cpw
97f715bf6d
MinecraftForge/FML@63b64482e6 Add jsr305 dev-time dependancy for Nullable/Nonnull annotations. Unneeded at runtime.
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MinecraftForge/FML@5365f5ea3e Add IEventExceptionHandler for EventBus to allow special handeling exceptions that are fired while running an event. Events now track what 'phase' they are in during the execution process. Each EventPriority is a 'phase'. An exception is thrown if the event attempts to set its phase to a previous one.
2014-09-14 18:20:06 -04:00
LexManos
647e476c8f
Merge pull request #1402 from nekosune/new
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Fixed Clientside GameProfile UUID being null on offline mode
2014-09-09 17:06:35 -07:00
nekosune
f9c68bba81
Fixed Clientside GameProfile UUID being null on offline mode
2014-09-10 00:24:36 +01:00
LexManos
e2ae05ccb6
Merge pull request #1395 from lawremi/rendergasfix
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Fix rendering height of non-liquid fluids
2014-09-09 13:28:54 -07:00
Lex Manos
5f65fb754e
Add IEventExceptionHandler for EventBus to allow special handeling exceptions that are fired while running an event.
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Events now track what 'phase' they are in during the execution process. Each EventPriority is a 'phase'.
An exception is thrown if the event attempts to set its phase to a previous one.
2014-09-08 17:54:41 -07:00
Lex Manos
6192119682
Add jsr305 dev-time dependancy for Nullable/Nonnull annotations. Unneeded at runtime.
2014-09-08 17:50:46 -07:00
Michael Lawrence
71cb9dfe52
check for IFluidBlock (in addition to Material.liquid) when
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determining render height so that non-liquids (gases) render correctly
2014-09-08 05:51:34 -07:00
cpw
69700d2227
MinecraftForge/FML@7ab69aff2e Clean up import
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MinecraftForge/FML@c5a90bd456 Is vanilla possible with this mod load, side tests.
MinecraftForge/FML@cad11f3165 Allow injecting alternative container types. This is the core support code for allowing sponge plugins!
2014-09-08 08:52:45 +12:00
cpw
ad752886b0
Allow injecting alternative container types. This is the core support code for allowing sponge plugins!
2014-09-07 20:51:54 +12:00
cpw
3dae97cb4a
Is vanilla possible with this mod load, side tests.
2014-09-07 20:13:37 +12:00
cpw
509d244ed4
Clean up import
2014-09-07 19:59:56 +12:00
LexManos
a7ce64dfbc
Merge pull request #1390 from diesieben07/beacon-items
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Added Item#isBeaconpayment
2014-09-06 15:55:13 -07:00
diesieben07
126d7e3ebe
Added Item#isBeaconpayment
2014-09-06 23:39:38 +02:00
Oliver Kahrmann
da39ed066c
Modify WavefrontObject to allow '.' in group object names
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Blender names objects with .001 ir .002 when separating vertices or duplicating objects and the importer would crash on them. This fixes the regex to allow dots in the name.
2014-09-01 22:43:53 +02:00
cpw
d9865fed66
MinecraftForge/FML@dc02d56195 Fix derp with ModType annotation. mods should load again now..
2014-09-01 16:05:51 -04:00
cpw
9c27520427
Fix derp with ModType annotation. mods should load again now..
2014-09-01 16:05:04 -04:00
cpw
de521cf531
MinecraftForge/FML@4ce3e73bfe Add overloaded version of SimpleNetworkWrapper#registerMessage that takes the MessageHandler instance directly, allowing to specify the same handler for multiple messages.
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MinecraftForge/FML@cbe2ccbda4 Add in ModType to the jar manifest. If it's present, and doesn't have value "FML" it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
MinecraftForge/FML@37cf0174fc OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file!
MinecraftForge/FML@0475b15eb1 Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking at them now - they're only removed right before launch.
MinecraftForge/FML@abeac06a2e Two new features. ModLists can have a "parent" mod list. Circularity will result in a crash, so be careful. Mods specified in a child will override ones from a parent (using the maven group:name:classifier triple to identify - ignoring the version component)
MinecraftForge/FML@7fcfedcfef Canonicalized file paths in modListFile handling with the minecraftDirectory.
MinecraftForge/FML@633fce19d4 Make Keyevent also fire for key releases
MinecraftForge/FML@57ba2339b6 Merge branch 'keyup-event' of github.com:diesieben07/FML
MinecraftForge/FML@1ff048062c Merge branch 'simple-netw-improve' of github.com:diesieben07/FML
2014-08-31 21:59:47 -04:00
cpw
1419a02d13
Merge branch 'simple-netw-improve' of github.com:diesieben07/FML
2014-08-31 21:50:25 -04:00
cpw
88a0805e93
Merge branch 'keyup-event' of github.com:diesieben07/FML
2014-08-31 21:42:10 -04:00
diesieben07
2dc1911f54
Make Keyevent also fire for key releases
2014-09-01 01:10:29 +02:00
cpw
a04c3e12fe
Canonicalized file paths in modListFile handling with the minecraftDirectory.
2014-08-31 14:14:15 -04:00
cpw
f5cf87304b
Two new features. ModLists can have a "parent" mod list. Circularity will
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result in a crash, so be careful. Mods specified in a child will override
ones from a parent (using the maven group:name:classifier triple to identify -
ignoring the version component)
Finally, ModSide is now doable in MANIFEST.MF. If you have this, it can tell
a mod to only load on a client, or on a dedicated server (though I'd watch out
before using the dediserver one, you'll never load in integrated servers then).
The default value is BOTH, which means you'll load both sides, other values are
CLIENT and SERVER, obviously. Perhaps, also, CAULDRON might be possible?
2014-08-31 14:00:28 -04:00
cpw
c604a5e048
Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking
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at them now - they're only removed right before launch.
2014-08-31 13:35:38 -04:00
cpw
981ffe362d
OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file!
2014-08-30 17:45:35 -04:00
cpw
0c50d7b92d
Add in ModType to the jar manifest. If it's present, and doesn't have value "FML"
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it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
2014-08-30 17:39:43 -04:00
cpw
24989689b3
GIANT FML UPDATE! Bump forge revision number, and fix patches for ItemStack changes. More to come on this branch I expect.
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MinecraftForge/FML@7c5cf21904 Implement STDOUT/STDERR redirection.
MinecraftForge/FML@bc78e31cb7 added support for \n in tooltip strings added \n test tooltip localization fixed int/double conversion error in slider entry added test slider scenario that highlighted conversion error
MinecraftForge/FML@a2908e5c59 Clean up a bunch of compiler warnings.
MinecraftForge/FML@7f67523d87 Update realms to 1.3.2
MinecraftForge/FML@73f23c24b8 Merge branch 'std-redir' of github.com:Emberwalker/FML
MinecraftForge/FML@1c6b25df74 If an IO exception comes from the datawatcher, spew it all over the console don't discard it silently. Should stop pixelmon blaming forge for their mistakes.
MinecraftForge/FML@e77da9eb2f And fix the read side too, incase someone is trying to bitbang and failing.
MinecraftForge/FML@305d8950c9 Make LogContext optional. This can be useful for debugging mod issues, but Apache's implementation in log4j2 is responsible for a very significant % of the overall runtime. Quite frankly this is shockingly bad performance from what is supposed to be a high performance logging framework. Anyway, until we can figure out if we can fix it, we're turning it off by default.
MinecraftForge/FML@bdfca1c8ed Make more noise when people screw up mod downloading and put .jar.zip in their mod folders.
MinecraftForge/FML@2108494112 Add a custom version range factory method. Should hush skyboy's complaints. Closes #486
MinecraftForge/FML@7c1e6aaa40 Add a delegate to every item and block. this should help with renaming fun stuffs. Also, fix all the tabs from my previous commits. *sigh*
MinecraftForge/FML@61fcb4df06 Tweak Itemstack patch to always delegate to the method call. Set the field, so it's in sync.
MinecraftForge/FML@eb8c5ab146 Fix nested directory for language resources. Closes MinecraftForge#1264
MinecraftForge/FML@7c05e5f70d Default collections, so that we don't crash if useDependencyInfo is true. Closes #485
MinecraftForge/FML@9729fe2332 Kill net.minecraft.src warning. It hasn't served a purpose in a long time now. Closes #313
MinecraftForge/FML@21e875ef22 AllowPlayerLogins only after the server has completed the core init tasks. Closes #372
MinecraftForge/FML@46cfeade80 Add a constructor to CustomModLoadingDisplayException. Closes #387
MinecraftForge/FML@a6eab2683a Update README.txt
MinecraftForge/FML@f75838461c Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within.
MinecraftForge/FML@51f24e9e6d First draft of add alias. It is probably not properly persistent atm.
MinecraftForge/FML@2a4c642470 Finally fix stupid NPE error caused by FML trying to parse the super of Object in IDEA envs.
MinecraftForge/FML@c1b1417ee1 FML now supports passing a json formatted modlist as an argument, as well as a comma separated argument list. These facilitate modpacks mostly, by meaning you don't need to duplicate mods. The modlist is arranged in the maven style, with mods referenced maven-like.
MinecraftForge/FML@3d42cda2a2 Build.Gradle Patch
MinecraftForge/FML@20c7add845 Merge pull request #484 from bspkrs/master
MinecraftForge/FML@26ed4b992e Clear button list on FML fatal error screens. The hidden cancel button should not be there. Closes #497
MinecraftForge/FML@ebe4f5c5e2 Merge pull request #494 from AntonBoch1244/patch-1
MinecraftForge/FML@ad0da05f5c Fix the ItemStack transformer to find the method and field so it works with srg and mcp naming.
MinecraftForge/FML@65d380181a Extend timeout for client to 5 seconds. Should fix Forge #1322
MinecraftForge/FML@45486a0b6d Fix almost invisible NPE in TerminalTransformer when loading a non-existant class
MinecraftForge/FML@13da3efce0 Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496
MinecraftForge/FML@fda305edfe Some more tidying up of the exit handling
MinecraftForge/FML@b087f60c33 More cleanup of exit handling, also add a couple more noise classes to the list of things ignored.
MinecraftForge/FML@d6358a466b Cleanup override warnings
MinecraftForge/FML@af7a58b9e5 Update to legacylauncher 1.10 and asm 5.0.3
MinecraftForge/FML@e6d00440a6 ItemStack swapping
MinecraftForge/FML@8597e45a0e Fix NPE from a boolean
MinecraftForge/FML@b9b9daa8a9 Fix ups from feedback.
MinecraftForge/FML@d89165021f Mark the promise a success in the outbound handler.
MinecraftForge/FML@2e5ccf7988 Update for launchwrapper 1.11. Fixes java 6 compatibility.
MinecraftForge/FML@641250d853 Fix java 8u20. Closes #501 and a bunch of other bugs too.
MinecraftForge/FML@292be72639 Allow client handshake to be reset by server to support BungeeCord.
MinecraftForge/FML@092873fbe5 Merge branch 'bungeecord' of github.com:bloodmc/FML
MinecraftForge/FML@134f2f8e88 Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails to write a headyaw byte, and everything will be derped for that packet.
MinecraftForge/FML@4852de81e0 Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489
2014-08-30 00:16:46 -04:00
cpw
0e13403457
Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489
2014-08-29 21:54:20 -04:00
cpw
f0d8b887b4
Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails
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to write a headyaw byte, and everything will be derped for that packet.
Fixes #499 , but probably a bunch of others.
2014-08-29 21:43:17 -04:00
cpw
67ebda9ace
Merge branch 'bungeecord' of github.com:bloodmc/FML
2014-08-29 21:37:48 -04:00
Adubbz
0d93bec5e7
Fixed biome weights not working with non multiples of 10
2014-08-30 10:35:05 +10:00
bloodshot
08ac6d548f
Allow client handshake to be reset by server to support BungeeCord.
2014-08-26 20:49:20 -04:00
cpw
70c115588c
Fix java 8u20. Closes #501 and a bunch of other bugs too.
2014-08-25 17:09:50 -04:00
cpw
bd8bd65ca1
Update for launchwrapper 1.11. Fixes java 6 compatibility.
2014-08-20 23:02:27 -04:00
cpw
c87a11e165
Mark the promise a success in the outbound handler.
2014-08-20 22:49:11 -04:00
cpw
ceae256c56
Fix ups from feedback.
2014-08-20 22:46:39 -04:00
LexManos
fa7ff7c6e7
Merge pull request #1300 from zlyfire/patch-1
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Update README.txt
2014-08-20 13:01:53 -07:00
cpw
e07bd74e34
Fix NPE from a boolean
2014-08-20 10:28:50 -04:00
cpw
dddbbd3bac
ItemStack swapping
2014-08-20 10:28:39 -04:00
Clashsoft
3119f700f3
Fix Stained Glass pane rendering issues
2014-08-18 20:28:15 +02:00
cpw
2ca75b3fa4
Update to legacylauncher 1.10 and asm 5.0.3
2014-08-16 13:21:07 -04:00
cpw
19b62a9fb8
Cleanup override warnings
2014-08-16 11:30:01 -04:00
cpw
13d81e05db
More cleanup of exit handling, also add a couple more noise classes to the list of things ignored.
2014-08-16 10:32:22 -04:00
cpw
7c5eb19645
Some more tidying up of the exit handling
2014-08-16 10:32:00 -04:00
LexManos
1dadcb12be
Merge pull request #1330 from bonii-xx/master
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Write the correct default value for StringList comments in the config
2014-08-15 13:56:15 -07:00
cpw
4692e66389
Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496
2014-08-15 16:16:07 -04:00
cpw
1d336e0aa7
Fix almost invisible NPE in TerminalTransformer when loading a non-existant class
2014-08-15 16:03:45 -04:00
Bernhard Bonigl
53294b843b
Write the correct default value for StringList comments in the config
2014-08-15 15:57:44 +02:00
Lex Manos
ba69a1a6fd
Fix AIOOB in BiomeDictionary. Closes #1326
2014-08-14 20:33:23 -07:00
cpw
c8c6190566
Extend timeout for client to 5 seconds. Should fix Forge #1322
2014-08-13 10:23:01 -04:00
cpw
6fafbf3b09
Attempt to properly resolve this daft metadata and TE nonsense. This might be mod impacting, if you maintain a reference to a TE via neighbour update calls - you
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might see two TEs for a single setblock where previously you saw one. This is a phantom TE being created by badly written neighbour triggers - I'm looking at you
redstone.
Anyway, with luck, this'll close a slew of bugs across Forge, IC2, MFR, TE, RC. Yeah, fun times. Thanks to LexManos, skyboy and KingLemming for helping figure this
issue out. Quite frankly, from now on, issues with phantom TEs will be mods behaving badly. Modders will need to adapt.
2014-08-13 00:00:29 -04:00