Commit Graph

11 Commits

Author SHA1 Message Date
LexManos c75eb9e7cf 1.16.3 Update
Also included a bunch of warning cleanups.
2020-09-10 12:01:45 -07:00
cpw b1f73a0760
Use new enumeration mechanism in ModLauncher, to allow getResources to work. This enables serviceloader-in-mods, and other stuff that might need to visit multiple mod jars. Also, tweaked the visitor code slightly, may result in a trivial performance change. Closing #7302 as it's not really relevant any more.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-06 17:54:05 -04:00
David Quintana 517bbc8b5b Update copyright year to 2020. 2020-07-02 19:49:11 +02:00
cpw 3bf6c17bb8
Allow pack locators to load from the mods folder.
Regular mods are now automatically de-duped based on the version number -
the highest version file of a "root mod id" is now selected automatically.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-23 21:30:17 -04:00
cpw 5048739b7f
Turned minecraft into a proper Mod, with a "dummy" language provider.
Also fixed the "translations" not being available early if an exception occurs
by force loading the forge and MC ones. Closes #5984

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 20:16:01 -04:00
ichttt 00845d5252 Add UI for warnings that occurred during loading (#5530) 2019-03-11 15:32:37 -07:00
cpw 36ccb3bbfe
Fix serverlang loading issue, by frontloading MC and Forge langs,
so error messaging works.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-15 20:00:41 -05:00
cpw 4441935a4a
Handle invalid JAR files more gracefully. Don't crash.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-13 18:33:50 -05:00
cpw f83500db11
Its 2019. Update licence headers to match.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 17:57:03 -05:00
cpw fd9c83b65f Finish up classloading system. Use ModJARURL to locate resources
and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
cpw 48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
Renamed from src/main/java/net/minecraftforge/fml/loading/LoadingModList.java (Browse further)