Lex Manos
9b615893d9
Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting.
2014-03-11 00:50:55 -07:00
Christian
322e691d04
FML expands S3F to support payloads up to 2 megs in size. Should be transparent
2014-02-16 18:30:27 -05:00
bloodshot
f1db5dd5af
Prevent player dat files getting reset during disconnects.
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Since FML nulls out the player's playerNetServerHandler during login, we need to
make sure that writePlayerData does not attempt to overwrite the player's dat file
if the player disconnects during the "Logging In" process.
2014-02-13 02:44:18 -05:00
Christian
64aa12b7e6
Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load
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when stuff is missing, but for right now, it will fail as this is "world safe".
2014-02-08 22:37:40 -05:00
Christian
2d1f9f2811
Try and handle removal of mods a bit better. Currently no way to allow a world which has missing
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blocks to load - but i have the code in place to allow it i think.
2014-02-08 12:18:34 -05:00
Dan Roque
982f5c7e1b
Prevent players from logging in until server has finished starting.
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This improves server security as it guarantees no players will be
allowed to connect until the server has fully initialized.
2014-02-05 20:49:10 -05:00
Lex Manos
45efe4edfd
Fix obf error when right clicking a Empty Map.
2014-02-04 12:49:18 -08:00
Christian
87a45d83fb
Fix log4j2 config. Fix server gui to *show* logging. Fix log spamminess in the console. Fix bug in servergui that can cause deadlock.
2014-01-20 15:09:24 -05:00
Christian
44a093e74b
SSP Worlds updating from 1.6 will now pop a warning message before loading, and will capture a timestamped
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zip file in the minecraft dir before starting to load. Allows for people to test updates.
2014-01-18 22:25:35 -05:00
Lex Manos
189dc35060
Move placement of single player world load hook to fix NPEs.
2014-01-18 13:05:18 -08:00
Christian
d7ed255e17
Fix NPE at startup
2014-01-17 23:35:53 -05:00
Christian
b4a6418d1c
Make UniqueIdentifier final and add a hashCode. Closes #348
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Clean up language registry. It can be used to access all translations of mods on client or server.
Auto loads from assets files.
2014-01-17 17:47:30 -05:00
Christian
b70742e72d
Fix bug with SSP, and hook so we can do confirmation of world loading, as well as other things
2014-01-16 18:15:45 -05:00
Christian
ef1ee38b55
Fix bukkit connectivity issue.
2014-01-16 14:58:28 -05:00
Christian
725aba9d41
Divert connection through FML, so we can deny connections to servers that don't want us
2014-01-13 13:47:18 -05:00
Christian
f7d932d418
Fix problem with connecting to vanilla.
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SHOW what's modded and what's vanilla in the list. Hooks that make the blocking work to come
2014-01-06 23:48:53 -05:00
Christian
584ad55ce6
Starting work on the actual GUI. Still work to do. Needs an API.
2014-01-01 00:57:24 -05:00
Christian
a9ae906546
Fix derpiness with Mods button when Realms is available
2013-12-31 20:21:28 -05:00
Christian
41e930a4b9
Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit.
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This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote
servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap
events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state,
as will client logout.
2013-12-24 00:47:10 -05:00
Lex Manos
78f822e51c
Update patches for Gradle's rename rewrite: MinecraftForge/ForgeGradle@19e7acf2a2
2013-12-18 04:01:37 -08:00
Christian
5aa0054f23
ICraftingHandler, IPickupHandler are now both events.
2013-12-17 11:24:57 -05:00
Christian
95f0447881
Ticks, Player events, keybindings, all migrated to the new event driven system.
2013-12-16 23:18:00 -05:00
Christian
69ce79e1d7
Patch some GUIs. We're gonna add some basic mod gui config support.
2013-12-16 11:48:39 -05:00
Christian
a0fcbdccb5
Update for log4j2
2013-12-16 11:47:48 -05:00
Christian
d188a5ad82
Some patching touchups
2013-12-13 00:18:05 -05:00
Christian
e4479b81cb
First functional release under reobfuscation.
2013-12-12 18:01:09 -05:00
Christian
b3e35e381f
Clean up patches for latest exc.
2013-12-11 23:03:30 -05:00
Christian
5e57ce519e
SpawnAdjustment packet. Clean up stuffs. No more compile errors.
2013-12-11 19:29:52 -05:00
Christian
5086f22370
Entity spawning works.
2013-12-11 18:46:25 -05:00
Lex Manos
cf6b9e7c1a
Update for fixed Enum cleaning and names.
2013-12-09 20:44:17 -08:00
Christian
eff9a3cedc
More network stuff, partially done id syncing.
2013-12-09 01:22:24 -05:00
Christian
bead2dab97
OK, network channels appear to be working well for both dedi and integrated servers.
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The beginnings of the new mod structure too.
2013-12-06 14:52:33 -05:00
Christian
89c7a02146
More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now.
2013-12-06 11:17:40 -05:00
Christian
add83f145a
Check in patches. Add in some network timeout tweaking values so you can debug the network.
2013-12-06 08:07:09 -05:00
Christian
f10969e3aa
Pass 1: Most patches are restored.
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NOTES: 1. Network is completely broken. 2. GameRegistry is partially broken. 3. ID sync is not in.
2013-12-02 23:48:26 -05:00
pahimar
95a8b419ef
Add in null protection for client/server sides of handleChat
2013-11-11 14:12:02 -05:00
Lex Manos
1754a5820a
Delay sound system backend initalization to speed up startup and prevent race condition on some computers.
2013-10-06 11:13:07 -07:00
Christian
12c556bc36
Update for pre-ninja 1.6.3 update
2013-09-18 16:33:11 -04:00
Christian
b41a7e1dab
Remove @SideOnly from 70318 (getDistance) it makes no sense that it's not on the server.
2013-09-02 12:24:17 -04:00
Christian
4f9b778d14
Allow server side lang file injection, hopefully
2013-08-27 22:45:10 -04:00
Christian
e33a1a02bf
Fix up logos in the mod screen. Clean up some unnecessary casts and suppressions, use the -debug asm
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library at dev time, since it contains full symbols and code in compiled form.
2013-07-10 15:47:13 -04:00
Christian
9071d7d5e2
Test server-siding ResourceLocation
2013-07-08 19:31:00 -04:00
Christian
bfe955dbf2
Update for stealth update. Thanks mojang!
2013-07-08 13:19:55 -04:00
Christian
d164343522
Update for 1.6.2 and MCP 8.04
2013-07-07 15:49:11 -04:00
LexManos
4f535cfbf8
Update to new MCP bugfix version, Fixes: Missing Armor/Item rendering, and Boss health mapping issues.
2013-07-03 18:23:38 -07:00
Christian
0f319c41e0
Remember to update your patches!!!!
2013-07-02 02:14:31 -04:00
Christian
569b791b93
1.6.1
2013-06-30 16:50:30 -04:00
Christian
daa85290e4
More fixups
2013-06-30 09:04:50 -04:00
LexManos
c7758deffa
Push conf folder for 1.6, Relied heavily on a yet-unreleased version of MCP.
2013-06-29 22:48:24 -07:00
Christian
572c9acc59
More fixes, binpatching works
2013-06-29 15:16:18 -04:00