Commit Graph

16 Commits

Author SHA1 Message Date
DaemonUmbra 5648336893
Added Basic Class-Level SAS Capability to checkSAS, added Vector4f to SAS (#7385) 2020-10-08 14:02:48 -07:00
LexManos 88d02712db Fix missed patch in PlayerList and EntitySelectioonContext. Closes #6846 Closes #6850 2020-06-29 13:57:10 -07:00
cpw 648d53ffe1
Fix some patching derps from 1.15 merge
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-06-25 18:16:38 -04:00
cpw 6d15febdb3
Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
covers1624 56397043bb
Allow RayTraceContext to be constructed with a null entity. (#6708) 2020-06-25 17:54:00 -04:00
LexManos 1933d05e36 Update to 1.15
Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.

Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
2019-12-17 03:38:12 +01:00
LexManos b009cedc0c Introduce new Side Annotation Stripper system to semi-automate the shipment of Sided methods and cleanup patches.
New forge:checkSAS task to validate this config file. Closes #5995
2019-07-31 21:15:39 -07:00
tterrag 5a3b375147 Fix #5612 add entity to ISelectionContext 2019-06-21 21:15:56 -04:00
LexManos a7df63e1a1
Update to 1.14.2 2019-06-07 16:50:47 -04:00
LexManos bf9158172f Most client patches done except the render pipeline.
Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
cpw 330db1a54d Patches deleted 2018-09-05 12:58:49 -07:00
LexManos f1cca475ea Initial patch update to 1.12.
Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
  Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
  Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
  which would allow servers to have custom recipes.
  OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
  Please be patient
Rendering:
  A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
cpw 260be68723 Update to 1.10 2016-06-23 02:39:55 -04:00
LexManos b9ac73b0f1 1.9.4 Update.
Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
kashike 45881d1c90 Replace Forge's `BlockPos#getImmutable` method with the included `BlockPos#toImmutable` (func_185334_h), while keeping the override in PooledMutableBlockPos to prevent mutable leaks.
Also prevent a mutable blockpos leak in World#setTileEntity
2016-03-27 09:43:56 -07:00
cpw 52e877bdd0 Switch to srg patches 2016-03-11 19:59:24 -05:00