cpw
99452a8b45
Update a bunch of libs, rename some of the mod events to more
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meaningful names.
2019-01-14 00:39:00 -05:00
LexManos
3765d912a5
Move @EventBusSubscriber application to just after construction instead of pre-init.
2019-01-11 12:28:06 -08:00
Vincent Lee
985a48f02e
Fix datapack walking not working for mod datapacks. Closes #5334 ( #5335 )
2019-01-09 20:59:40 -08:00
LexManos
36d2e67b07
Reimplement @ObjectHolder scanning, and expose system for others to add handlers.
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Fix forgedev and userdev run configs.
Fix issue in log functions assuming String arguments.
2019-01-09 20:57:01 -08:00
cpw
f734e614e4
Fire registry events before preinit and after construct.
2019-01-06 17:19:18 -05:00
cpw
1b40618f02
Fix classloading properly. ModLoadingClassLoader doesn't work
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with the proper delegation model. Abandoned it, in favour of injecting
locators into the Transformer classloader directly.
2019-01-06 16:24:32 -05:00
cpw
58c78560fa
Fix up some stuff with resource packs, so the guilist works properly.
2019-01-05 10:19:47 -05:00
cpw
fd9c83b65f
Finish up classloading system. Use ModJARURL to locate resources
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and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
cpw
6baddc7e26
client and server work standalone and in forge dev. Next up userdev.
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Moved some launchplugin code to the launcher. Moved servermain to
the launcher.
server currently needs cmdline arguments --fml.forgeVersion=24.0.51-1.13-pre --fml.mcVersion=1.13 --fml.mcpVersion=2018.09.12.04.11.00 --fml.forgeGroup=net.minecraftforge.test
2019-01-01 21:35:23 -05:00
cpw
e9580877b4
fix up some discovery code, and make regular runtime _mostly_ work.
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Still WIP and doesn't quite get to main screen yet.
2019-01-01 16:50:04 -05:00
LexManos
440649bb95
Fix new launcher jar packaging.
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Run license checker over new code.
2018-12-31 16:48:23 -08:00
cpw
48846bc0ba
separated fmllauncher code from main forge mod code. This enables much
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stronger classloader separation between the two sides. Forge now
loads as a regular mod.
Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
cpw
558e1d2fb0
ResourceLocation Utils for doing things..
2018-12-31 16:34:33 -05:00
mezz
dc12cda505
Clean progress bar code and fix TextureMap patch ( #5304 )
2018-12-28 18:05:05 -08:00
mezz
f2f04407a4
Add the sender to NetworkEvent.Context for server-side event handlers ( #5295 )
2018-12-22 23:24:11 -08:00
tterrag
8a11e3bac4
Port most of the world patches ( #5294 )
2018-12-22 10:31:18 -08:00
LexManos
4879b0611a
Change how Forge itself is located to be loaded similar to a real mod.
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Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
tterrag
b3b8c78527
Rendering patches ( #5262 )
2018-12-21 14:45:35 -08:00
David Quintana
c1225f3876
Fix the path handling for mod jar resource packs. ( #5228 )
2018-12-18 12:48:39 -08:00
David Quintana
52b6da1759
Fix classloading issues in userdev (and possibly also for things like tests within forgedev) ( #5275 )
2018-12-13 15:33:35 -08:00
LexManos
f13465012b
World and TileEntity patch work.
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TerrtainGen events are removed, 1.13's world gen re-write invalidates them all.
2018-12-13 01:15:53 -08:00
Liqueur Librazy
719ea50d1a
Use getRawSchemeSpecificPart to preserve escape characters in uri, fix #5236 ( #5237 )
2018-12-10 11:07:50 -08:00
LexManos
dd32e74e34
Entity patches progress.
2018-12-05 01:16:33 -08:00
malte0811
e1b4a150c3
Fix race condition causing the FML handshake to hang ( #5222 )
2018-12-04 12:22:01 -08:00
LexManos
76d912c0ba
Include project group in ForgeVersion and determine path to patched jar.
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While testing we install to net.minecraftforge.test. So don't hardcode it.
2018-12-04 11:55:50 -08:00
LexManos
bf9158172f
Most client patches done except the render pipeline.
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Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
LexManos
7c0d94ce9c
Patch work, most of block classes, and fix eclipse run configs.
2018-11-16 23:15:39 -08:00
David Quintana
64c8f67939
Add missing license headers. ( #5192 )
2018-10-19 20:35:29 -07:00
tterrag
74703e2a60
Fix mod asset loading
2018-10-11 18:06:16 -04:00
cpw
43ed744d46
run textcomponenttranslations through the ForgeI18N message format translator as well.
2018-10-05 22:21:30 -04:00
cpw
e199e78a4f
load languages on the server as well as the client, and fix up a bunch of data packs.
2018-10-05 21:42:15 -04:00
cpw
1c9b5fae5e
Server run profile, also setup logging for client profile.
2018-10-05 01:25:27 -04:00
cpw
2b23eb96fb
Tweak library locating code. Works well on vanilla and dev now.
2018-10-04 23:24:02 -04:00
cpw
ca765b857b
Move the version packages somewhere that is now filtered so it doesn't
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load twice.
2018-10-04 19:28:45 -04:00
cpw
978d0ff2e3
Fall colours
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🎃 🎃 🎃 🎃 🎃 🎃 🎃 🎃 🎃 🎃
2018-10-04 18:40:34 -04:00
cpw
129870dbe8
Missing language now presents to the UI.
2018-10-04 11:31:08 -04:00
cpw
d5e04dbcb5
Better error passing from early to game client launch.
2018-10-04 00:57:08 -04:00
cpw
c6e7bbe18b
Use the maven artifact code rather than our very outdated copy
2018-10-03 22:47:07 -04:00
cpw
0b11b0e6bb
Launch in the vanilla launcher now.
2018-10-02 00:32:41 -04:00
cpw
6485a48d79
Use latest paulscode (removes need for soundfix transformer) and fix gitignore.
2018-09-30 14:29:14 -04:00
cpw
fe12687ec1
Branding fixup.
2018-09-30 14:29:14 -04:00
cpw
0024d9d283
Config GUI tweaks, and MCP is now part of the "minecraft" entry.
2018-09-30 14:29:14 -04:00
cpw
015ac2547e
Fixup the config GUI and get things working again.
2018-09-29 01:29:49 -04:00
cpw
bb9eca96a8
Basic error display GUI.
2018-09-28 21:07:46 -04:00
cpw
09e2aeaec4
Some tweaks to get the launcher working.
2018-09-24 00:07:33 -04:00
LexManos
94e1a8e0a4
Update mappings to 09/21 snapshots.
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Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos
a0e217b1dc
More because git likes to split to many
2018-09-21 02:17:20 -07:00
LexManos
e2a17ac31b
Ran License checker to fix the headers of files missing them.
2018-09-21 02:15:03 -07:00
tterrag
c4cf950863
Fix the rest of the "easy" compile errors ( #5151 )
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* Add Entity.changeDimension patch and transitively required patches
* Fix throws declaration on CommandSetDimension#execute
* Fix rest of errors in fluid package
* Add PLAYER_REACH attribute
* Fix compile errors in fml.client.config and add GuiButton patch
* Delete unnecessary client.config classes, fix all config errors
* Comment some fluid errors in models
* Fix all errors in common package root, except ForgeHooks
* Mass comment network package
* Experimental conversion of extended states to generic base class
* Fix errors in common.util
* Remove config annotation stuff cuz lex said so
* Make extended state stuff compile fully
2018-09-18 00:04:02 -04:00
cpw
03d19f2e70
Tweak to remove javac compile errors related to generics on registries.
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Also remove the recipes registry call - they're gone from registries completely.
2018-09-16 22:27:08 -04:00