Commit graph

12 commits

Author SHA1 Message Date
LexManos
63453137b3 Updated to FML 115, added Forge Logo to the client dist, and in-game ModInfo page. 2012-06-02 19:24:40 -07:00
LexManos
4642519f33 We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info. 2012-06-02 19:19:32 -07:00
LexManos
d27c3d7006 Included fmlversion.properties in the release zips. 2012-05-27 06:16:19 -07:00
LexManos
cbab8188c2 Added FML ReadMe, Credits, and License to release zips 2012-05-27 05:47:58 -07:00
LexManos
b65c1f01ec Updated to FML Build 95 2012-05-27 05:08:22 -07:00
LexManos
cbf70c165a Added FML mod info file 2012-05-27 04:23:23 -07:00
LexManos
888e036c7d Cleaned up names for Minecraft Forge's text files so they dont clash with other mods. Fixed up the release script to include the license text, and executable permissions for install.sh. 2012-05-27 02:27:42 -07:00
LexManos
2f89f566cf Added MinecraftApplet.clas to the force output list because users cant understand the concept of only replacing files they are told to. And bumped version to 3.1.2 2012-04-18 21:18:18 -07:00
LexManos
ea41a93de3 Couple of output fixups and added script to be executed by Jenkins during the build. First test build. 2012-04-07 04:29:23 -07:00
Christian Weeks
b0d697c5bc Fix release script to import "inject_version" 2012-04-06 19:00:10 -04:00
LexManos
35750681eb Finished up converting the source dist install scripts to python. Fixed a couple issues with the other scripts. 2012-04-06 07:16:14 -07:00
LexManos
9f327fd392 Updated repo scripts to python, allowing more flexability and less code duplication. 2012-04-06 06:10:11 -07:00