Commit graph

11 commits

Author SHA1 Message Date
Eloraam
340eede26c MCP Update. Fixed a few small bugs in the linux scripts. 2012-03-12 15:46:18 -04:00
LexManos
168fd92099 Updated to latest MCP 2012-03-07 09:45:31 -08:00
LexManos
7cfd984093 Updated to SDK's 1.2.3 MLMP, Mush cleaner, no longer supporting Flan's. 2012-03-06 14:12:55 -08:00
LexManos
72357310ae Cleanup of ModLoaderMP and proper update to the latest version of ModLoader 2012-03-05 20:02:07 -08:00
LexManos
5a0e798102 First push of server side patch updates for 1.2.3. MLMP is still not updated so it does not include those changes, and will not compile. 2012-03-04 20:46:15 -08:00
LexManos
43a89e61e9 Fixed a few accessors I missed:
Server RailLogic.getNAdjacentTracks public
Server TileEntityFurnace.getItemBurnTime static

New GUIControls change, Made it into a scroll panel instead of a static position window.
This just makes things look better when multiple mods with KeyBindings are installed
2012-01-17 02:03:29 +00:00
Space Toad
bfd0cfe506 merged with 1.1 branch 2012-01-15 19:16:08 +00:00
Space Toad
96c05bbd25 merged with pre-1.9p5 branch, for 1.0.0 release 2011-11-30 19:00:43 +00:00
LexManos
b8a84f2c29 Changed the windows setup to use del instead of remove.
Both update patches scripts no longer remove svn entries.
Added the forge_client\bin and forge_server\bin folders to the svn ignore.
2011-10-10 23:47:30 +00:00
Space Toad
579f4de295 reactivated special armor code 2011-10-10 19:16:11 +00:00
LexManos
141805d5bb Fixed a bug in forge_client project that had a hard link to E:/MCP/jars/bin/paul.jar now points to MCP/jars/bin/minecraft.jar {has the same paulsound libraries}
Major refactoring of the patches, now each modified file gets its own patch file.
Rewrote all the scripts to use new multi-patch system.
Added linux install.sh using new system.
Added some required libraries from GNUWin32 for the windows side of the new setup.bat/update_patches.bat http://gnuwin32.sourceforge.net/
2011-10-09 04:21:29 +00:00