Commit graph

13 commits

Author SHA1 Message Date
Eloraam
72864e4bc2 Added a little support for two-pass rendering. 2011-08-17 10:23:10 +00:00
Eloraam
12b64fa287 Updates:
- Added warning message for non-preloaded textures.
- Documentation
- Ladder fix for SMP.
- Obsoleted IBlockSecondaryProperties
- Added hooks for place-by-side.
- Fixed texture 3 and piston texture bug.
- Added new tool system.
2011-08-12 23:53:30 +00:00
Eloraam
f530d9f2b2 Not really a change. 2011-08-05 14:58:18 +00:00
Eloraam
6accd6dfee Added a texture preloader to avoid render glitches on the first render. 2011-08-05 11:58:14 +00:00
Eloraam
f54eecb455 New multiple-tessellator texture renderer. 2011-08-05 11:07:03 +00:00
Eloraam
7f0d588e62 Added the four new hooks from RedPower, and the TileEntity bugfix. 2011-07-29 21:15:21 +00:00
Space Toad
5af89543d3 added missing graphical features, added configuration management, for #5 2011-07-20 19:58:59 +00:00
Space Toad
c9f7fc3475 fixed compilation errors 2011-07-19 18:19:45 +00:00
FlowerChild
1f78ce8b25 Removed MCForgeEffectRenderer, patched MC EffectRenderer 2011-07-19 11:24:36 +00:00
FlowerChild
1b7e8b6179 Added OnGameStart hook, added custom effect render to fulfill infinite sprite support. Render needs to be changed a little to cover items also, though. 2011-07-16 16:37:37 +00:00
Space Toad
cd9d101e06 added headers 2011-07-15 23:13:09 +00:00
Space Toad
69a16fad9c added support for infinite sprites, for #4 2011-07-15 23:04:10 +00:00
Space Toad
859a0d1dee made initial setup, implemented custom bucket, for #1 2011-07-14 11:10:21 +00:00