Commit Graph

433 Commits

Author SHA1 Message Date
Christian 59949849f0 Add a "checkpatches" target and check if your patches are up to date before running a repatch operation 2012-07-06 09:19:58 -04:00
Christian be59dfff54 Launch through the applet launcher too 2012-07-06 01:04:33 -04:00
Christian 32e93213f1 Some patches for the server 2012-07-05 22:31:46 -04:00
Christian b9466b8ee5 Lots of client patch fixup 2012-07-05 18:13:47 -04:00
Christian 275b78957a Update git ignore to ignore a fernflowerzip that's lying around 2012-07-05 15:38:37 -04:00
Christian 4ab2a3cb6b And we have a brand, "fml". We're definitely modded :) 2012-07-05 15:36:31 -04:00
Christian 58576c2a19 UnexpectedThrowable is now the much more awesome CrashReport! 2012-07-05 15:35:38 -04:00
Christian c0b707a9bd Merge branch 'master' into minecraft1.3
Bring some of the ticking fixes in

Conflicts:
	client/cpw/mods/fml/client/FMLClientHandler.java
	patches/minecraft_server/net/minecraft/server/MinecraftServer.java.patch
2012-07-05 15:30:21 -04:00
Christian e8b09f4692 Got the relauncher downloading and injecting library files 2012-07-05 15:23:37 -04:00
Christian decbe8ba7c Tweak ticking YET AGAIN. Should fire a solitary GUILOAD tick right as the game screen loads.
Hopefully fixes worldload tick issue too
2012-07-04 00:16:30 -04:00
Christian 53c2b50212 FFS let this fix that bloody ticking mess that is ML compatibility. 2012-07-03 23:03:51 -04:00
Christian 3d8a5edc30 Separate gui ticking completely. send it as if it's a world tick. ML gui ticks are epically dumb.
Fix Worldload being filtered from the trigger arming.
Also, improve errors going to an error screen. There should be more information now.
2012-07-03 22:39:35 -04:00
Christian 275fd394c1 Change gui ticking and world load tick. Should close issue #40 and kill it deader
than a very very dead thing. *$^*(#% Modloader ticking b#%$hit
2012-07-03 21:37:54 -04:00
Christian d1f791f94e Merge branch 'master' into minecraft1.3 2012-07-03 08:15:58 -04:00
Christian 60b50bb7f2 Tweak build xml for more cleanliness 2012-07-03 08:14:35 -04:00
Christian 9cafdf94ac Merge branch 'antscriptupdates' 2012-07-02 23:50:49 -04:00
Christian 07a1927c25 Update some stuff 2012-07-02 23:49:40 -04:00
Christian 777b4407c2 Merge branch 'antscriptupdates' into minecraft1.3 2012-07-02 23:49:06 -04:00
Christian a98ffafd71 Add in more options for ant script and clean up needing to clean every time. 2012-07-02 23:43:29 -04:00
Christian 414d59b1aa Merge branch 'testrecover' 2012-07-02 20:19:23 -04:00
Christian f0aa28162e Merge branch 'antscriptupdates' into minecraft1.3 2012-07-02 15:56:33 -04:00
Christian f0484a8941 Merge branch 'antscriptupdates' 2012-07-02 15:55:24 -04:00
Christian 2090264599 Some more fixes to the ant stuff: apply patches now happens at the right time, I grab fernflower as part of
setup and added an updatepatches call too
2012-07-02 15:54:25 -04:00
Christian ecaa158981 Merge branch 'antscriptupdates' into minecraft1.3
Conflicts:
	build.xml
2012-07-02 15:21:15 -04:00
Christian 33517d2b8d Merge branch 'antscriptupdates' 2012-07-02 15:17:32 -04:00
Christian 6c99b80b73 Add in a setupenvironment ant target specifically for setting up an FML environment from scratch 2012-07-02 15:16:40 -04:00
Christian 0418f01886 Harvest MC version from MCP 2012-07-02 13:31:45 -04:00
Christian 6f8409a2ce fix sided proxy bukkit test (not used so not a biggie) 2012-07-02 12:32:41 -04:00
Christian a8f599983e Harvest MC version from MCP 2012-07-02 12:24:37 -04:00
Christian b51ce21b70 Initial checkin. Some patches are probably missing, but client compiles. 2012-06-29 20:18:04 -04:00
Christian 731dbf5175 Working simple scheduled ticking, Player ticks 2012-06-28 23:37:30 -04:00
Christian d3b48f0c21 Support tick spacing through new IScheduledTickHandler 2012-06-28 17:10:35 -04:00
Christian ce9be2864c Change TickType.WORLD to send the world as arg[0] to match the server. 2012-06-28 14:24:34 -04:00
Christian 541951416e And there are not 1000 seconds in a second 2012-06-28 08:31:32 -04:00
Christian 4f8d71e289 Seconds are 1000 milliseconds long. Not 1 millisecond long. 2012-06-28 08:27:21 -04:00
Christian 7098d613a0 Tweak profiler command on bukkit 2012-06-28 08:21:24 -04:00
Christian e688e04446 Fix up a derp in the timing command 2012-06-27 22:13:55 -04:00
Christian 0878bd1fcf Fix code to use guava 10 only. Stupid bukkit plugins and daft dependencies on guava 10! 2012-06-27 08:23:53 -04:00
Christian 1c7bcf8077 Tweak for end profiling 2012-06-26 23:37:54 -04:00
Christian 81d4d77202 Add in simple profiler for bukkit 2012-06-26 23:16:23 -04:00
Christian 5a5ff97f39 Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed 2012-06-26 16:24:50 -04:00
Christian a7caad10ba Add in bukkit support for recipe change 2012-06-26 15:40:30 -04:00
Christian 64dab3c8d7 Add in a new recipe handler registry method for ease of adding recipes to MC 2012-06-26 15:29:34 -04:00
Christian 5d4fdd1337 Update tester mod 2012-06-22 09:30:47 -04:00
Christian 77479d8b74 Fix ticking for GUI ticks too! 2012-06-22 09:30:27 -04:00
Christian dd7ee6e268 Fix dependency string processing error 2012-06-22 06:21:04 -04:00
Christian 1236abf679 ModSorting test case 2012-06-21 21:56:16 -04:00
Christian 64d1b29c43 Fix ticking properly - ML world ticks now fire once, properly 2012-06-21 18:11:40 -04:00
LexManos 262c68a81d Added stupididty exception for common issue with getMinecraftLogger. 2012-06-21 03:17:33 -07:00
Christian 21042e6913 Rename unused ML prop config files if they exist (to .bak) and
skip generating if not needed
2012-06-20 21:17:32 -04:00