Anton
9523059d85
Create ru_RU.lang
2014-01-04 09:28:29 +03:00
Christian
95c12b6c20
Updated FML:
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MinecraftForge/FML@5317672631 Add a utility method for finding the channel handler name based on type. Should fix naming weirdnesses.
MinecraftForge/FML@9de9a15530 Fix stupid hardcoding derp
2014-01-03 23:07:55 -05:00
Lex Manos
b6199c202e
Fixed pipeline naming issue in the ForgeNetworkHandler.
2014-01-03 18:54:52 -08:00
LexManos
367c5d1ede
Merge pull request #882 from Vexatos/patch-2
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Create de_DE.lang
2014-01-03 18:29:55 -08:00
Lex Manos
b149ccbc17
Models now load from resource packs
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Models must now be loaded from resource packs using the standard resource pack reference. For example, to load a model named "assets/mymod/models/mymodel.obj", you would call AdvancedModelLoader.loadModel("mymod:models/mymodel.obj");
Closes #670
2014-01-03 17:10:15 -08:00
Vexatos
e6bfb6b7b3
Update de_DE.lang
2014-01-01 09:06:40 +01:00
Adubbz
bd5e7f8118
Fixed sky colour transitions on a render distance of 16, fixed the WorldGen of various things
2014-01-01 18:50:52 +11:00
LexManos
ccee30b15e
Merge pull request #908 from jk-5/patch-1
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Add constructors to DimensionRegisterMessage
2013-12-31 13:08:56 -08:00
Lex Manos
b31fbe528a
Update for the FMLEmbeddedChannel change.
2013-12-31 12:48:59 -08:00
jk-5
03c4282ebf
Added default constructor for reflection
2013-12-31 08:21:05 +01:00
jk-5
5ff5f1b0d5
Added a constructor and made the fields package-private
2013-12-30 21:58:53 +01:00
jk-5
07fa6615f8
Update ForgeMessage.java
2013-12-30 20:12:15 +01:00
Christian
5c647d4515
Fix the network handler for forge
2013-12-28 17:01:58 -05:00
Christian
cf3447feea
Tidier implementation of previous commit. Should fix for subclasses of individual tools too
2013-12-27 21:48:42 -05:00
Christian
78b1b54e2b
Add in harvesting abilities of the items, should fix effectiveness
2013-12-27 21:26:42 -05:00
LexManos
46296328ff
Merge pull request #893 from iChun/master
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Add render offset to event.
2013-12-25 01:05:45 -08:00
iChun
5f3ece629c
Add render offset to event.
2013-12-25 17:03:19 +08:00
Lex Manos
a6827f9820
Fix dig speed on redstone ore and obsidian.
2013-12-25 00:41:21 -08:00
Lex Manos
40d02fe6c3
Add a version check mechanic to startup, it is done in a seperate thread and has a config option to compleetly disable it. This allows us to notify users of new recomended builds. Hopefully stemming the flow of outdated help request. Also adds a warning to the main screen if you are running a 'Beta' Forge. Which means a Forge for a new version of Minecraft that we have not promoted a recomended build for yet.
2013-12-25 00:35:59 -08:00
Lex Manos
08a875c39a
Added constructor to WorldType, and delegated the BiomeLayer management to it. Also updated the access transformer for Item/Block classes.
2013-12-23 22:40:54 -08:00
Lex Manos
8ca1179e04
Move Grass {Flower} registry to BiomeGenBase as 1.7 made flowers Biome specifc, this means modders who wish to add global base flowers need to add them to all the biomes indavidually.
2013-12-23 20:34:39 -08:00
Lex Manos
2102965fac
Fix debug HUD rendering semi-transparently.
2013-12-23 20:32:37 -08:00
Lex Manos
436f7fc550
Bump version to 10.12.0 to mark 1.7.
2013-12-22 18:48:22 -08:00
Lex Manos
9ee5053b71
Fix:
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Block placement/interaction
Tesselator crash due to wrong mapping
Missing isreplaceable check in world.canPlaceAt
Small foratting/logging cleanup
Temporarly commented out efficancy changes till I implement it.
2013-12-22 18:25:26 -08:00
Lex Manos
21e505c334
Forge uses the FORGE channel for packets.
2013-12-22 18:21:56 -08:00
bloodshot
8654623271
Refactored BiomeManager stronghold add/remove methods to support new
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MapGenStronghold dynamic biome changes.
Changed InitNoiseGensEvent to pass a NoiseGenerator array instead of
NoiseGeneratorOctaves due to new NoiseGeneratorPerlin in
ChunkProviderGenerate.
Fixed worldgen crash caused by wrong metadata in Chunk patch.
2013-12-22 18:47:51 -05:00
Lex Manos
a6c45a7ade
Inital patch update for 1.7.2, Doesn't compile, not done yet.
2013-12-22 03:06:10 -08:00
Christian
ae478c92a2
Moved the core event handler parts to FML. Implemented the Forge network handler based on the new
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netty strategy.
Updated FML:
MinecraftForge/FML@3b2994a3de Some patching touchups
MinecraftForge/FML@557357fe17 Update for log4j2
MinecraftForge/FML@a2b324beb2 Copy eventhandler from Forge into FML. It is going to replace a lot of the runtime event systems.
MinecraftForge/FML@4071ff38af Patch some GUIs. We're gonna add some basic mod gui config support.
MinecraftForge/FML@0b419ac79c Fire a user event down the channels when a handshake has occured.
2013-12-16 20:19:03 -05:00
Lex Manos
439dbd8bb3
Killed a few hundred compile errors.
2013-12-12 23:32:36 -08:00
Lex Manos
9cf0a5b68b
Comment out fluids until King gets his hands on it
2013-12-12 23:32:18 -08:00
Vexatos
ca7a404fc8
Create de_DE.lang
2013-12-11 15:17:20 +01:00
Lex Manos
521b8a16c4
Some work on 1.7, waiting for Abrar to fix a few things.
2013-12-09 21:59:12 -08:00
Lex Manos
d4e7a5c68e
Bump data for 1.7 start.
2013-12-09 18:47:55 -08:00
Lex Manos
b474c2ca7a
Kill liquids finally.
2013-12-09 18:47:15 -08:00
Lex Manos
e9af710cf4
Fix for new FML, and publish to maven local
2013-11-17 12:01:31 -08:00
AbrarSyed
74104fe5d0
Update forge
2013-11-17 12:07:22 -06:00
AbrarSyed
797399ff7f
Step 2: The Reformation
2013-11-09 15:57:08 -06:00