Commit graph

75 commits

Author SHA1 Message Date
covers1624
80eb12e59d
Compiling fixes - IN GAME! 2020-06-25 17:55:52 -04:00
tterrag
631230b298
Patching and updates 2020-06-25 17:55:40 -04:00
cpw
6d15febdb3
Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
tterrag
eb9c966095 Improve look of notification GUI, improve StartupQuery API 2020-05-23 16:05:10 -04:00
tterrag
f0bab0fb38 Add forge registries for applicable new registry types
Expose constructors for all forge registry entries
Also, remove deprecation on ItemCameraTransforms/TransformType
2020-05-23 13:42:56 -04:00
LexManos
d4f79882f9 Update MCP Mappings. 2020-05-15 12:17:25 -07:00
cpw
6a25490d7f
Handle message display a bit better, try to make the UI tick a bit better.. Still a problem with
a modelbake right at the end, happening on the window flip.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-04-26 21:03:43 -04:00
Draco18s
58e5f33fad
Global Loot Functions (#6401) 2020-02-26 22:13:36 -08:00
DaemonUmbra
2ce4f5ece5
Updated ForgeDev MCP Mapping Version (#6532) 2020-02-25 19:45:14 -08:00
tterrag
1558362583 Remove deprecations 2019-12-17 04:50:13 -05:00
tterrag
fc5573333d Make /locate command support modded structures 2019-09-07 01:09:42 -04:00
tterrag
55fe7c470f Make STRUCTURE_FEATURE registry a slave map of the FEATURE registry
Also convert Feature.STRUCTURES to a slave map
2019-09-06 23:42:19 -04:00
cpw
5048739b7f
Turned minecraft into a proper Mod, with a "dummy" language provider.
Also fixed the "translations" not being available early if an exception occurs
by force loading the forge and MC ones. Closes #5984

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 20:16:01 -04:00
David Quintana
ae3d002ac6 Fix & Improve state comparison when checking vanilla block replacements (#5922) 2019-07-22 19:23:20 -07:00
cpw
c10174d50d
Update mappings, move mod initialization to the async loader.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-21 22:42:16 -04:00
tterrag
3385e62aa7 Add forge registries for most vanilla registries
Made all registry names consistent with their vanilla counterparts
Also added a system for legacy registry names, so no data will be lost
Cleaned up formatting in GameData and ForgeRegistries
2019-06-09 04:23:39 -04:00
tterrag
892fea3df9 Add forge registry for container types, expose ScreenManager.registerFactory 2019-06-09 00:19:17 -04:00
cpw
9fa4641cb0
Update mappings
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-08 10:45:28 -04:00
LexManos
a7df63e1a1
Update to 1.14.2 2019-06-07 16:50:47 -04:00
tterrag
416bf9e3bf Allow loading json constants outside of _constants 2019-04-25 19:22:43 -04:00
Ben Staddon
931105123e Allow custom DataSerializers to be registered safely (#5245) 2019-04-24 13:05:12 -04:00
Ben Staddon
eed92ba07c Only prompt for missing registries on local worlds (#5348) 2019-04-23 20:45:48 -04:00
Ben Staddon
8b5a5ecd74 Ensure slave maps are cleaned up when handling registry overrides (#5250) 2019-04-23 12:31:55 -04:00
cpw
944d760855
Fire the ModIdRemappingEvent on the Forge Event bus. Closes #5632
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-03-25 21:55:34 -04:00
cpw
245d0b6282
Fix startup Query to actually display (fixed commit).
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-23 20:42:45 -05:00
LexManos
ca72710937 Initial 1.13.2 update. Major thing to note is that Dimensions have been completely revamped.
DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.
2019-02-14 15:08:53 -08:00
cpw
586c24f9d6
Implement a GUI packet and GUIFACTORY for triggering from the server.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-13 21:06:39 -05:00
cpw
f83500db11
Its 2019. Update licence headers to match.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 17:57:03 -05:00
cpw
0a11ffb827
More logging tweaks, including some aimed at userdev.
`forge.logging.markers=<LIST OF MARKERS>` will enable markers.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-27 00:06:57 -05:00
cpw
3c55b46ca0
Big cleanup of logging. Might do some tweaks of the userdev logging, but this should be good for vanilla..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-26 22:18:28 -05:00
cpw
040cc4bf16
Expose a couple of mods.toml properties properly. Half-implemented
override namespace - still needs to be reviewed and determined how this
might work in detail.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-20 21:26:31 -05:00
cpw
7c840dce35
Fix classcast in autoeventsubscriber, also actually make progression
work properly. This whole thing is a bit of a gross hack.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-20 12:20:27 -05:00
cpw
f4d2d1a24b
Move Registry Events to the mod event bus.
Add infrastructure to allow parallel or synchronous dispatch of
mod events, and pass-through of events to the dispatch system.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-19 23:27:27 -05:00
LexManos
3b029ba031 Re-introduce patch for injecting registry mappings during world loading.
And re-introduce registry freezing to ONLY the Register events.
Filter ObjectHolders by registry type and fire between every Register event.
2019-01-16 12:28:13 -08:00
David Quintana
e98951ee65 Fix blockstate id map calculation. (#5279) 2019-01-11 14:52:30 -08:00
LexManos
36d2e67b07 Reimplement @ObjectHolder scanning, and expose system for others to add handlers.
Fix forgedev and userdev run configs.
Fix issue in log functions assuming String arguments.
2019-01-09 20:57:01 -08:00
LexManos
f7acc73282 Update userdev and runconfigs for ForgeGradle changes. 2019-01-08 00:29:36 -08:00
LexManos
7c0d94ce9c Patch work, most of block classes, and fix eclipse run configs. 2018-11-16 23:15:39 -08:00
LexManos
94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos
c77d00efe4 Recipe work. No longer a registry. OreDictionary related code removed in favor of Tags. Started moving some OreDict items to tags.
Added code to RuntimeEnumExtender to return existing enum values with the same name if they exist instead of creating more.
2018-09-16 04:20:28 -07:00
LexManos
b4c23aba8e Command work, and Added TileEntityType as a Forge Registry. 2018-09-15 00:59:19 -07:00
tterrag
3f743887e7 More compile cleanups. (#5139) 2018-09-14 09:30:56 -07:00
LexManos
bec9214d0c Fix launching in dev 2018-09-10 13:08:35 -07:00
LexManos
2798080f60 More error cleanup, reinstanted IForgeReigstryEntry.
The abstract class will be used as the default, and to enable delegates but we should keep it api simple by keeping the interface.
Removed some patches that didnt get removed in the rebase.
2018-09-05 20:06:18 -07:00
cpw
d7e9217695 Network init 2018-09-05 13:14:16 -07:00
cpw
b50b768852 Server starts 2018-09-05 13:13:53 -07:00
cpw
77c3310711 Zeroth pass on 1.13 2018-09-05 12:56:01 -07:00
cpw
d0ab0e166c Well, it works, for a game, now. 2018-09-05 12:30:02 -07:00
cpw
06b16aaa19 Some more stuffs. ObjectHolder's replacement? 2018-09-05 11:58:31 -07:00
cpw
c1f0e1b68f Holy Moly, it's a big fat commit of broken code! 2018-09-05 11:16:33 -07:00