Commit Graph

877 Commits

Author SHA1 Message Date
Christian Weeks 7b5ad64378 Update git version capture 2012-05-10 13:01:39 -04:00
Christian Weeks be9557b8ef Ignore jenkins tags 2012-05-10 12:53:27 -04:00
Christian Weeks 57af97858b Tweak some build stuff for versioning 2012-05-10 12:24:17 -04:00
Christian Weeks 89a6790222 Update build to actually put Loader in... 2012-05-10 11:16:58 -04:00
Christian Weeks 4c9ca1ffc1 tweak location of build properties in src jar 2012-05-10 10:09:56 -04:00
Christian Weeks 5a93998097 Lots of tweaks to mod output pretty printing. new versioning scheme. 2012-05-10 09:42:31 -04:00
LexManos ef6bb505b9 Inventroy rendering 2012-05-10 01:25:56 -07:00
LexManos 8d0a9b770d Fixed up the ModLoader render block hook, RP's blocks now render. 2012-05-10 01:00:07 -07:00
LexManos 2afed48993 Should fix colliding model ids with MC's internal IDs 2012-05-09 23:38:01 -07:00
Christian Weeks f4862dc40d Fixes 2012-05-10 02:01:23 -04:00
Christian Weeks 311ca8866e Fix up build script a bit, all modloader is public, and fix tile entity renderer 2012-05-10 00:07:46 -04:00
Christian Weeks 7846f10c74 Add in some more stuff for handling key bindings, rendering 2012-05-07 17:44:49 -04:00
Christian Weeks 0438fbd47e Reorganize ticking a bit 2012-05-07 01:39:55 -04:00
Christian Weeks 56e7270dee Separate sprite handling, fix worldtype 2012-05-07 01:26:21 -04:00
Christian Weeks b6b5955404 Working on the ticking stuff 2012-05-07 00:54:18 -04:00
LexManos 55d252b657 more client side hooks and Texture overrides/animations. 2012-05-06 16:32:59 -07:00
Christian Weeks 49be023eab Halfway through ticking- won't compile 2012-05-06 00:58:40 -04:00
Christian Weeks 8c79b9b946 ModLoader moves forwards 2012-05-05 20:33:40 -04:00
Christian Weeks bca823c421 Let's get hooking! 2012-05-05 19:52:53 -04:00
Christian Weeks e0e77a6bb5 API is restored for client side. Implementation starting. 2012-05-05 14:42:46 -04:00
Christian Weeks 50a3543de0 And some patches for that 2012-05-04 17:04:18 -04:00
Christian Weeks 816b0738e4 The beginning 2012-05-04 17:02:12 -04:00
Christian Weeks 4b4ad6781e Introduce the client side FML 2012-05-03 19:40:55 -04:00
Christian Weeks 071d54feaf Implement addBiome, hopefully. Pushes biome list to the WorldType field. Sorry Bioxx. 2012-05-03 14:05:13 -04:00
Christian Weeks db1f432dbf Check in some eclipse crapola. 2012-05-03 14:04:16 -04:00
Christian Weeks 6ae8a2d5b9 Fix copied code. Derpbag. 2012-04-28 16:47:04 -04:00
Christian Weeks f1168856bd Update FML with recent mainline changes 2012-04-28 16:40:25 -04:00
Christian Weeks c3b0dca9b2 Merge branch 'master' into bukkit 2012-04-28 16:35:15 -04:00
Christian Weeks 12a928536a Fix a small issue with the build output script
Fix a significant issue with MLProp handling and primitives- they work now
2012-04-26 17:38:31 -04:00
Christian Weeks ef88519637 More text fixup 2012-04-19 23:07:07 -04:00
Christian Weeks e6a9eb7b91 Typos 2012-04-19 22:54:10 -04:00
Christian Weeks cf351c6118 Add in detection for MLMP and try to fail with a graceful message. 2012-04-19 22:40:59 -04:00
Christian Weeks e510cca030 Update bukkit with new mod fixes 2012-04-18 14:06:54 -04:00
Christian Weeks a6d6b739bd Merge branch 'master', remote-tracking branch 'origin' into bukkit 2012-04-18 14:04:39 -04:00
Christian Weeks e261ad1295 Tweak the loader a little bit to just use file names, not fully qualified directories when referring
to mods.
2012-04-18 14:03:30 -04:00
Christian Weeks b2b4551df8 Damn you bukkit with your same names for different classes!!!! EntityPlayer->EntityHuman 2012-04-16 01:00:06 -04:00
Christian Weeks 8800abf06c Fix chunk generators for bukkit 2012-04-15 22:42:06 -04:00
Christian Weeks 9fb72398b5 Merge branch 'master' into bukkit 2012-04-15 21:58:18 -04:00
Christian Weeks a08eefa261 Bukkit version 2012-04-14 23:01:03 -04:00
Christian Weeks 0ec65b4b3a Fix "soft" dependencies so they can exist properly 2012-04-14 10:01:55 -04:00
Christian e78688acdc Fix server patch 2012-04-10 23:05:22 -04:00
Christian 62b400c499 Merge in fixes from chickenbones for tick related problem
and straighten out variable naming in ModLoaderModContainer
2012-04-10 22:22:13 -04:00
Christian Weeks 44a5b7b929 Push the patched file, as well 2012-04-09 10:24:58 -04:00
Christian Weeks 2ae31bddd2 Add in more "Player" related events. Fix up some MLProp stuff 2012-04-09 10:18:24 -04:00
Christian Weeks f92149aef5 Fix regular expressions, thanks ChickenBones! 2012-04-09 09:19:20 -04:00
Christian Weeks 597b6f0d2c Tweak Console handler patch so we're more friendly to forge 2012-04-08 10:04:28 -04:00
Christian Weeks 33f1e26df4 A proper console command handler, also fix ordering of loaded mods 2012-04-08 09:55:56 -04:00
Christian Weeks 07437b95ae Add in a console command handler so you can access the command console 2012-04-08 02:00:57 -04:00
Christian Weeks 8fa4c1645c Don't send a register unless I have channels. Add the channel to the mod channels list. 2012-04-08 01:11:32 -04:00
Christian Weeks 83730ee9ec Split the packet salutation in two so we can work with or without forge 2012-04-08 00:18:37 -04:00