and leaves to the ore dict. PR: #242 2012-11-12 17:07:33 -08:00
LexManos
3c355f0129 Updated FML, Fixed spelling issues in logs, and file name issues. 2012-11-12 17:05:22 -08:00
Christian
8a40e72f90 Fix up derpy file name handling: closes #127
Fix up duping childmods: closes #126
FMLPreinitializationEvent now offers a getLogger() that'll return your mod a personalized logger instance
2012-11-12 17:54:21 -05:00
Christian
58fc306bf2 As agreed, liquid API from BuildCraft has been migrated to minecraft forge. There will be cleanups to follow,
including sided handling and client rendering tweaks. Stay tuned!
Tweak forgedirection for a couple of naming constants
2012-11-10 21:27:08 -05:00
Christian
477e9bfc2b Add toLeft rotational data to ForgeDirection 2012-11-09 22:51:37 -05:00
LexManos
ba55660dc8 New field in ForgeDirection to hold just the valid directions. And made getOrientation a bit more efficient. 2012-11-09 18:00:03 -08:00
LexManos
770585e731 Fix crops not droping seeds properly. 2012-11-09 16:21:41 -08:00
LexManos
ba6c4dd7df Fix entity items rendering on the ground. 2012-11-09 16:21:23 -08:00
LexManos
5355348181 Fix spelling issue. 2012-11-08 21:01:31 -08:00
LexManos
c8753aa104 Bumped version number for 1.4.4 2012-11-08 20:44:17 -08:00
LexManos
e73cbd088f Update to 1.4.4 2012-11-08 20:19:12 -08:00
LexManos
4e2f04c48a FML setup should now download and verify all the minecraft files needed to run MCP. 2012-11-08 17:54:05 -08:00
Christian
96971abe13 Small fix to some MCP metadata for pre2 2012-11-08 20:34:45 -05:00
Christian
3dbe774ec1 Update to MC 1.4.4 2012-11-08 17:55:20 -05:00
LexManos
955683349d Ore Dictionary Improvements, replaces vanilla recipes with OreDict recipes for some vanilla items. Thanks Covert. 2012-11-05 16:15:43 -08:00
LexManos
207843e279 Made Item constructor public, and made setTextureFile chainable, requires mods to recompile, but as this is for 1.4.3 i'm not concerned. 2012-11-04 15:42:04 -08:00
Christian
27aa35aa17 Fix bug when a modloader mod is run on a dedicated server and has a
connection handler assigned to it. Hi SmartMoving! Perhaps you should try
@Mod instead of BaseMod?
2012-11-04 10:57:49 -05:00
Christian
b63009fd7d Merge branch 'mc143pre'
Update to minecraft 1.4.3 prerelease
2012-11-03 01:32:03 -04:00
LexManos
2f0dcebbf9 Readdaed teleporter sensitive versions of the teleport function
Added per-world list of custom teleporters, Modders, use World.Load to populate this list.
Changed the definition of our version schemes.
2012-11-02 22:16:32 -07:00
Christian
0f3b030a1d Temporary update for 1.4.3
Update FML: bd2123c
bd2123c Clean up some patch fuzz
c2a603c Update joined.exc file from latest conf
db12af4 Update to 1.4.3
2012-11-02 18:40:43 -04:00
Christian
9c3b07f53a Clean up some patch fuzz 2012-11-02 17:32:39 -04:00
Christian
c2350be4a7 Update joined.exc file from latest conf 2012-11-02 17:23:54 -04:00
Christian
25ea7e7023 Update FML: 8356fe9
8356fe9 FUUUUUU! Stupid ticking. STOP REGISTERING TICK HANDLERS IN YOUR CONSTRUC
6edce8b Patch a file handle leak in RegionFileCache handling when under memory p
ca2bbe0 Update MCP mapings again, yay bad syncs.
c8941a7 Updated MCP mapings.
5e20c03 StartServer is now useable in merged code base.
2012-11-02 14:48:00 -04:00
Christian
8ec0cf6ab9 Update to 1.4.3 2012-11-01 23:53:13 -04:00
Christian
1a11b9c0e6 A useful tool for performing updates 2012-11-01 23:11:21 -04:00
Christian
448b85ceeb FUUUUUU! Stupid ticking. STOP REGISTERING TICK HANDLERS IN YOUR CONSTRUCTORS.
I'm looking at you Rei's!
2012-11-01 10:51:17 -04:00
Christian
92010b5bca Patch a file handle leak in RegionFileCache handling when under memory pressure. 2012-10-31 22:58:01 -04:00
LexManos
c19ae55885 Update FML: Updated MCP mapings, and fixed StartServer 2012-10-31 10:16:46 -07:00
LexManos
30db9154b2 Update MCP mapings again, yay bad syncs. 2012-10-31 09:23:17 -07:00
LexManos
ac41e0928e Updated MCP mapings. 2012-10-31 07:40:53 -07:00
LexManos
755cceb5cb StartServer is now useable in merged code base. 2012-10-31 07:40:40 -07:00
Christian
f6b3865454 Update FML: b19e882
b19e882 Remove some debug, closes #123
9d7d32a Fix up tick management outside of mod loading phases for ModLoader mods.
d512539 Negatively cache failed class lookups, should help with @SideOnly performance issues.
2012-10-30 21:57:30 -04:00
Christian
771c818cd4 Remove some debug, closes #123 2012-10-30 21:53:08 -04:00
Christian
17d1f1f157 Fix up tick management outside of mod loading phases for ModLoader mods. 2012-10-30 21:47:06 -04:00
Christian
5197e98fb1 Negatively cache failed class lookups, should help with @SideOnly performance issues. 2012-10-30 21:17:17 -04:00
Christian
418a47976a This update fixes some world corrupting vanilla error handling, mostly caused by
mods doing something derpy. Hopefully, your world saves will thank me.
Note that if the mod does derp, it's data is lost. It's not FML or Minecraft Forge's
responsibility if "DirtChest 2000 Mk5" can't write their TileEntity method correctly
and you lose your 100000 diamonds.

Update FML: a3a93f3
a3a93f3 Fix some whitespace issues, handle possibly bugged entities as well
a7eb5dc Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load.
2012-10-30 09:27:34 -04:00
Christian
1bd53fe75f Fix some whitespace issues, handle possibly bugged entities as well 2012-10-30 09:13:18 -04:00
Christian
01048c704b Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load. 2012-10-29 17:41:08 -04:00
LexManos
64354382d4 Cleanup some debug in the script, and fix version number for the current build. 2012-10-28 23:42:41 -07:00
LexManos
d7adac4508 Fix a vanilla bug related to certian seeds and stronholds. 2012-10-28 23:42:19 -07:00
LexManos
f9ea207cdc Fix cast issue when mods attempt to make fake worlds. 2012-10-28 23:41:43 -07:00
LexManos
6c803ea1de Change logs should now be bundled with downloads, as well as avalible on files.minecraftforge.net 2012-10-28 22:04:47 -07:00
Christian
56013719e8 Update FML:b23081d
b23081d Support for ModLoader 1.4.2. Good job Risu!
66db4ec Add in an exclusion list tag for @Mod. The backend code isn't yet implemented, but shows the basic idea.
2012-10-29 00:52:18 -04:00
Christian
dd011e16d2 Support for ModLoader 1.4.2. Good job Risu! 2012-10-28 23:55:58 -04:00