Christian
466022b402
Change language loading a bit
2012-08-13 20:28:53 -04:00
Christian
519d2365ca
one more change for the road :)
2012-08-13 01:24:02 -04:00
Christian
0c3535ff26
updated conf, commands patch (missing newline?) and capturing the actual running
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MC version and validating it at relaunch time is the correct MC version.
2012-08-13 00:17:34 -04:00
Christian
6f4dbd5376
Add in callableminecraftversion
2012-08-12 23:54:41 -04:00
Christian
9b74df5e62
Entity AI accessibility, also AccessTransformer can make certain classes public now
2012-08-12 23:50:27 -04:00
Christian
77f4cc5bea
Gui Handler ported from MC forge
2012-08-08 00:31:24 -04:00
Christian
84efb72e46
Update some patches- more network work
2012-08-07 20:10:36 -04:00
Christian
8bda53cb77
Add in a lot of network handler stuff - also, expose the asm harvested data
2012-08-06 09:52:42 -04:00
LexManos
7949a15226
Removed FMLRegistry, and IMinecraftRegistry.
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Updated server side to use the seperated registry classes like the client does.
Updated searge name references on server
Made StatBase.statName public using AccessTransformer
Server should compile now
2012-08-03 01:50:48 -07:00
Christian
6d70a76c95
More fixes
2012-08-02 16:50:30 -02:30
Christian
582a785fb8
Change some stuff around - begin launching the server through the wrapper too.
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A lot of patches went in - the client and server both launch and start up mods.
2012-08-02 02:08:30 -02:30
Christian
ff152479e6
More stuff
2012-08-01 21:19:11 -02:30
Christian
5f51e63385
A load of transformer accesses- also a few tweaks to the transformer, and linux support in the fml python
2012-08-01 18:59:45 -02:30
LexManos
62535863ad
Add temp AccessTransformer config for FML
2012-08-01 03:18:31 -07:00