cpw
5048739b7f
Turned minecraft into a proper Mod, with a "dummy" language provider.
...
Also fixed the "translations" not being available early if an exception occurs
by force loading the forge and MC ones. Closes #5984
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 20:16:01 -04:00
LexManos
a7df63e1a1
Update to 1.14.2
2019-06-07 16:50:47 -04:00
tterrag
1e34f331da
Handle null return from ResourcePackInfo.createResourcePack
2019-03-16 01:52:37 -04:00
cpw
f83500db11
Its 2019. Update licence headers to match.
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 17:57:03 -05:00
cpw
e4d20a80ed
Use the resource pack directly in the GuiModList, skip the resourcepackinfo.
...
Closes #5418
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-01 16:55:28 -05:00
cpw
c578cae676
Fix resource pack info generator - use the first modid as part of the
...
pack prefix.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-26 16:56:10 -05:00
cpw
58c78560fa
Fix up some stuff with resource packs, so the guilist works properly.
2019-01-05 10:19:47 -05:00
cpw
48846bc0ba
separated fmllauncher code from main forge mod code. This enables much
...
stronger classloader separation between the two sides. Forge now
loads as a regular mod.
Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
tterrag
74703e2a60
Fix mod asset loading
2018-10-11 18:06:16 -04:00
cpw
e199e78a4f
load languages on the server as well as the client, and fix up a bunch of data packs.
2018-10-05 21:42:15 -04:00