cpw
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77c3310711
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Zeroth pass on 1.13
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2018-09-05 12:56:01 -07:00 |
cpw
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d0ab0e166c
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Well, it works, for a game, now.
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2018-09-05 12:30:02 -07:00 |
cpw
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1b1ee6f0b8
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more things. Moving ModContainer around.
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2018-09-05 11:49:48 -07:00 |
cpw
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f942eb184a
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WOW 😲 such broken. Many brokes.
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2018-09-05 11:40:47 -07:00 |
cpw
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c1f0e1b68f
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Holy Moly, it's a big fat commit of broken code!
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2018-09-05 11:16:33 -07:00 |
LexManos
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0cf5ef221c
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Run licenseFormat to apply license header to all files.
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2018-07-01 14:17:31 -07:00 |
mezz
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3d322ef925
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Update mcp mappings to 20170611
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2017-06-17 17:13:44 -07:00 |
James Mitchell
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6a125ae0d4
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Fix uses of uppercase "Forge" where it fails Loader.isModLoaded(modID) (#3513)
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2016-12-17 13:23:39 -08:00 |
cpw
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c8d775c865
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In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789, have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
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2016-06-22 23:49:48 -04:00 |
iTitus
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ecd6f4c1d2
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Add flashing update notification icon made by @gigaherz, closes #2582
It is added to the "Mods" button in the main menu and to out-of-date mods in the mod list (there it replaces the "U").
Also fixes a little typo.
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2016-03-23 14:48:29 +01:00 |