LexManos
a7df63e1a1
Update to 1.14.2
2019-06-07 16:50:47 -04:00
Ben Staddon
817546e4c8
Add a hook to allow continuously using items through stack changes ( #4834 )
2019-04-23 15:12:55 -04:00
tterrag
65cfef1b2e
Fix potion remove event not always firing, add expiry event
2019-04-13 11:17:00 -04:00
mcenderdragon
914fe91db5
added PotionHooks, closes #3867 , #4375 ( #4614 )
2019-04-13 11:03:58 -04:00
Vincent Lee
ed3aea0980
Stop firing LivingSetAttackTargetEvent for setRevengeTarget ( #5217 )
2019-04-11 19:01:52 -04:00
LexManos
f5375783c6
Do not invalidate caps when entity is being moved across worlds. Should fix #5500
2019-03-19 14:10:29 -07:00
mariaum
59a213bdaa
Fix entities being killed in one hit. Closes #5511
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Fix unloc pattern for tps output
2019-02-19 12:35:32 -05:00
LexManos
ca72710937
Initial 1.13.2 update. Major thing to note is that Dimensions have been completely revamped.
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DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.
2019-02-14 15:08:53 -08:00
LexManos
0b1b3c68fa
Invalidate capabilities that we attach to vanilla entities and TileEntities. Closes #5307
2019-02-06 22:55:17 -08:00
LexManos
36866fed10
Fix inventory items not properly being synced to client. Closes ##5421 & #5417
2019-02-01 10:41:48 -08:00
LexManos
b40e2cc59e
More old patch work, cleaned up static methods added to ItemStack, and various networking functions.
2019-01-28 16:25:49 -08:00
GoryMoon
161227b1de
Fixed missed OptionalCapabilityInstance to LazyOptional refactors in patches
2019-01-27 14:47:27 +01:00
tterrag
b3b8c78527
Rendering patches ( #5262 )
2018-12-21 14:45:35 -08:00
LexManos
dd32e74e34
Entity patches progress.
2018-12-05 01:16:33 -08:00
LexManos
a3c8e04ee6
Item and NBT patches, IShearable blocks are responsible for setting themselves to air, to allow for setting other states.
2018-12-03 18:04:37 -08:00
cpw
330db1a54d
Patches deleted
2018-09-05 12:58:49 -07:00
Karthas077
9e30f4f6f9
Added Swim Speed Attribute to EntityLivingBase ( #4990 )
2018-07-28 19:24:30 -07:00
MrRiegel
cfebf27393
Use itemstack in LivingEntityUseItemEvent.Finish before it was used ( #5015 )
2018-07-14 14:29:32 -07:00
Melonslise
bbf1bef7d3
Added LivingKnockBackEvent event to allow better control over knock back effects. ( #4503 )
2017-12-16 18:03:45 -08:00
Bartek Bok
dd69f0623c
Add LivingDamageEvent ( #4349 )
2017-10-31 15:29:19 -07:00
Ben Staddon
f8e375279d
Fix killing blow causing combat tracker to lose data (MC-121048) ( #4452 )
2017-10-31 10:59:04 -07:00
howtonotwin
639589703d
Add smarter getter for block slipperiness ( #4116 )
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Fixed MC-119811, Boats rubber banding when dismounted.
2017-08-01 16:25:28 -05:00
P3pp3rF1y
8aa78da4de
Limit some server to client update packets for Item Capabilities ( #4252 )
2017-08-01 12:46:04 -05:00
mezz
c6d7c7c11f
Fix itemstack comparison with null
2017-06-19 23:27:52 -07:00
LexManos
f1cca475ea
Initial patch update to 1.12.
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Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
which would allow servers to have custom recipes.
OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
Please be patient
Rendering:
A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
LexManos
f2425b7486
Fix breaking particles on dedicated server. Closes #3825
2017-04-06 13:16:01 -07:00
LexManos
d850ca890f
[MC-2518] Fixed missing break sound and particles. Closes #3821
2017-04-05 14:28:28 -07:00
Hasun
a997222aca
reset repo to upstream and reapplied patches ( #3434 )
2016-12-17 13:10:17 -08:00
TechnicianLP
dac8e49f50
Added EquipmentChangeEvent ( #3411 )
2016-11-30 15:15:14 -08:00
mezz
150566d9a3
[1.11] Fix nullability issues around ForgeHooks and Capabilities ( #3395 )
2016-11-17 10:44:31 -08:00
cpw
4e6a774075
Initial 1.11-pre1 update
2016-11-13 17:09:55 -05:00
cpw
c177219ff3
regenerate entitylivingbase patch
2016-11-12 10:16:10 -05:00
boni
5f9034d95b
Call Looting Event on player death and loot table drops ( #3275 )
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* Call Looting Event on player death and loot table drops
* Simplify patches
* More code cleanup: Replace old usage with compact forgehooks implementation
2016-10-30 10:53:50 -05:00
LexManos
f9c7caaf0c
Move dismount version of EntityMountEvent to Entity class. Should fix canceling dismounting. Closes #3226
2016-08-29 15:49:59 -07:00
Vincent Lee
f8ec3602f2
No-nonsense getSoundType
2016-07-24 11:44:21 -05:00
cpw
7e36205ba7
Merge #3060 into 1.10.x
2016-07-09 11:58:09 -04:00
Bernhard Bonigl
432e3ab08a
Add an event that allows to modify the looting level based on damage source
2016-07-03 15:19:31 +02:00
cpw
260be68723
Update to 1.10
2016-06-23 02:39:55 -04:00
LexManos
b9ac73b0f1
1.9.4 Update.
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Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
LexManos
0d13fe245d
Add NPE protection to in-hand item rendering.
2016-05-04 22:29:17 -07:00
LexManos
d090c2834b
Fix NPE on shield break. Closes #2786
2016-04-27 18:37:54 -07:00
LexManos
7a8475df6e
Fix landing particles not showing up. Cloes #2661
2016-03-30 15:59:14 -07:00
RainWarrior
08663587d4
Added Capability.cast, to allow avoiding unchecked casts in ICapabilityProvider.getCapability
2016-03-22 09:01:00 +03:00
Vincent Lee
dabb17f869
Update according to suggestions
2016-03-21 20:31:33 -05:00
Vincent Lee
30db41be9a
Expose IItemHandler on vanilla entities
2016-03-21 09:24:36 -05:00
LexManos
c442cd2909
Fixed onUseStop being called twice {Bows firing twice}
2016-03-16 18:25:14 -07:00
cpw
52e877bdd0
Switch to srg patches
2016-03-11 19:59:24 -05:00
AlgorithmX2
a319adba53
Added addLandingEffects allowing mods to override landing particles, for blocks that require world information to determine textures.
2015-12-13 15:35:15 -06:00
cpw
e70fb50b51
Back to srgnames for patches. We should be starting to look OK now.
2015-11-22 00:46:26 -05:00
cpw
a26c4017b1
Fix a newly missing AT. Remove all CL_ references. OBFID is gone.
2015-11-13 00:09:34 -05:00