Commit Graph

587 Commits

Author SHA1 Message Date
LexManos 5ed03945a0 Disable eclipse compiler and switch to SRG patches. 2018-09-22 00:38:21 -07:00
tterrag d08f8e1a78 Fix remaining issues preventing compilation, launching, and loading worlds (#5156)
Fix duplicate ID for ingredient serializers
Fix KeyBinding compile errors. No GuiKeyBindingList patches yet.
Implement controls GUI and WorldServer patches
2018-09-21 19:07:48 -07:00
LexManos cdfa7caaeb More work on compile errors, New system for ToolClasses, using a ToolType class instead to de-stringify things. 2018-09-21 01:47:12 -07:00
tterrag c4cf950863
Fix the rest of the "easy" compile errors (#5151)
* Add Entity.changeDimension patch and transitively required patches

* Fix throws declaration on CommandSetDimension#execute

* Fix rest of errors in fluid package

* Add PLAYER_REACH attribute

* Fix compile errors in fml.client.config and add GuiButton patch

* Delete unnecessary client.config classes, fix all config errors

* Comment some fluid errors in models

* Fix all errors in common package root, except ForgeHooks

* Mass comment network package

* Experimental conversion of extended states to generic base class

* Fix errors in common.util

* Remove config annotation stuff cuz lex said so

* Make extended state stuff compile fully
2018-09-18 00:04:02 -04:00
tterrag 949a62a0da
Fix most of the compile errors in the client package (#5137)
* Add KeyBinding#getKey and clean up errors in KeyModifier

* Add dimension IRenderHandler patches

* Fix most of the compile errors in client package.

The rest are missing Block/KeyBinding patches

* Disable selective reloads until configs are finished

* Add OnlyIn on IForgeDimension to match those of Dimension
2018-09-11 21:42:29 -04:00
cpw f72a7e02e3 Fix vanilla bug with GLFW init error display - actually the error, not the memory address containing the message
Load natives from the environment var, not hardcoding.
2018-09-10 20:31:51 -04:00
cpw a4f2802306 Add I18n accessor, fix up some mod log messages, make the EnumExtender work. 2018-09-09 23:35:02 -04:00
tterrag 334d925972
Port capability patches to 1.13 and refactor to new system (#5134)
* resource package and misc leftover rendering stuff

* Port Item and ItemStack patches

* Extract most item patches to interface

* Refactor Item#setNoRepair to be part of Item.Builder

* Adapt AnimationItemOverrideList to new cap system

* Improve null contract of OptionalCapabilityInstance

* Remove Capability.cast

* Update CapabilityAnimation to new cap system

* Remove OptionalCapabilityInstance#flatMap and add NonNullConsumer

* Add capability patch to Entity, not everything yet

* Fix Entity patch and add missing methods to IForgeEntity

* Fix null contract of CapabilityDispatcher

* Add TileEntity caps

* Adapt FluidUtil to new cap system

* Add world caps

* Add chunk caps

* Clean up cap patches

* Replace all tabs with spaces

* Move builder methods on Item to Item.Builder

Whitepsace fix

* Sided stuff take 2

* Prevent OptionalCapabilityInstance creating additional empty instances

* Cache getCapability result in AnimationTESR

* Fix imports in TileEntity patch

* Pull out cap code to base class, add village caps
2018-09-09 17:27:15 -04:00
tterrag dde7dccef1 Porting Forge rendering code to 1.13 (#5132) 2018-09-08 13:34:59 -07:00
LexManos ff6fa2cfaf Add some missing libraries and work on GuiIngameForge. Down 700 errors. 2018-09-05 18:00:14 -07:00
cpw d7e9217695 Network init 2018-09-05 13:14:16 -07:00
cpw 330db1a54d Patches deleted 2018-09-05 12:58:49 -07:00
tterrag 21097a4122 Fix loading languages with no underscore in the name (#5105) 2018-08-16 11:02:53 -07:00
gegy1000 a935859b24 Resource type sensitive ResourceManager reloading, Disabled by default, but may increase performance. (#4658) 2018-07-28 17:47:01 -07:00
Brennan Ward 4c3e6ed139 Improve crash report details (#5011) 2018-07-28 17:39:40 -07:00
Kitten eb870bc84c Added CreativeTabs#getBackgroundImage (#5034) 2018-07-28 17:34:40 -07:00
Ben Staddon 2786cd279c Update and clean up Forge fluid render model (#4763) 2018-07-17 20:37:20 -07:00
Ben Staddon 9121b1f0c0 Fix player movement status not syncing across dimension change (MC-10657) (#4974) 2018-06-27 13:10:47 -07:00
tterrag 4e4ff66bd3 Fix MC-234: Z-fighting when viewing break animation side-on (#4928) 2018-06-27 11:25:03 -07:00
mezz d09a8d98d7
Fix flickering leaves when mods break the blurMipmap settings (#4997) 2018-06-25 22:09:17 -07:00
mezz f9b8c992ee Fix language parsing for creating the java locale 2018-05-19 20:28:10 -07:00
Ben Staddon 36f94fd20e Allow custom models to have per-state lighting (#4732) 2018-05-16 22:44:34 -07:00
tterrag 4f294da799 Fix MC-12269 Various Particles glitchy movement (#4914) 2018-05-08 20:25:06 -07:00
Ben Staddon 90bf8dd95d Fix some code holding client world references longer than needed (#4881) 2018-04-22 14:40:38 -07:00
Ben Staddon bc545450e5 Don't try to render removed tile entities. Fixes MC-123363 (#4811) 2018-04-22 14:32:09 -07:00
Vincent Lee 272b337aa3 Fix MC-88179 in a better way that avoids and closes #4824 (#4830) 2018-04-02 12:58:15 -07:00
coolsquid f5c0b894bf Prevent EntityPlayer.attackEntityFrom from firing LivingAttackEvent twice (#4661) 2018-04-01 01:12:46 -07:00
CreativeMD 6f642ba6ce Fixed Spectator mode particles and sounds computed from where you have been before (MC-46445) (#4728) 2018-04-01 00:40:26 -07:00
Ben Staddon 0b5a6a3b03 Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
Ben Staddon 483bf26aa4 Fix entities sometimes not rendering when out-of-world (#4823) 2018-04-01 00:02:57 -07:00
Brennan Ward ed314864f0 Cleaner TileEntityItemStackRenderers, now stored on the Item. Modders should be careful and cache their renderers. (#4700) 2018-03-27 04:26:58 -07:00
Ben Staddon 6ed2879842 Fix integrated server crash not stopping client (#4796) 2018-03-13 16:29:12 -07:00
mcenderdragon bf50f8bc30 Add function to BufferBuilder to directly insert byte data. Closes #4722 2018-02-13 22:00:25 -08:00
Managarmr719 35d9cd94e8 Fix inconsistency between vanilla and modded glass. Closes #4679 (#4680) 2018-02-02 10:42:41 -08:00
Ben Staddon a47eadb9b0 New hook in WorldProvider to control client lighting re-checks (#4645) 2018-02-02 10:35:47 -08:00
Vincent Lee 3a3883589f Allow WorldProviders to specify in-game music (#4539) 2018-01-18 12:39:14 -08:00
tterrag 49d072cef8 Fix BakedQuadRetextured not overriding getSprite (#4137) 2017-12-16 18:22:45 -08:00
Justin ae790c2345 [macOS] Fix missing text on loading error screens (#4532) 2017-12-16 17:42:17 -08:00
Ben Staddon 98997061f0 Add an event for registering block/item colour handlers (#4565) 2017-12-16 17:34:00 -08:00
Ben Staddon 622c17ff04 Add missing nullability annotations to some Forge-added methods (#4578) 2017-12-16 16:59:54 -08:00
gegy1000 a38411be70 Add Sound loading progress bar (#4593) 2017-12-16 16:39:14 -08:00
LexManos 239b9d36a4 Re-enable Vanilla's Shapeless recipe matching. 2017-12-01 13:17:22 -08:00
covers1624 c16906f8d8 Fix BufferBuilder not expanding under some conditions. (#4538) 2017-11-20 11:31:56 -08:00
Ben Staddon baaa6c6505 Fix buffer leak in vanilla custom payload packet handling (#4512) 2017-11-12 10:38:10 -08:00
Justin a59d20fc02 Fix resource loading on some mac systems when SplashProgress is enabled (#4082) 2017-11-09 22:32:01 -08:00
BillyGalbreath 5a6f19f1c2 Fix MC-51150 (#4495) 2017-11-09 14:33:42 -08:00
Bartek Bok e102943a2d Fix FastTESR quad sort (#4298) 2017-11-09 13:52:57 -08:00
Bartek Bok 6f49568c98 Add InputUpdateEvent (#4356) 2017-10-31 11:47:47 -07:00
Zaggy1024 9c7538db8d Added a cloud renderer that uploads geometry to the GPU. (#4143) 2017-10-31 11:45:46 -07:00
Ben Staddon 2a546955a4 Clean up more deprecated library functions (#4283) 2017-10-31 11:22:55 -07:00