Commit graph

518 commits

Author SHA1 Message Date
Christian
71642f02f8 Don't spit debug all over the floor 2012-08-13 00:24:15 -04:00
Christian
0c3535ff26 updated conf, commands patch (missing newline?) and capturing the actual running
MC version and validating it at relaunch time is the correct MC version.
2012-08-13 00:17:34 -04:00
Christian
6f4dbd5376 Add in callableminecraftversion 2012-08-12 23:54:41 -04:00
Christian
9b74df5e62 Entity AI accessibility, also AccessTransformer can make certain classes public now 2012-08-12 23:50:27 -04:00
Christian
8d8f36bac0 Add in a simple packet dispatcher for sending packets around 2012-08-12 22:45:18 -04:00
Christian
8a0cfed5c6 Add in a sided packet registry so that client vs server can vary 2012-08-12 22:23:03 -04:00
Christian
e229b6f6eb Fix double forge init on server 2012-08-12 20:34:23 -04:00
Christian
8a74a152e5 Merge pull request #50 from Krapht/master
Fix for getNextAvailableRenderId() returning ids in use by vanilla - thanks krapht!
2012-08-12 06:55:23 -07:00
Krapht
c1dccae4b8 Fixed getNextAvailableRenderId() returning ids in use by vanilla 2012-08-12 14:45:03 +02:00
LexManos
f73e4b6169 Fix MCPMerger injecting Side/SideOnly when it already exists. 2012-08-12 04:27:36 -07:00
LexManos
9777204547 Added patch verification to commands.py patch, and made it so MCP will check the original jars for the server, to prevent it from saying modified when it started out clean. 2012-08-12 02:49:39 -07:00
LexManos
0b343c1a49 Add DEBUG constant to Access/Side Transformers to remove spam when not needed. Also AccessTransformer and MCPMerger should return a error code when it can not process causing MCP to stop decompile. 2012-08-12 01:23:10 -07:00
Christian
4f7996e361 Fix EntityRegistry - mods can specify update frequency, range and velocity data, and also
patch EntityTracker to actually track FML entities
2012-08-12 00:18:04 -04:00
Christian
20029feb88 Fix NPE with no channels - always register FML 2012-08-12 00:17:07 -04:00
LexManos
c4149f7b55 Added missing quotes around compile command. 2012-08-11 16:03:33 -07:00
Christian
f20ef77a91 Fix up the network mod issue properly. Maintain a real cache of mod objects 2012-08-11 16:21:03 -04:00
Christian
6d79241652 Remove profiler stuff - it's been deeply reorged. I'll look at re-adding it later 2012-08-11 14:12:39 -04:00
Christian
4f9cc6b398 Fix up command patch to actually work 2012-08-11 14:12:23 -04:00
Christian
5a0d08b892 Fix commands.py to always include the two side classes so the fml jars are valid. 2012-08-11 14:01:27 -04:00
Christian
85f665dd1d Fix build script- put client in first 2012-08-11 13:05:37 -04:00
Christian
2d31dbba15 Put the marker on the server ML file too 2012-08-11 13:04:59 -04:00
Christian
938cecbdf7 Fix universal not to dupe entries in the jar, also add in the fml mod as "untransformable" 2012-08-11 12:34:25 -04:00
Christian
57de5c1b90 Fix up launch when obfuscated *sigh* 2012-08-11 12:24:43 -04:00
Christian
35fda10b50 Update netclienthandler patch. 2012-08-11 12:10:22 -04:00
Christian
d663884aa5 Fix NPE for server relaunch 2012-08-11 12:05:13 -04:00
Christian
ff18294591 Fix up Package.getPackage(), also fix up loadcontroller construction 2012-08-11 11:44:55 -04:00
Christian
3918c5e810 Add in Package.getPackage() support for sengir 2012-08-11 11:12:16 -04:00
Christian
92b7ed1182 Lost of work to try and complete ML support - probably still bits missing, but mostly there 2012-08-11 11:02:09 -04:00
LexManos
185f8ddbc7 Newlines in diff file 2012-08-11 02:27:19 -07:00
LexManos
953f99787e Add special case to add Side/SideOnly to difflist 2012-08-11 02:25:40 -07:00
Christian
7e35f13f30 Fix up some network related stuff and optimize mod lookup a bit 2012-08-11 02:43:04 -04:00
Christian
2e66429b03 Fix up proxy injector to inject properly 2012-08-11 02:24:29 -04:00
LexManos
1e4d788cd0 Fix decompile 2012-08-10 20:41:59 -07:00
Christian
7440cc89e9 Fix NPE on missing mods - still need to actually handle missing mods properly on client 2012-08-10 23:27:11 -04:00
Christian
fde0619e9b New downloader UI and new downloader backend - should be more robust now 2012-08-10 23:18:52 -04:00
LexManos
a1c14779d2 Added -no_gen_conf to jenkins build 2012-08-10 20:09:47 -07:00
LexManos
5a1f84ed5b Added some extra error prints, hopeully get something useful when installed in the client. 2012-08-10 18:54:06 -07:00
LexManos
49385961d9 Updated conf merger script to just merge everything, and normalize the line endings so git doesn't complain. 2012-08-10 18:25:11 -07:00
Christian
dd319a2938 SidedProxy should work again - anywhere. Make sure it's on a static field though 2012-08-10 17:42:43 -04:00
Christian
7b2d09844c More ticking hooks, and some other bits of clean up. Very close to "done" now. 2012-08-10 17:11:01 -04:00
Christian
b5dc18ff7e Fix up modloader and clean up junk method 2012-08-10 16:42:21 -04:00
Christian
5e7cb9106d A lot of missing patches to code re-added. Almost all functionality should now
be restored.

ModLoader compatibility is not yet assured, there are some wrapper classes that
need re-writing first
2012-08-10 16:39:03 -04:00
LexManos
fcd4a8e854 Readded common folder to startclient/server. 2012-08-10 12:38:59 -07:00
Christian
1c189ae762 Add in a registration method for gui handlers 2012-08-10 11:12:57 -04:00
Christian
a58306abc6 Overwrote lex's command patch 2012-08-10 10:57:18 -04:00
Christian
3c1b234a61 Fix up MCP merger - it definitely works now - the game runs and runs well.
Fix up a couple of small network related issues.
Fix up the server launching fml properly.
2012-08-10 10:03:33 -04:00
LexManos
ba0cc6ec12 Added common folder support to startclient/startserver 2012-08-09 20:34:16 -07:00
LexManos
349da399ff Added some missing quotes that caused issues if your workspace had a space in it. 2012-08-09 20:01:51 -07:00
LexManos
dca24fd567 Add lib folder to installed eclipse 2012-08-09 19:02:28 -07:00
Christian
6eb4bceee3 Add in missing patch - also, launch FML properly from the server 2012-08-09 09:21:16 -04:00