Christian
ff152479e6
More stuff
2012-08-01 21:19:11 -02:30
Christian
e7a7b3c844
XP for smelting
2012-07-30 23:07:53 -04:00
Christian
6f8b39ea09
Beginning the 1.3.1 update
2012-07-30 22:31:07 -04:00
Christian
e001103ed8
Add in the ability to create versioned dependencies for mod relationships
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BaseMod versions are loaded too late so will never work as a versioned
dependency requirement, but can have versioned deps of others
2012-07-30 17:01:27 -04:00
Christian
d1d12e4ebd
Fix up coremods with relaunch, add in a sample "coremod"
2012-07-30 11:34:30 -04:00
Christian
b79ec382d7
Add in events for the method pre/init/post annotations so we can add in extra data during the event phase
2012-07-30 00:33:21 -04:00
Christian
a850ea6bc0
Fix whitespace issue
2012-07-29 23:54:07 -04:00
Christian
825f1a8b50
Fix window sticking around - it doesn't anymore
2012-07-29 23:46:52 -04:00
Christian
e1fc02b5b9
Add in "transform excluded" classes that we still need to take loading responsibility for
2012-07-29 23:30:37 -04:00
Christian
b53ce2aa90
Added in some dialogs when things don't go so well
2012-07-29 22:55:53 -04:00
Christian
ba28161f16
New logging stuff, also the early plugin api for forge
2012-07-29 22:54:59 -04:00
Christian
769663466f
More stuff as I roll out the changes
2012-07-23 22:50:37 -02:30
Christian
9e4131c3e8
A bunch more fixes for FML mods
2012-07-23 16:33:17 -02:30
Christian
8b5ddf1739
Merge remote-tracking branch 'mainlap/newkeys' into newfmlmod
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Conflicts:
client/cpw/mods/fml/client/FMLClientHandler.java
2012-07-22 20:30:42 -02:30
Christian
5561f8218a
New key handling
2012-07-22 20:25:18 -02:30
Christian
2a19eca517
Check in a lot of recent work
2012-07-22 11:56:38 -02:30
Christian
3115f92ee4
Check in new fml mod work so far. Lots still to do.
2012-07-14 13:58:46 -04:00
Christian
2db9292ba5
Another bloody ticking fix. This should fix mods that use ML.setInGameHook(true,false) on the
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server side to recieve ticks.
2012-07-08 22:06:11 -04:00
Christian
9d6266d85b
Fix up mod classloading delegation
2012-07-06 15:59:16 -04:00
Christian
98e31e5f03
Incorporate server patches into client
2012-07-06 10:29:17 -04:00
Christian
be59dfff54
Launch through the applet launcher too
2012-07-06 01:04:33 -04:00
Christian
32e93213f1
Some patches for the server
2012-07-05 22:31:46 -04:00
Christian
b9466b8ee5
Lots of client patch fixup
2012-07-05 18:13:47 -04:00
Christian
c0b707a9bd
Merge branch 'master' into minecraft1.3
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Bring some of the ticking fixes in
Conflicts:
client/cpw/mods/fml/client/FMLClientHandler.java
patches/minecraft_server/net/minecraft/server/MinecraftServer.java.patch
2012-07-05 15:30:21 -04:00
Christian
e8b09f4692
Got the relauncher downloading and injecting library files
2012-07-05 15:23:37 -04:00
Christian
decbe8ba7c
Tweak ticking YET AGAIN. Should fire a solitary GUILOAD tick right as the game screen loads.
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Hopefully fixes worldload tick issue too
2012-07-04 00:16:30 -04:00
Christian
53c2b50212
FFS let this fix that bloody ticking mess that is ML compatibility.
2012-07-03 23:03:51 -04:00
Christian
3d8a5edc30
Separate gui ticking completely. send it as if it's a world tick. ML gui ticks are epically dumb.
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Fix Worldload being filtered from the trigger arming.
Also, improve errors going to an error screen. There should be more information now.
2012-07-03 22:39:35 -04:00
Christian
275fd394c1
Change gui ticking and world load tick. Should close issue #40 and kill it deader
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than a very very dead thing. *$^*(#% Modloader ticking b#%$hit
2012-07-03 21:37:54 -04:00
Christian
07a1927c25
Update some stuff
2012-07-02 23:49:40 -04:00
Christian
0418f01886
Harvest MC version from MCP
2012-07-02 13:31:45 -04:00
Christian
6f8409a2ce
fix sided proxy bukkit test (not used so not a biggie)
2012-07-02 12:32:41 -04:00
Christian
731dbf5175
Working simple scheduled ticking, Player ticks
2012-06-28 23:37:30 -04:00
Christian
d3b48f0c21
Support tick spacing through new IScheduledTickHandler
2012-06-28 17:10:35 -04:00
Christian
5a5ff97f39
Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed
2012-06-26 16:24:50 -04:00
Christian
64dab3c8d7
Add in a new recipe handler registry method for ease of adding recipes to MC
2012-06-26 15:29:34 -04:00
Christian
77479d8b74
Fix ticking for GUI ticks too!
2012-06-22 09:30:27 -04:00
Christian
dd7ee6e268
Fix dependency string processing error
2012-06-22 06:21:04 -04:00
Christian
64d1b29c43
Fix ticking properly - ML world ticks now fire once, properly
2012-06-21 18:11:40 -04:00
LexManos
262c68a81d
Added stupididty exception for common issue with getMinecraftLogger.
2012-06-21 03:17:33 -07:00
Christian
21042e6913
Rename unused ML prop config files if they exist (to .bak) and
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skip generating if not needed
2012-06-20 21:17:32 -04:00
Christian
6ba65d047f
Revert "Test failing build"
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This reverts commit 744febc38e915a12c388fe01ba6715d31b6b6ee2.
2012-06-20 08:44:49 -04:00
Christian
e8db35228b
Test failing build
2012-06-20 08:35:47 -04:00
Christian
02f9578b52
Fix huge bug/typo in basemodticker that stopped ticks getting sent
2012-06-20 08:03:57 -04:00
LexManos
308525987d
Fix compilation error, Protip: Don't use java7 things when compiling for java6, and Don't report successful build on compilation errors cpw.
2012-06-20 02:14:07 -07:00
Christian
944fd02fca
More ticking cleanup
2012-06-17 18:53:49 -04:00
Christian
4385704172
Remove WorldLoad tick from modloader mods- too early. *sigh*
2012-06-17 18:49:19 -04:00
Christian
6d46fefd83
Make sure to reset the clock trigger
2012-06-17 18:41:54 -04:00
Christian
ce71f85095
Force all client modloader ticks to occur at render end
2012-06-17 18:41:05 -04:00
Dion Williams
64f7b219af
Make FML logs use system line endings for consistency with Java stack traces in the logs.
2012-06-14 18:01:35 +01:00
LexManos
5115f4f1e4
Fixed KeyBinding issue with ModLoader container, if you register a KeyBinding twice it will discard the old one. And fixed issue where getVersion() could return null causing NPE.
2012-06-10 17:19:05 -07:00
Christian
ad8e9f10c3
Fix up "errored" mod states so they actually read as errors
2012-06-09 11:07:07 -04:00
Christian
df205d7d3f
Fix up biome handling for client and server
2012-06-09 10:27:24 -04:00
Scott Killen
abcb583dd0
- Fixed client crash bug in add/remove Biome functionality. Arrays.asList() returns a fixed-sized list per java spec. Adding and removing biomes throws UnsupportedOperationException.
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- Fixed same on server and added disabled removeBiome functionality. This touched a lot of classes as the nonWorking removeBiome seemed to be lots of places inconsistent with addBiome.
2012-06-09 07:59:35 -04:00
Christian
bc72bf11ee
Tweak error handling - report the exception that caused the bailout
2012-06-08 15:31:30 -04:00
Christian
320503340b
Change world generation to expose a mod interface
2012-06-07 19:44:03 -04:00
Christian
00a9cd4a5f
Attempt early initialization of Minecraft Forge
2012-06-07 19:25:49 -04:00
Christian
6f91209ea8
Fix ticking- need to register the basemod tickhandler *sigh*
2012-06-07 16:31:23 -04:00
Christian
110ca0f3ba
Fix ticking for new name "GAME" vs "WORLD"
2012-06-07 16:21:01 -04:00
Christian Weeks
856fa4f337
Reorganize basemod ticking to use ITickHandler. Introduce "GAME" tick vs "WORLD" tick for
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mods that want to tick per world and "globally"
2012-06-07 13:53:16 -04:00
Christian Weeks
5acab9e790
Expose a "clean" ticking interface and fix server tick loop for world ticks
2012-06-07 11:12:51 -04:00
LexManos
5997bd3b87
Interm implementation of keyboardEvent for ModLoader.
2012-06-06 01:43:49 -07:00
Christian Weeks
1f7baa09b5
More proxy code
2012-06-02 22:12:15 -04:00
Christian Weeks
f15d9c507f
Introduce a proxy side loader for mod use
2012-06-02 22:12:15 -04:00
Christian Weeks
de8a5cfc8b
Slight reorganization of texture ticking - accomodate optifine
2012-06-01 23:07:32 -04:00
Christian Weeks
2f09a048d6
Tweaks to basemod setup
2012-06-01 00:33:51 -04:00
Christian Weeks
ae6621bfdd
More tweaks for proper API
2012-05-31 22:42:23 -04:00
Christian Weeks
dfd15acb6d
Reorganize for bukkit integration
2012-05-31 22:09:45 -04:00
Christian Weeks
b5a10c0153
Add in missing hooks, add branding information to the crash report
2012-05-27 07:14:35 -04:00
Christian Weeks
3454b43daa
Add in a "world load" tick fired just as the world completes loading. This SHOULD fix millinaire.
2012-05-25 17:21:30 -04:00
Christian Weeks
f3b15940ee
Changing up the mod list data
2012-05-25 15:25:35 -04:00
Christian Weeks
8aacd2d127
Remove the dependency in RenderEngine, decided on the simple API for texture FX
2012-05-17 15:11:21 -04:00
Christian Weeks
319758bd33
Catch throwable (NoClassDefFoundError) and don't abort loading- it's probably a badly named class file.
2012-05-15 22:23:00 -04:00
Christian Weeks
0e3dcc4eda
Change hd texture handling
2012-05-15 22:05:24 -04:00
Christian Weeks
5412be2d76
More mod list fixes
2012-05-15 16:19:46 -04:00
Christian Weeks
a77aeedee2
Lots of cleanup on the mod list, pretend we're the mcpatcher for mod HD detection.
2012-05-15 15:52:19 -04:00
Christian Weeks
bc23e7a657
Fix up fubar in worldprovider. Add in obfuscation detection. Capture the exception that crashes minecraft in the log file.
2012-05-14 18:21:35 -04:00
Christian Weeks
028fc2505b
Fix millinaire support. Fix Portal eating rendering time. add in profile visibility for mod stuff.
2012-05-14 11:38:54 -04:00
Christian Weeks
a01711361d
HD patching complete? Clean up mod info data, Dummy field for dummy mods
2012-05-14 01:39:21 -04:00
Christian Weeks
00aee5b8e1
Actually pass in the mod name
2012-05-12 02:25:15 -04:00
Christian Weeks
b26b3fda1b
Fix up incorrect dependency handling
2012-05-12 02:10:50 -04:00
Christian Weeks
caa5384552
Fix nulls in the mod list, start building the gui screen
2012-05-12 00:47:04 -04:00
Christian Weeks
053fd64bde
Gui related ticking
2012-05-12 00:00:33 -04:00
Christian Weeks
c689991986
Try always loading the language data
2012-05-11 23:37:58 -04:00
Christian Weeks
1146642dec
Always load the "en_US" langpack into the translation table first, then the actual language.
2012-05-11 22:20:09 -04:00
Christian Weeks
394b046220
Fix missing ml.sendpacket, call in renderers
2012-05-11 17:31:28 -04:00
Christian Weeks
f1453839b4
Fix problem with nulls in getModList
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Work on the meta information file
2012-05-11 15:18:26 -04:00
Christian Weeks
7735567ce0
More tweaks to stuff: mod list, branding, more hooks
2012-05-11 01:45:36 -04:00
Christian Weeks
abc7b3f2a6
Tidying up and more hooks
2012-05-10 21:30:06 -04:00
Christian Weeks
b7861ec04c
Tweak block rendering organization. Add in worldgen for client.
2012-05-10 19:51:15 -04:00
Christian Weeks
813ad71f13
Tidy up a lot of code- ModLoader and BaseMod are now almost identical client and server side
2012-05-10 18:54:25 -04:00
Christian Weeks
bb2af1d883
Tweak ordering for sorting- should be a stable sort now
2012-05-10 15:48:26 -04:00
Christian Weeks
5a93998097
Lots of tweaks to mod output pretty printing. new versioning scheme.
2012-05-10 09:42:31 -04:00
LexManos
8d0a9b770d
Fixed up the ModLoader render block hook, RP's blocks now render.
2012-05-10 01:00:07 -07:00
Christian Weeks
f4862dc40d
Fixes
2012-05-10 02:01:23 -04:00
Christian Weeks
7846f10c74
Add in some more stuff for handling key bindings, rendering
2012-05-07 17:44:49 -04:00
Christian Weeks
0438fbd47e
Reorganize ticking a bit
2012-05-07 01:39:55 -04:00
Christian Weeks
b6b5955404
Working on the ticking stuff
2012-05-07 00:54:18 -04:00
LexManos
55d252b657
more client side hooks and Texture overrides/animations.
2012-05-06 16:32:59 -07:00
Christian Weeks
49be023eab
Halfway through ticking- won't compile
2012-05-06 00:58:40 -04:00