Commit graph

540 commits

Author SHA1 Message Date
Christian
94315253b1 Tweak debug data on patched classes 2013-07-08 12:28:32 -04:00
Christian
dcab319acf Add cascadedTweaks. This will allow simple coexistence for any other mod framework using
the tweaker system as well. Hi Voxel and LiteLoader!
2013-07-06 22:26:03 -04:00
cpw
53a607bad9 Merge pull request #247 from jk-5/patch-1
Pull request for #232
2013-07-06 18:54:54 -07:00
Christian
412a86ec71 Fix coremod injection into main system. Should stop double-dipping coremods. 2013-07-06 20:51:00 -04:00
Jeffrey Kog
3f257231a5 Update ModLoaderFuelHelper.java 2013-07-04 08:33:03 +02:00
Christian
30ec1e06c7 Update key 2013-07-03 08:28:59 -04:00
Christian
a2a8f1247f Add in support for mods/<mcversion> as a mod location. Also drop coremods as a location. They go in mods too now. 2013-07-02 23:03:01 -04:00
Christian
e45767d20a More javadoc cleanup 2013-07-02 19:39:02 -04:00
Christian
aaaffda3f0 Fix up some deprecation warnings, and clean up coremod code that's going
away.
2013-07-02 19:27:50 -04:00
Christian
f8f78c8a80 Fix transformer search 2013-07-02 18:40:23 -04:00
cpw
18c5bde7d0 Merge pull request #243 from jrtc27/modclassloader
Fixed ClassCastException when loading ModLoader mods
2013-07-02 15:32:35 -07:00
James Clarke
b2ef2bed36 Fixed ClassCastException when loading ModLoader mods 2013-07-02 20:48:00 +01:00
Christian
5d0d45ea40 Resource packs, part two. FML mods are now resource packs. Vanilla will scan anything under 'assets'
and turn it into a resource prefix. Use resourcelocations to look stuff up.
2013-07-02 11:11:50 -04:00
Christian
76a1489d4b Mods are now loaded as resource packs. Vanilla will scan for valid prefixes based on subdirs of 'assets' which
can then be referenced as ResourceLocations with the "<prefix>:path" notation.
2013-07-02 01:39:40 -04:00
Christian
f978e6b50e Fix EventHandler annotation. 2013-07-02 01:08:51 -04:00
Christian
3e8f4552dd Cleanup coremod code, server side working now. 2013-06-30 22:51:56 -04:00
Christian
de18b5ecc1 Functional client @ 1.6.1 2013-06-30 21:02:23 -04:00
Christian
569b791b93 1.6.1 2013-06-30 16:50:30 -04:00
Christian
572c9acc59 More fixes, binpatching works 2013-06-29 15:16:18 -04:00
Christian
5b5f05859c First draft of 1.6 update 2013-06-29 13:33:14 -04:00
LexManos
58ce9b33b3 Base GenDiff off deobf data's class list instead of the merged jar. Add option to delete target files that generate patches. 2013-06-29 01:40:01 -07:00
LexManos
90c643183e Re-wrote/orginized a lot of fml.py. Almost everything is re-written/moved.
This is done in preperation for MCP to roll out SpecialSource support and the new 1.6 structure.
Also done for my sanity while reading through the code.

Intruduced a new function. If there is a 'mcp_data' folder in the FML folder, it will be copied to the MCP work directory after MCP is extracted.
It DOES overwrite anything that already exists.
This is intended for places like BuildServer to place libraries/assets to prevent them from needing to be downloaded every version.

Introduced a dev-env json. Need to write the eclipse workspace references to the new libraries.
Out custom json includes asm and legacylauncher.

Added proper OptionParsing to decompile.py
2013-06-27 20:48:52 -07:00
Christian
611c3b9591 Add a simple property annotation system for mods. 2013-06-27 08:40:31 -04:00
Christian
b2e9557b87 Changed to the EventHandler annotation universally, documentation and stuff. 2013-06-26 14:52:56 -04:00
Christian
3c0048b6d6 Fixes, so it builds again.. 2013-06-24 16:30:18 -04:00
LexManos
3e346cb8b2 Add filter support for MCPMerger, and filter out libraries from the server's 'fat jar'. 2013-06-23 23:06:25 -07:00
Christian
39858c6ead No more debug please 2013-06-15 01:11:29 -04:00
Christian
30d836fa36 More fixups for new launcher model 2013-06-14 20:45:52 -04:00
Christian
07a5efe612 Merge in binpatch and use launcher 2013-06-14 17:21:49 -04:00
Christian
21240df8bc More tweaks 2013-06-14 09:32:51 -04:00
Christian
a923a2c142 Server side tested and working. Setup is complex atm. That will change. 2013-06-13 09:57:55 -04:00
Christian
4802d04bfd First cut of runtime binary patching. Needs some work to actually test it in a real scenario.. 2013-06-12 08:53:10 -04:00
Christian
c170b98a8c Attempt to properly fix deadlock if the internal server derps. It should never hang now. Damn you fast computer.. 2013-06-11 14:41:19 -04:00
Christian
146e773264 Fix sysout with trailing messages after a newline 2013-06-06 11:52:15 -04:00
Christian
1261c7a3e0 Add in an optional modid identifier for @SidedProxy. It's main use is when both scala and java @Mods reside in the
same package, and you want the @SidedProxy behaviour for a specific @Mod language type. In general it should not be needed otherwise.
2013-06-06 10:05:34 -04:00
Christian
fea7a25a86 Don't continue trying to send events to mods that depend on errored mods. 2013-06-04 13:59:04 -04:00
Christian
8602848f2c Don't throw an exception if the scala adapter find a java proxy. I may add some distinguishers to @SidedProxy so you know which mod it's for. 2013-06-04 12:51:46 -04:00
Christian
2a064ffdc7 Send the "suspect list", and print the suspect versions 2013-05-27 11:03:23 -04:00
Christian
6ca37a60b7 Throw the sorting exception 2013-05-27 10:46:22 -04:00
Christian
e3cd509b9a More tweaks to the mod sorting code 2013-05-27 10:09:51 -04:00
Christian
ece6290c19 Try and clean up cycle detection output a bit 2013-05-27 09:25:50 -04:00
Christian
aa18bed75e Fix server side derp with Forge network packet handler 2013-05-21 11:01:50 -04:00
Christian
c8cc7b27d1 Separate network mod config from setup. Allows for Forge Packet Handler nicety 2013-05-20 21:40:42 -04:00
Florian Nücke
15e6ddcb14 Merge declaration and initialization of a variable. 2013-05-08 20:16:15 +02:00
Florian Nücke
a14c627cd7 Some more Scala @SidedProxy adjustments. Now properly supporting pure singletons, i.e.
object C {
  @SidedProxy(...)
  var proxy: P = null
}
Removed fallback, as all such singletons are properly handled by the new code now, and class implementations fall back to the code also used for plain Java mods.
2013-05-08 19:04:35 +02:00
Florian Nücke
283dfb6e7d Alternative @SidedProxy setter for Scala. 2013-05-08 05:36:28 +02:00
CovertJaguar
ce99b80932 Improved Entity Spawn Error 2013-04-29 20:41:20 -07:00
Christian
4d442ac219 Fix possible NPEs in GameData 2013-04-22 21:14:34 -04:00
cpw
d15889075c Merge pull request #225 from MarcinSc/master
Suggested fix for issue 221
2013-04-21 11:32:51 -07:00
Marcin Sciesinski
bdee7e3c5b Fixing the GameRegistry. Now it is possible to register a Block with a BlockItem using following code:
MyBlock myBlock = new MyBlock();
GameRegistry.registerBlock(myBlock, MyBlockItem.class, "myBlock");
where MyBlockItem class has one constructor with signature:
public MyBlockItem(int id, Block block)
2013-04-21 19:01:18 +01:00