cpw
d0ab0e166c
Well, it works, for a game, now.
2018-09-05 12:30:02 -07:00
cpw
baa9dfe55a
Things. they work. Obviously still WAY more to do.
2018-09-05 11:53:54 -07:00
cpw
1b1ee6f0b8
more things. Moving ModContainer around.
2018-09-05 11:49:48 -07:00
cpw
f942eb184a
WOW 😲 such broken. Many brokes.
2018-09-05 11:40:47 -07:00
Ben Staddon
222a110eb1
Fix saved toolbars not working with non-vanilla items ( #5063 )
2018-08-16 13:17:27 -07:00
LexManos
0cf5ef221c
Run licenseFormat to apply license header to all files.
2018-07-01 14:17:31 -07:00
LexManos
7281708df6
Repopulate client SearchTreeManager when registries are refreshed. Closes #4094
2017-06-27 16:28:08 -07:00
LexManos
1c24600bbb
Reload client recipe book after loading modded recipes.
2017-06-24 15:34:09 -07:00
mezz
e4d04afd95
When the window is closed during loading, exit the game quickly ( #3858 )
2017-05-01 17:14:55 -07:00
cpw
cec90d7f48
Add in a check to the splash screen. If the Display.update call takes
...
too long on average (over first 200 frames) we'll use a sleep based
timer to allow mods doing splash screen work some time on the
LWJGL global lock.
(cherry picked from commit 03d7eaa)
2017-04-10 08:33:01 -04:00
LexManos
8d20258f3c
First pass at exposing data fixers to modders.
...
Each mod gets its own version number, mods SHOULD NOT rely on other
mod's fixers, just care about yourself.
Walkers can use IDataFixerData to retrieve their version.
2016-11-28 16:05:41 -08:00
cpw
7a84376044
Add in registry registration events, new subscription events you can use to make sure you're registering things at the "best" time.
2016-09-17 21:13:15 -04:00
LexManos
0f6b16cada
Added config option to disable Forge's fix of Stair/Slab face culling.
...
Some vanilla resource packs exploit this issue in their custom models causing unintended rendering issues.
2016-07-30 10:31:46 -07:00
cpw
c8d775c865
In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789 , have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
2016-06-22 23:49:48 -04:00
cpw
614bbcb0da
FML is no more. FML has ceased to be. FML's expired and gone to meet its maker. FML's a stiff! Bereft of life, FML rests in peace.
2015-08-01 23:51:40 -04:00