Commit graph

120 commits

Author SHA1 Message Date
Christian
5770708e75 Update to MC 1.4.6 2012-12-17 21:48:29 -05:00
Christian
a26b495ef9 Move Side and SideOnly to relauncher package 2012-12-15 23:21:26 -05:00
Christian
55dc3467de Change to download bouncy castle as well. We also finally properly use the downloaded libs
even in vanilla code!
2012-12-11 22:37:07 -05:00
Christian
229a501def Remove extraneous patch file 2012-12-11 20:37:12 -05:00
Christian
64226c3d7e Merge branch 'repackage'
Conflicts:
	build.xml
	client/cpw/mods/fml/client/FMLClientHandler.java
	client/cpw/mods/fml/client/GuiIdMismatchScreen.java
	common/cpw/mods/fml/common/FMLCommonHandler.java
	common/cpw/mods/fml/common/IFMLSidedHandler.java
	common/cpw/mods/fml/common/network/ModIdMapPacket.java
	common/cpw/mods/fml/common/network/ModListResponsePacket.java
	common/cpw/mods/fml/common/registry/GameData.java
	common/cpw/mods/fml/common/registry/GameRegistry.java
	common/cpw/mods/fml/common/registry/ItemData.java
	common/cpw/mods/fml/common/registry/LanguageRegistry.java
	common/cpw/mods/fml/server/FMLServerHandler.java
	install/fml.py
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
	patches/minecraft/net/minecraft/server/MinecraftServer.java.patch
	patches/minecraft/net/minecraft/world/storage/SaveHandler.java.patch
2012-12-11 14:58:38 -05:00
LexManos
65a8bbf9e7 Fix patches, rebased with HEAD 2012-12-10 15:37:48 -08:00
Christian
1c5b8ecb7b Fixing id map generation - should validate correctly now 2012-12-10 15:26:13 -08:00
Christian
aee1a3f24d Fixing id map generation - should validate correctly now 2012-12-09 22:24:16 -05:00
LexManos
099b8259a6 Fished moving out the rest of the default packaged classes to aproperiate packages. Updated patches and code to reflect. 2012-12-08 21:41:16 -08:00
LexManos
e63311b4d0 Some stragler patches 2012-12-08 19:34:35 -08:00
LexManos
b02f93aeed Updated patches to new packages. 2012-12-08 19:33:29 -08:00
Christian
f4070ff625 Add in storage, detection and validation of the ItemID array between client and server
and also for world saves. May help with item configuration issues.
2012-12-08 17:05:18 -08:00
Christian
bccad16ea6 Add in storage, detection and validation of the ItemID array between client and server
and also for world saves. May help with item configuration issues.
2012-12-07 01:52:16 -05:00
Christian
9cdbadb66c Merge branch 'master' into repackage
Conflicts:
	patches/minecraft/net/minecraft/client/EntityFX.java.patch
2012-12-03 17:31:29 -05:00
Christian
f74b8ac30b Revert "Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit."
This reverts commit fa567014a54b3273002fe9cf424ab4cf3ec54c3a.
2012-11-20 08:27:13 -05:00
LexManos
8b1ed2d255 First half of new patches 2012-11-20 03:15:01 -08:00
LexManos
397d36e900 Modified merger to just consider all server classes as common. And moved the defnition of CodecMus to the config. 2012-11-19 17:45:53 -08:00
Christian
8025bf3a2c Change texturebinding to use the textureId directly rather than iconIndex
to determine if it needs to rebind the texture sheet
2012-11-18 08:45:25 -05:00
Christian
783926194e Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit. 2012-11-16 22:50:21 -05:00
LexManos
6191f2530c Fix for ModLoader static overrides not displaying. 2012-11-15 14:08:41 -08:00
Christian
3dbe774ec1 Update to MC 1.4.4 2012-11-08 17:55:20 -05:00
Christian
8ec0cf6ab9 Update to 1.4.3 2012-11-01 23:53:13 -04:00
Christian
6e8902da86 Update FML for Minecraft 1.4.1 2012-10-23 18:00:33 -04:00
Christian
698f0e69eb Remove fuzz from patches for INetworkManager change 2012-10-20 17:16:50 -04:00
LexManos
ce847a7c53 Inital patch update to 1.4 2012-10-20 02:43:03 -07:00
LexManos
8f0b7c05fe Fixup Item in hand rendering of textures > 16x 2012-09-15 18:24:27 -07:00
Christian
09558e9e15 Clean up stale references to the Player stored in the NetworkRegistry,
closes #100
2012-09-15 15:36:26 -04:00
Christian
0de240c4fe Fix onConnectionClosed not being called on the client side of a connection 2012-09-09 11:29:08 -04:00
Christian
ab34f2d2cf Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn 2012-09-07 22:46:31 -04:00
Christian
c4d5c89f85 Compatibility level is now passed from server to client - and
the client tracks it. This means certain packet changes can be made
without breaking comms, hopefully
2012-09-07 19:32:36 -04:00
Christian
8b8d9a58f6 Capture and leverage Packet131MapData 2012-09-06 10:03:30 -04:00
Christian
6d9b9fde47 Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom
chat messages rather than anything else. Hi Superior enchanting!
2012-09-04 12:37:59 -04:00
Christian
93f9cc45f9 Use a null socket and try to prefer the result of getLocalHost in the broadcast data. 2012-08-29 16:12:40 -04:00
Christian
ece5483ad7 Add in an ItemRenderer null check so FML can run render adding mods 2012-08-29 13:58:56 -04:00
Christian
3b0c0fcecf Fix keybindings not loading properly from gamesettings file after restart 2012-08-28 22:15:18 -04:00
Christian
87fa59b0f7 Fix up version handling properly. Hopefully, and the error screen. 2012-08-23 15:29:17 -04:00
Christian
4b6b090712 Fix up versioned dependencies so they work a lot better, also add in a missing mods screen 2012-08-23 13:43:25 -04:00
Christian
7ff1e60af9 Fix LAN to try hard to find a real network interface, not just localhost
most of the time
2012-08-22 11:48:30 -04:00
LexManos
85e3c330e7 Updated MCPMerger to annotate unique classes with there sides, and SideTransformer to null out any class that is loaded on the wrong side. 2012-08-19 22:26:52 -07:00
Christian
466022b402 Change language loading a bit 2012-08-13 20:28:53 -04:00
Christian
deab31fb03 Add in a sided variant of the packethandlers in the annotation - also, a bit more
explicit warning on when to register blocks - if you do it after pre-init, you'll
reset the achievements
2012-08-13 15:26:29 -04:00
Christian
35fda10b50 Update netclienthandler patch. 2012-08-11 12:10:22 -04:00
Christian
5e7cb9106d A lot of missing patches to code re-added. Almost all functionality should now
be restored.

ModLoader compatibility is not yet assured, there are some wrapper classes that
need re-writing first
2012-08-10 16:39:03 -04:00
Christian
3c1b234a61 Fix up MCP merger - it definitely works now - the game runs and runs well.
Fix up a couple of small network related issues.
Fix up the server launching fml properly.
2012-08-10 10:03:33 -04:00
Christian
c1bd11e64a Reorganized all the current patches 2012-08-08 22:57:37 -04:00
Christian
77f4cc5bea Gui Handler ported from MC forge 2012-08-08 00:31:24 -04:00
Christian
8998d4c5e0 Revert dumb stuff with commands patch - lots of gfx patching 2012-08-07 23:11:37 -04:00
Christian
0ddf61cee2 Almost finished basic network stuff now 2012-08-07 20:41:37 -04:00
Christian
84efb72e46 Update some patches- more network work 2012-08-07 20:10:36 -04:00
Christian
f4b9055171 Bunch of hooks re-added : network is more complete now, lot of basemod cleanup, moving stuff into
the registry area
2012-08-06 22:30:13 -04:00