Christian
87a45d83fb
Fix log4j2 config. Fix server gui to *show* logging. Fix log spamminess in the console. Fix bug in servergui that can cause deadlock.
2014-01-20 15:09:24 -05:00
Christian
44a093e74b
SSP Worlds updating from 1.6 will now pop a warning message before loading, and will capture a timestamped
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zip file in the minecraft dir before starting to load. Allows for people to test updates.
2014-01-18 22:25:35 -05:00
Lex Manos
189dc35060
Move placement of single player world load hook to fix NPEs.
2014-01-18 13:05:18 -08:00
Christian
d7ed255e17
Fix NPE at startup
2014-01-17 23:35:53 -05:00
Christian
b4a6418d1c
Make UniqueIdentifier final and add a hashCode. Closes #348
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Clean up language registry. It can be used to access all translations of mods on client or server.
Auto loads from assets files.
2014-01-17 17:47:30 -05:00
Christian
b70742e72d
Fix bug with SSP, and hook so we can do confirmation of world loading, as well as other things
2014-01-16 18:15:45 -05:00
Christian
ef1ee38b55
Fix bukkit connectivity issue.
2014-01-16 14:58:28 -05:00
Christian
725aba9d41
Divert connection through FML, so we can deny connections to servers that don't want us
2014-01-13 13:47:18 -05:00
Christian
f7d932d418
Fix problem with connecting to vanilla.
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SHOW what's modded and what's vanilla in the list. Hooks that make the blocking work to come
2014-01-06 23:48:53 -05:00
Christian
584ad55ce6
Starting work on the actual GUI. Still work to do. Needs an API.
2014-01-01 00:57:24 -05:00
Christian
a9ae906546
Fix derpiness with Mods button when Realms is available
2013-12-31 20:21:28 -05:00
Christian
41e930a4b9
Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit.
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This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote
servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap
events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state,
as will client logout.
2013-12-24 00:47:10 -05:00
Lex Manos
78f822e51c
Update patches for Gradle's rename rewrite: MinecraftForge/ForgeGradle@19e7acf2a2
2013-12-18 04:01:37 -08:00
Christian
5aa0054f23
ICraftingHandler, IPickupHandler are now both events.
2013-12-17 11:24:57 -05:00
Christian
95f0447881
Ticks, Player events, keybindings, all migrated to the new event driven system.
2013-12-16 23:18:00 -05:00
Christian
69ce79e1d7
Patch some GUIs. We're gonna add some basic mod gui config support.
2013-12-16 11:48:39 -05:00
Christian
a0fcbdccb5
Update for log4j2
2013-12-16 11:47:48 -05:00
Christian
d188a5ad82
Some patching touchups
2013-12-13 00:18:05 -05:00
Christian
e4479b81cb
First functional release under reobfuscation.
2013-12-12 18:01:09 -05:00
Christian
b3e35e381f
Clean up patches for latest exc.
2013-12-11 23:03:30 -05:00
Christian
5e57ce519e
SpawnAdjustment packet. Clean up stuffs. No more compile errors.
2013-12-11 19:29:52 -05:00
Christian
5086f22370
Entity spawning works.
2013-12-11 18:46:25 -05:00
Lex Manos
cf6b9e7c1a
Update for fixed Enum cleaning and names.
2013-12-09 20:44:17 -08:00
Christian
eff9a3cedc
More network stuff, partially done id syncing.
2013-12-09 01:22:24 -05:00
Christian
bead2dab97
OK, network channels appear to be working well for both dedi and integrated servers.
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The beginnings of the new mod structure too.
2013-12-06 14:52:33 -05:00
Christian
89c7a02146
More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now.
2013-12-06 11:17:40 -05:00
Christian
add83f145a
Check in patches. Add in some network timeout tweaking values so you can debug the network.
2013-12-06 08:07:09 -05:00
Christian
f10969e3aa
Pass 1: Most patches are restored.
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NOTES: 1. Network is completely broken. 2. GameRegistry is partially broken. 3. ID sync is not in.
2013-12-02 23:48:26 -05:00
pahimar
95a8b419ef
Add in null protection for client/server sides of handleChat
2013-11-11 14:12:02 -05:00
Lex Manos
1754a5820a
Delay sound system backend initalization to speed up startup and prevent race condition on some computers.
2013-10-06 11:13:07 -07:00
Christian
12c556bc36
Update for pre-ninja 1.6.3 update
2013-09-18 16:33:11 -04:00
Christian
b41a7e1dab
Remove @SideOnly from 70318 (getDistance) it makes no sense that it's not on the server.
2013-09-02 12:24:17 -04:00
Christian
4f9b778d14
Allow server side lang file injection, hopefully
2013-08-27 22:45:10 -04:00
Christian
e33a1a02bf
Fix up logos in the mod screen. Clean up some unnecessary casts and suppressions, use the -debug asm
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library at dev time, since it contains full symbols and code in compiled form.
2013-07-10 15:47:13 -04:00
Christian
9071d7d5e2
Test server-siding ResourceLocation
2013-07-08 19:31:00 -04:00
Christian
bfe955dbf2
Update for stealth update. Thanks mojang!
2013-07-08 13:19:55 -04:00
Christian
d164343522
Update for 1.6.2 and MCP 8.04
2013-07-07 15:49:11 -04:00
LexManos
4f535cfbf8
Update to new MCP bugfix version, Fixes: Missing Armor/Item rendering, and Boss health mapping issues.
2013-07-03 18:23:38 -07:00
Christian
0f319c41e0
Remember to update your patches!!!!
2013-07-02 02:14:31 -04:00
Christian
569b791b93
1.6.1
2013-06-30 16:50:30 -04:00
Christian
daa85290e4
More fixups
2013-06-30 09:04:50 -04:00
LexManos
c7758deffa
Push conf folder for 1.6, Relied heavily on a yet-unreleased version of MCP.
2013-06-29 22:48:24 -07:00
Christian
572c9acc59
More fixes, binpatching works
2013-06-29 15:16:18 -04:00
Christian
5b5f05859c
First draft of 1.6 update
2013-06-29 13:33:14 -04:00
Christian
07a5efe612
Merge in binpatch and use launcher
2013-06-14 17:21:49 -04:00
Christian
c170b98a8c
Attempt to properly fix deadlock if the internal server derps. It should never hang now. Damn you fast computer..
2013-06-11 14:41:19 -04:00
Christian
3baad0a897
Update for minecraft 1.5.2
2013-04-27 01:24:06 -04:00
LexManos
d89f0dc683
Re-worked the Texture patches, optifine helper function, and re-added support for dynamically rotating the texture for mod authors who do things horribly wrong.
2013-04-09 20:06:41 -07:00
Christian
2208df18c4
And add the patches *sigh*
2013-04-09 20:26:10 -04:00
Christian
5be6e8b756
And the core patches for that
2013-03-30 12:13:53 -04:00