Christian
52ac3c1af8
Tweak liquidcontainer API for sidedness capability
2012-11-12 21:41:46 -05:00
LexManos
95ec601569
Fix breaking despite cancel in creative mode for PlayerInteractEvent OR #247
2012-11-12 17:34:26 -08:00
LexManos
9803c9e83e
Added saplings and leaves to the ore dict. PR: #242
2012-11-12 17:07:33 -08:00
Christian
58fc306bf2
As agreed, liquid API from BuildCraft has been migrated to minecraft forge. There will be cleanups to follow,
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including sided handling and client rendering tweaks. Stay tuned!
Tweak forgedirection for a couple of naming constants
2012-11-10 21:27:08 -05:00
Christian
477e9bfc2b
Add toLeft rotational data to ForgeDirection
2012-11-09 22:51:37 -05:00
LexManos
ba55660dc8
New field in ForgeDirection to hold just the valid directions. And made getOrientation a bit more efficient.
2012-11-09 18:00:03 -08:00
LexManos
c8753aa104
Bumped version number for 1.4.4
2012-11-08 20:44:17 -08:00
LexManos
955683349d
Ore Dictionary Improvements, replaces vanilla recipes with OreDict recipes for some vanilla items. Thanks Covert.
2012-11-05 16:15:43 -08:00
LexManos
2f0dcebbf9
Readdaed teleporter sensitive versions of the teleport function
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Added per-world list of custom teleporters, Modders, use World.Load to populate this list.
Changed the definition of our version schemes.
2012-11-02 22:16:32 -07:00
LexManos
c19ae55885
Update FML: Updated MCP mapings, and fixed StartServer
2012-10-31 10:16:46 -07:00
LexManos
bcc8dcd30c
Merge pull request #232 from CovertJaguar/patch-7
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Added vanilla wood + dye to the Ore Dict
2012-10-28 07:45:48 -07:00
LexManos
820d61d56d
Added Stonghold, Village, and Spawn biome management helpers for PR 207
2012-10-28 07:38:38 -07:00
CovertJaguar
9bb6726d31
Added vanilla wood + dye to the Ore Dict
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Should help simplify interaction between mods that add similar items.
2012-10-28 07:24:01 -07:00
LexManos
d7de1e8be2
Remove some debug code
2012-10-28 05:42:55 -07:00
MinecraftForge
eb96aa9d04
Merge pull request #231 from ShadwDrgn/master
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ServerChatEvent
2012-10-28 04:53:10 -07:00
ShadwDrgn
24cec145ca
Add event to cancel or change chat messages sent from server
2012-10-28 07:50:57 -04:00
ShadwDrgn
77bd22d3c1
Add event to cancel or change chat messages sent from server
2012-10-28 07:31:53 -04:00
LexManos
5650ae7ee9
Added system to place all configs that use Forge's Configuration function into a single file on disc. Optional config to enable this. Blame MattaBase for this idea..
2012-10-28 04:18:12 -07:00
LexManos
dc7db59f74
Pickblock will new compare NBT data, should allow mods to refine there result better.
2012-10-28 04:15:53 -07:00
LexManos
c689a982b5
Added a per-world MapStorage feature that provides a method to store data files associated with a specific world, as well as fixes the issue with villagers loosing there village. {Where villagers wouldn't go inside at night}
2012-10-26 22:37:41 -07:00
Christian
efcda1a946
Fix the accessor and type on World.getPersistentChunksFor()
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Update FML: 8bd98c3
8bd98c3 Fix a small problem with the new MCP container- it can cause NPEs. Nice.
34cc42d Fix up some javadoc complaints
2012-10-26 21:13:56 -04:00
LexManos
0cb74abe8b
Update to 1.4.2, obf stayed the same, so only small revision.
2012-10-24 13:55:04 -07:00
LexManos
043f570ff9
Update to MC 1.4.1 and Forge 6.0.0
2012-10-23 16:04:58 -07:00
LexManos
5ca845f069
Fix up the setHandeled/setHandled for events, it is now a generalized setResult, the meaning of which is defined by each event.
2012-10-22 00:29:28 -07:00
LexManos
ad51183584
Cleanup mirrored things in ShapedOreRecipe to address issue 208 and issue 210
2012-10-21 23:19:11 -07:00
LexManos
a09ea82fc7
Remove deprecated code.
2012-10-21 23:18:09 -07:00
LexManos
2e4a43e875
Updated Forge version to 5.0.0, for 1.4
2012-10-21 10:27:07 -07:00
LexManos
4a4166fe7e
Update for new names in 1.4
2012-10-21 10:00:02 -07:00
LexManos
8ce75c4ab5
Bump version to 4.3, final for 1.3.2
2012-10-19 18:57:24 -07:00
Christian
f3443d3e02
Fix classloading issue preventing JRockit from running forge
2012-10-19 09:30:31 -04:00
LexManos
30f74ac44c
Make Item.createEntity only call when its specifically a EntityItem, not a subclass of it.
2012-10-18 16:55:35 -07:00
Christian
8d5b8a81fe
Reorganize the forced chunks a bit- offload the cost of immutable map building to the mods, rather than the chunk tick
2012-10-14 12:30:33 -04:00
LexManos
5514bd39c9
Add some accessors to teh ChunkLoader tickets.
2012-10-11 18:27:51 -07:00
Christian
8e92472409
Use weak references to the worlds in our maps. WorldClient would otherwise
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leak all over the show.
2012-10-06 21:32:41 -04:00
Christian
641a7b033f
Fix problem with spawning custom entities in hotloaded dimensions.
2012-10-04 17:35:22 -04:00
Christian
b82a462f64
Fix a problem with re-entering worlds too quickly- the worlds will now *always* save before the menu re-appears.
2012-10-04 00:07:59 -04:00
Christian
c5f74a8ba0
Update forge to 4.2
2012-10-03 02:00:19 -04:00
Christian
0162519347
Remove dead WorldInfo patch. Tweak dimension code a bit for better naming, and use the new FML world loading facilities
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Update FML: d0e7c9e
d0e7c9e Update patches *sigh*
f3e1cac Add in a savehandler strategy for reading and writing data to the world save. This service is only available to coremods via the WorldAccessConta
51fb513 Add in some bukkit supporting code. Most of this is unimplemented until the bukkit coremod is complete.
65c9fdd New stuff on the ModLoader! Risu has been busy. Closes #114
c1d4458 Mods can now declare a range of minecraft versions they will run against
2012-10-03 01:54:40 -04:00
XCompWiz
32ca2b4fb0
Improves DimensionManager
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Adds handling for unloading and hotloading of worlds, fixes some typos,
allows for dimensions to be unregistered (allowing save specific
dimension registrations), general changes to match these features.
2012-10-03 02:34:50 +03:00
LexManos
92923a3521
Expanded DungeonHooks to allow for adding of custom DungeonLoot values directly, allowing for better control over the generated items.
2012-09-30 01:01:00 -07:00
LexManos
33a6ec9a70
Made PlayerEvent.BreakSpeed fire when a player cannot harvest the block. Issues #191 and #188
2012-09-30 00:48:22 -07:00
Christian
b227d7ce73
Dormant chunk cache might actually work now, and not mix chunks across worlds
2012-09-28 17:04:26 -04:00
Christian
fbae118a2f
A few requested features of ForgeChunkManager. Mods can specify a
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chunkloading config directly in the config file, including chunk
loading overrides if they wish (and the config allows them).
Also added "player" tied tickets that bind to the player and not the
mod's quota.
2012-09-27 23:38:27 -04:00
LexManos
0e5c0be23e
Added preliminarty Player Interact event heavily based on the bukkit event.
2012-09-26 21:18:18 -07:00
LexManos
a421e51805
Fix bug in last commit that caused block to not break.
2012-09-26 21:17:26 -07:00
LexManos
63aa706dcf
Add PlayerEvent.HarvestCheck and PlayerEvent.BreakSpeed for dealing with things related to a player harvesting a block.
2012-09-26 17:54:15 -07:00
Christian
5fb999fa22
Add in an "EntityEvent.EnteringChunk" event. Useful for your entity chunkloading stuff.
2012-09-26 08:52:40 -04:00
LexManos
1df9b144cd
Merge remote-tracking branch 'origin/master'
2012-09-26 01:45:26 -07:00
LexManos
34ac4f5cec
Support for no BOM.
2012-09-26 01:30:22 -07:00
Christian
384f795d52
Some more tweaks to the chunkloading code. The world.load event fires slightly later- once the entity watcher is
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set up, so entities can actually load into the server world. Also, tickets actually save and load properly
and null entities don't break the server
2012-09-25 19:12:10 -04:00