Adubbz
2affeae979
Added an event for fog rendering
2014-07-28 17:01:38 +10:00
cpw
27d5dc0a25
Add a system property for the stencil, in case config is not available..
2014-07-09 10:59:33 -04:00
LexManos
a6b7ba06c6
Merge pull request #1163 from TheCountryGamer/master
...
Added RenderBlockOverlayEvent
2014-07-07 19:50:04 -07:00
TheCountryGamer
7e7870026e
Added RenderBlockOverlayEvent.java
...
Adds a Forge event which controls whether an overlay is rendered.
Overlays include: First-person fire, Block (when inside a block)
and water when a player is inside a water block.
Patched for easier manipulation of event
Fixed for Lex
To be squashed
Removed Contructor
Added block XYZ parameters
TODO, the second block overlay event’s XYZ might not be correct
2014-07-07 21:49:51 -04:00
Lex Manos
d35098ab9e
Remove the BLEND enable in rendering damage bars. And exclicitly fix blend states in some GUI elements.
2014-07-06 16:25:14 -07:00
Gerard Bruwn
aca429f17b
Add RenderItemInFrameEvent
2014-07-01 09:58:44 -07:00
Lex Manos
219f5adf61
Add config option to disable attempting to creat screen with Stencil Bits.
2014-06-29 18:42:48 -07:00
cpw
fcd13f5e71
Merge branch 'master' into prerelease
2014-06-25 20:18:42 -04:00
cpw
24c05a73ce
Merge branch 'master' of github.com:bspkrs/MinecraftForge into bspkrsgui
...
Conflicts:
src/main/resources/assets/forge/lang/en_US.lang
2014-06-25 20:13:36 -04:00
Lex Manos
256d865db6
Update to 1.7.10-pre4.
2014-06-23 21:55:16 -07:00
Cojomax99
9a3bc1fff5
World fog color and density can now be controlled through an event
2014-06-11 10:54:54 +03:00
bspkrs
04c2ed554d
Added support for new FML config GUI classes
...
refactored lots of stuff based on comments
added Configuration.load() exception handling and logging
2014-06-04 17:39:47 -04:00
Lex Manos
eb1ddab278
Add a couple of localizations to Forge added strings. Closes #1068
2014-06-02 15:28:11 -07:00
Lex Manos
0737601dbf
Fix enum helpers for EnumRarity {moved to Commn and changed paramter} and EnumCreatureType {new parameter} and added junit test for them. Closes #1009
2014-05-28 15:28:40 -07:00
RainWarrior
3980bf79da
Added world display list render events
2014-05-26 04:09:21 +04:00
bspkrs
eb2549c773
New GuiScreen events and a new ElementType DEBUG for RenderGameOverlayEvent
2014-05-07 16:52:10 -04:00
bspkrs
3fa0c70f2b
get a spelling checker :P
2014-04-18 11:21:40 -04:00
ShetiPhian
bba42d4230
Update PlaySoundEvent17.java
2014-04-03 22:25:49 -04:00
Lex Manos
621fb050ce
Finally do SoundSystem workup for 1.7, Closes #982
2014-04-03 03:12:22 -07:00
Lex Manos
aa0c902d22
Advanced Model Loader available server-side for data driven models. To be cleanuped and re-evaluated in 1.8. Closes #773
2014-04-01 15:02:06 -07:00
iChun
bad0639e90
Add cancelable RenderHandEvent.
2014-02-22 01:13:40 +08:00
Lex Manos
e68577ffd3
Updated FML:
...
MinecraftForge/FML@03fb1879d7 Fix obf error when right clicking a Empty Map.
MinecraftForge/FML@6bb9b8b953 Clean up FMLEventChannel. Closes #367 .
MinecraftForge/FML@b7b3450dcd Update MCP mapping snapshot to latest crowdsourced names.
MinecraftForge/FML@8c9e8b5270 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it.
2014-02-05 01:14:24 -08:00
Lex Manos
51414375e4
Uncomment aa few FluidRegistry entries.
2014-01-29 21:04:34 -08:00
Lex Manos
28f7f523ee
Add support in Techne models for the TextureSize tag. Closes #856
2014-01-18 13:53:54 -08:00
Lex Manos
baf95e747a
Fix warnings in Forge codebase.
2014-01-17 21:55:48 -08:00
Ken 'Minalien' Murray
9e91b0ca81
Fixed MinecraftForgeClient for custom Item Renderer implementations. Removed check for forward-slashes (/) in texture asset locations (but left check for backslash in place).
2014-01-05 21:55:04 -07:00
Lex Manos
b149ccbc17
Models now load from resource packs
...
Models must now be loaded from resource packs using the standard resource pack reference. For example, to load a model named "assets/mymod/models/mymodel.obj", you would call AdvancedModelLoader.loadModel("mymod:models/mymodel.obj");
Closes #670
2014-01-03 17:10:15 -08:00
LexManos
46296328ff
Merge pull request #893 from iChun/master
...
Add render offset to event.
2013-12-25 01:05:45 -08:00
iChun
5f3ece629c
Add render offset to event.
2013-12-25 17:03:19 +08:00
Lex Manos
40d02fe6c3
Add a version check mechanic to startup, it is done in a seperate thread and has a config option to compleetly disable it. This allows us to notify users of new recomended builds. Hopefully stemming the flow of outdated help request. Also adds a warning to the main screen if you are running a 'Beta' Forge. Which means a Forge for a new version of Minecraft that we have not promoted a recomended build for yet.
2013-12-25 00:35:59 -08:00
Lex Manos
2102965fac
Fix debug HUD rendering semi-transparently.
2013-12-23 20:32:37 -08:00
Lex Manos
a6c45a7ade
Inital patch update for 1.7.2, Doesn't compile, not done yet.
2013-12-22 03:06:10 -08:00
Christian
ae478c92a2
Moved the core event handler parts to FML. Implemented the Forge network handler based on the new
...
netty strategy.
Updated FML:
MinecraftForge/FML@3b2994a3de Some patching touchups
MinecraftForge/FML@557357fe17 Update for log4j2
MinecraftForge/FML@a2b324beb2 Copy eventhandler from Forge into FML. It is going to replace a lot of the runtime event systems.
MinecraftForge/FML@4071ff38af Patch some GUIs. We're gonna add some basic mod gui config support.
MinecraftForge/FML@0b419ac79c Fire a user event down the channels when a handshake has occured.
2013-12-16 20:19:03 -05:00
Lex Manos
439dbd8bb3
Killed a few hundred compile errors.
2013-12-12 23:32:36 -08:00
Lex Manos
521b8a16c4
Some work on 1.7, waiting for Abrar to fix a few things.
2013-12-09 21:59:12 -08:00
AbrarSyed
797399ff7f
Step 2: The Reformation
2013-11-09 15:57:08 -06:00