Commit Graph

38 Commits

Author SHA1 Message Date
Richard Freimer f93289e01c
Allows custom blocks to define if they should use the fluid overlay instead of the flowing texture when in a fluid (#6493) 2020-02-06 23:53:37 +01:00
Take Weiland ad7e4e95ae Use extended version of getLightValue in all places (#6433) 2020-01-22 12:22:35 -07:00
Richard Freimer ca62702ff9 Add support for custom nether portal frame blocks (#6389) 2020-01-07 14:20:37 -08:00
tterrag 1558362583 Remove deprecations 2019-12-17 04:50:13 -05:00
LexManos 1933d05e36 Update to 1.15
Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.

Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
2019-12-17 03:38:12 +01:00
Richard Freimer 0e65f20f22 Add hooks to make it easier to add custom TNT blocks (#6290) 2019-11-20 19:19:34 -08:00
DaemonUmbra d8d70e8b35 Add tags supports_beacon and supports_conduit and modify Beacon and Conduit to use these tags (#6266) 2019-11-20 19:15:13 -08:00
Wyn Price 6422310453 Fixed forge rendering pipeline and shape based light occulsion. (#6178) 2019-10-22 15:29:27 -07:00
Wire Segal c09fe57031 Add collisionExtendsVertically hook to allow modded blocks that extend collision into the block above similar to fences. (#6092) 2019-09-03 14:50:27 -07:00
LexManos 48fa2f458c Make Villager profession unlocalized name use modids when not 'minecraft' Closes #5977
Fixed trees able to be generated through water. Closes #6000
Change Block#toString to use getRegistryName instead of getNameForObject Closes #5937
Allow Cooking Recipes to deserialize results with stack sizes. Closes #5960
2019-08-02 13:37:02 -07:00
cpw 27afdc8a27
Provisional update to 1.14.4. Missing a lot of playerinteractionmanager patches because everything moved and I'm tired.
Fix up immediate problems.

bump to 28.
2019-07-20 00:35:40 -04:00
LexManos 983e0a93db Re-implement state.onBlockExploded() Closes #5914 2019-07-09 17:07:09 -07:00
cpw c10174d50d
Update mappings, move mod initialization to the async loader.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-21 22:42:16 -04:00
LexManos c30b27fcfe Add reverse tag cache, to make looking up tags for items/blocks/etc.. less costly. 2019-06-12 19:28:10 -07:00
kashike 4bd7427b70 Use dragon_immune block tag instead of manually checking blocks (#5792) 2019-06-12 01:04:13 -04:00
cpw 9fa4641cb0
Update mappings
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-08 10:45:28 -04:00
LexManos a7df63e1a1
Update to 1.14.2 2019-06-07 16:50:47 -04:00
tterrag a4cf5951ca Sync up canPlaceTorchOnTop logic with BlockTorch#isValidPosition 2019-04-24 00:59:03 -04:00
Ben Staddon 18d0f7ba0d Fix up torch placement logic to handle more vanilla special-casing (#5426) 2019-04-23 17:39:50 -04:00
Ben Staddon 2baa05ace9 Improve support for custom block path types (#5203)
Co-authored-by: tterrag <tterrag1098@gmail.com>
2019-04-12 13:47:48 -04:00
LexManos ca72710937 Initial 1.13.2 update. Major thing to note is that Dimensions have been completely revamped.
DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.
2019-02-14 15:08:53 -08:00
cpw f83500db11
Its 2019. Update licence headers to match.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 17:57:03 -05:00
Merlin Addams 68433924c7 Fix redstone power calculation (#5433) 2019-02-04 11:38:54 -08:00
Merlin Addams 87b67cb45a Fix wrong grass block being used for comparisons (#5434) 2019-02-04 11:38:01 -08:00
ShetiPhian 06a6fac23a Add a RayTraceResult method to Block that can be can be overridden (#5354) 2019-01-25 13:29:07 -08:00
LexManos 7a651b8c1f Repatch missed hasTileEntity redirects. And cleanup related patches. Closes #5369 2019-01-25 13:11:06 -08:00
tterrag b3b8c78527 Rendering patches (#5262) 2018-12-21 14:45:35 -08:00
LexManos 7265900c62 More entity patch work. ISpecialArmor deleted. 2018-12-10 22:19:43 -08:00
LexManos bbf1ea41b8 world.gen.feature patches, worldgen should be stable with vanilla. In all places I looked. 2018-12-06 18:09:47 -08:00
LexManos dd32e74e34 Entity patches progress. 2018-12-05 01:16:33 -08:00
LexManos a3c8e04ee6 Item and NBT patches, IShearable blocks are responsible for setting themselves to air, to allow for setting other states. 2018-12-03 18:04:37 -08:00
LexManos bf9158172f Most client patches done except the render pipeline.
Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
LexManos b6ddb0a7cf More patchwork. 2018-11-19 19:55:46 -08:00
LexManos 7c0d94ce9c Patch work, most of block classes, and fix eclipse run configs. 2018-11-16 23:15:39 -08:00
LexManos 94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos c191851ec0 Fixed all compile errors except the 4 in KeyBinding. 2018-09-21 15:50:37 -07:00
LexManos cdfa7caaeb More work on compile errors, New system for ToolClasses, using a ToolType class instead to de-stringify things. 2018-09-21 01:47:12 -07:00
Anthony Anderson 0cd21ebe7e Block patches and event work (#5138) 2018-09-20 13:11:02 -07:00