Commit graph

7123 commits

Author SHA1 Message Date
LexManos
c54ed32d2a Refactored so that ISpecialArmor items do not see the factor of 25 on the damage.
The value returned form ISpecialArmor.getProperties is now copied, so mod items are free to re-use there return values.
2012-02-14 11:12:16 -08:00
LexManos
d230b379f9 Reworked ISpecialArmor to provide better functionality as requested by IC2 devs.
Armor can now be prioritized over other armor.
It can deal with damaging it's own itemstacks.
Also impkemented the ISpecialArmor.getArmorDisplay
2012-02-14 10:37:31 -08:00
LexManos
f2b973e48a Implimented a new IShearable system. This allows mods to create both new shear-like items/blocks. As well as new Entities/Blocks that work with other mod's shear-like items. 2012-02-13 04:13:02 -08:00
LexManos
5163a30002 Implemented item.onBlockStartBreak call for creative single player. 2012-02-13 04:11:39 -08:00
LexManos
d8fa9a8497 Added Item.onLeftClickEntity hook. Used to intercept and cancel the 'attack' action within items. 2012-02-13 04:04:55 -08:00
LexManos
d977c1bfc5 Fixed ITextureProvider support for items that have multiple colored overlays. 2012-02-13 04:03:04 -08:00
LexManos
1242aade3c Lowered the amount of build log spam, and fixed the inject_version script for use on other systems. 2012-02-13 04:01:54 -08:00
LexManos
6a8d84470a Missed a caluse, ISpecialArmor should work as intended now. And not destroy Armor instanatly. 2012-02-10 07:10:39 -08:00
LexManos
14ccf7834b Implmented Sengir's IPickupHandler.
http://www.mod-buildcraft.com/forums/topic/hook-intercept-item-pickups-by-player-entities/?view=all
2012-02-10 06:56:28 -08:00
LexManos
408d2a9d62 Merged in the change to ISpecialArmor to introduce the DamageSource argument.
As well as the concept of damage absorption vs reduction.
2012-02-10 04:02:32 -08:00
LexManos
2ea1775224 Created a Entity tracking ans spawning system.
Mod creators should call MinecraftForge.registerEntity to register a entity.
All entity ID numbers are Mod Unique. Meaning two mods can have Entity #1.
Added client and server side packet handlers for the 'Forge' channel. For use in internal packets such as the new Spawn packet.
Updated the build scripts to copy over unique server source files now that there actually are some.
For modders:
  If you have a entity that used MLMP's 'owner' system, you should have your entity implement IThrowableEntity
  If you have a entity that implments MLMLP's ISpawnable, you should implement ISpawnHandler.
They provide the same functionality, just in a cleaner, more orginized way and will be the method used when we eventually drop MLMP.
2012-02-10 03:06:08 -08:00
LexManos
fcc781b100 Fixed return value for un/registerChannel. Now returns properly indicate when un/register commands should be sent. 2012-02-07 05:13:19 -08:00
LexManos
ebdc9b9464 Setup .gitignore for eclipse bin dirs.
Fixed line endings in install.sh
Added mod_MinecraftForge for simpler logging of minecraft version in crash reports
Added new hooks for connection events, See IConnectionHandler for more details.
Added Packet250CustomPayload handeling and channel registraction management, see MessageManager and IPacketHandler for more details.
Forge now uses unsed fields in C->S Packet1Login to identify itself. None Forge clients will get a graceful disconnect message instead of the 'Unknown packet 230'
2012-02-07 03:16:57 -08:00
LexManos
9265b690ab First official commit for GitHub. Using to test build automation system firing from final configuration. 2012-02-03 03:30:49 -08:00
LexManos
02088ea278 New parameter for setup script to skip the initial decompile. Used in the build system to speed things up. 2012-02-03 10:46:49 +00:00
Space Toad
e3b3920661 bumbed version number 2012-01-29 13:27:26 +00:00
LexManos
61dc035977 Potions are not armor. 2012-01-28 07:34:39 +00:00
LexManos
7a6193e8f5 Reorganized SpecialArmor code to work properly. 2012-01-28 07:09:55 +00:00
LexManos
92b2a3666e Some typo fixes 2012-01-28 06:16:58 +00:00
LexManos
c6121b5676 Updated for MCP Mappings 2012-01-25 13:08:09 +00:00
LexManos
08195cfc03 Streamlined the Setup, Build and Package scripts:
On windows they no longer need the user to press enter every step
Moved version info out to version.txt, This will only effect the svn. If you update the version do it in version.txt not in ForgeHooks.java.
Introduced the build number into the version string.
Cleaned up some extra echos in scripts.
2012-01-25 07:00:31 +00:00
LexManos
fa564fb3c5 Reach and Rail bugfix 2012-01-23 20:44:10 +00:00
Space Toad
224597aa3a bumped version number 2012-01-22 01:28:22 +00:00
LexManos
9f31de24aa Install.cmd now tries to add the system folder to the current path. 2012-01-21 19:45:03 +00:00
LexManos
86a5cfd48b Disabled updatenames int he isntall scripts till MCP fixes the reobf issue.
Updated to MLMP 1.1v2, Which says it fixes bugs it doesn't But it does fix the packet bug.
Fixed a bug in Packet 250.
2012-01-20 18:44:00 +00:00
LexManos
52a18ab02b Updated MCP mappings 2012-01-19 19:21:48 +00:00
LexManos
a560c7bf9a Fixed the Minecart Drop bug 2012-01-19 00:53:18 +00:00
Eloraam
b767ce84ab Fixed a bug that caused snowballs to drop incorrectly. 2012-01-18 03:03:34 +00:00
LexManos
3bb04f70ca Small update to ContainerCreative hook for better compatibility with mods that extend block IDs. 2012-01-17 21:03:08 +00:00
LexManos
2319eec68b Fixed getCartClassForItem and getCartTypeForItem 2012-01-17 16:48:09 +00:00
LexManos
3b5b9c5d1e Bug Fix for Chests staying open on MP Servers
Implemented reach distance variable
2012-01-17 03:44:52 +00:00
LexManos
43a89e61e9 Fixed a few accessors I missed:
Server RailLogic.getNAdjacentTracks public
Server TileEntityFurnace.getItemBurnTime static

New GUIControls change, Made it into a scroll panel instead of a static position window.
This just makes things look better when multiple mods with KeyBindings are installed
2012-01-17 02:03:29 +00:00
LexManos
078d3c2750 Fixed a mapping issue with client side TileEntityFurnace patch 2012-01-16 02:13:08 +00:00
Space Toad
0be5c34f01 added missing files 2012-01-15 23:40:23 +00:00
Space Toad
779d34372b removed files from previous version 2012-01-15 23:39:28 +00:00
Space Toad
5190e0c927 bumped version number 2012-01-15 19:28:53 +00:00
Space Toad
bfd0cfe506 merged with 1.1 branch 2012-01-15 19:16:08 +00:00
LexManos
87d4c2134c Bumped version number
Added initialization to ModLoader's log
2012-01-14 03:57:01 +00:00
Eloraam
dda5880360 Fixed an unroll from the MCL merge. Updated MCP mappings. 2012-01-13 19:21:01 +00:00
LexManos
2309163d92 Fixed NPE on some JVM's 2012-01-12 07:43:55 +00:00
LexManos
e5a16e25df Merged in MCL branch 2012-01-12 07:38:23 +00:00
Eloraam
ad378151cf Improved the ladder hook. Added a new hook for sustained-use items. 2012-01-11 19:40:04 +00:00
Eloraam
bdda88d74e Fixed MCP mappings again. Fixed the Entity NBT code.
Added a new hook to support custom enchantments.
2012-01-11 18:39:42 +00:00
Eloraam
61d9b78704 Updated MCP Mappings. 2012-01-11 18:13:35 +00:00
LexManos
f3e56e0273 Fixed faces for BlockFire 2012-01-01 09:30:42 +00:00
LexManos
e26f1ab671 Refactored a bit of the TileEntity code so that ANY block may now have a tile entity.
This is to allow modders the ability to extend blocks other then BlockContainer, and still be able to have a TileEntity.

Also added a NBTTagCompound to the base EntityClass, this allows any entity to be given arbitrary data that will persist across world saves.
This data is NOT sent over the wire in a MP situation, to have data sent over the wire automatically use the built in data watcher.
2012-01-01 07:42:21 +00:00
Space Toad
dda9f474af bumbed version number 2011-12-28 21:22:07 +00:00
LexManos
df3449534f Changed Block.setBurnRate to public and Block.setBurnProperties
Re-added bounce functions to BlockFire for non-forge mods.
Should fix Optifine compatibility.
2011-12-24 05:07:55 +00:00
LexManos
906cb8ee39 Fixed a re-name that somehow missed the commit.
Serverside chanceToEncourageFire -> getFireSpreadSpeed
2011-12-24 00:35:41 +00:00
Eloraam
d541e492c4 Fixed some rendering issues. 2011-12-23 00:23:01 +00:00