- Moved forge fluids into FluidAttributes companion object to the vanilla Fluid. By gigaherz
- Redesigned the Fluid API to be closer to the Items API. By King Lemming
Co-authored-by: King Lemming <kinglemming@gmail.com>
* Add KeyBinding#getKey and clean up errors in KeyModifier
* Add dimension IRenderHandler patches
* Fix most of the compile errors in client package.
The rest are missing Block/KeyBinding patches
* Disable selective reloads until configs are finished
* Add OnlyIn on IForgeDimension to match those of Dimension