bspkrs
eb2549c773
New GuiScreen events and a new ElementType DEBUG for RenderGameOverlayEvent
2014-05-07 16:52:10 -04:00
Lex Manos
f81c0cb58f
Fixed hard references in WorldGenBigTree and ForgeCommand that caused worlds to leak in the client.
2014-05-07 12:18:56 -07:00
Bioxx
f848955263
Adds a new ReplaceBiomeBlocks Event constructor that supplies the metadata array if applicable and updates the ChunkProviderGenerate class to pass in the metadata array.
2014-04-29 19:40:32 -04:00
bspkrs
3fa0c70f2b
get a spelling checker :P
2014-04-18 11:21:40 -04:00
Lex Manos
a008339c6e
Bump Forge version in prep for release.
2014-04-16 17:30:50 -07:00
planetguy32
fd59ab261f
Fix infinite loop in RecipeSorter
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If recipe is multiple levels of inheritance from Object and not categorized, cls=cls.getSuperclass(); needs to be repeated more than once. It must therefore be moved to inside the while loop.
2014-04-12 20:04:02 -07:00
ShetiPhian
bba42d4230
Update PlaySoundEvent17.java
2014-04-03 22:25:49 -04:00
Lex Manos
621fb050ce
Finally do SoundSystem workup for 1.7, Closes #982
2014-04-03 03:12:22 -07:00
Lex Manos
72d22c5827
Update access transformer, Closes #951 and #1021
2014-04-03 02:10:43 -07:00
Lex Manos
12e8d95e9f
Fix potential threading issue if FluidRegistry.loopupFluidForBlock is called from two threads at the same time before being setup. Closes #936
2014-04-02 23:53:05 -07:00
Lex Manos
14b9d639a2
Use BiomeGenBase's array size instead of hardcoding it in BiomeDictionary. Closes #871
2014-04-02 23:46:52 -07:00
Lex Manos
5f62afb5f2
Add AnvilUpdateEvent which is fired when a user places a item in both input slots of a Anvil and allows modders to control the output. Closes #838
2014-04-02 18:33:13 -07:00
Lex Manos
33bf2c8a69
Add ANIMALS tpe to PopulateChunkEvent.Populate Custom providers should call this function if they spawn animals curing population. Closes #790
2014-04-02 17:40:03 -07:00
Lex Manos
aa0c902d22
Advanced Model Loader available server-side for data driven models. To be cleanuped and re-evaluated in 1.8. Closes #773
2014-04-01 15:02:06 -07:00
Lex Manos
d9a1c718bf
Add position to BreakSpeed event. Closes #621
2014-04-01 15:00:25 -07:00
AbrarSyed
1d2d0ea5cd
fixed remaining noop patches and exc derp
2014-03-29 01:52:11 -05:00
AbrarSyed
0e1a1202d8
added .exe file.. fixed a bunch of patches
2014-03-29 01:12:45 -05:00
Lex Manos
ea2c07c727
-.- Both null combinations.
2014-03-10 23:41:37 -07:00
Lex Manos
1a9e13f880
properly implement equals, sod off Player.
2014-03-10 23:27:30 -07:00
Lex Manos
d97ec2763c
Implement simple hash based equals in Fluid ContainerKey.
2014-03-10 22:51:31 -07:00
Lex Manos
534b241e9f
Make StructureVillagePieces.Village public.
2014-03-10 22:12:46 -07:00
DemoXin
488eb30272
* Fixed Items.glowstone to Items.glowstone_dust
2014-02-28 02:54:50 -05:00
DemoXin
58fde290f8
* Added Ore Dictionary entries and recipe replacements for Diamond, Emerald, Crops, Redstone, and Glowstone
2014-02-27 22:48:33 -05:00
Lex Manos
246152d3c4
Fixed hashcode in FluidContainerRegistry, still needs a redesign. Closes #967
2014-02-23 16:56:29 -08:00
iChun
bad0639e90
Add cancelable RenderHandEvent.
2014-02-22 01:13:40 +08:00
Lex Manos
b43d63a7ad
Cull FakePlayers when worlds are unloaded.
2014-02-11 18:25:33 -08:00
Lex Manos
c8e0b4a193
Use correct tag types when reading Forced Chunk data. Fixes ticket loading. Closes #964
2014-02-10 16:16:03 -08:00
Lex Manos
c4972b7658
Fixed FluidContainerRegisry.contansFluid closes #845
2014-02-10 15:29:36 -08:00
Lex Manos
1e2c63f486
Add the beginnings of a Constants class, to document/clean some of the magic numbers that are in the MC code base.
2014-02-05 01:14:57 -08:00
Lex Manos
e68577ffd3
Updated FML:
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MinecraftForge/FML@03fb1879d7 Fix obf error when right clicking a Empty Map.
MinecraftForge/FML@6bb9b8b953 Clean up FMLEventChannel. Closes #367 .
MinecraftForge/FML@b7b3450dcd Update MCP mapping snapshot to latest crowdsourced names.
MinecraftForge/FML@8c9e8b5270 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it.
2014-02-05 01:14:24 -08:00
Christian
9d919f8ac9
Fix up the event handler so it knows it's owned by forge
2014-02-02 12:34:34 -05:00
Christian
67d9dac16d
Add a discriminator for fluididspacket. remove extraneous channel handler.
2014-02-02 12:19:37 -05:00
Lex Manos
51414375e4
Uncomment aa few FluidRegistry entries.
2014-01-29 21:04:34 -08:00
Lex Manos
2b9a2b5c1a
Inital Fluid system update, untested. Still in progress.
2014-01-29 18:34:23 -08:00
Lex Manos
6f7ac27c96
New PlayerUseItemEvents, Start, Stop, Tick and Finish. See PlayerUseItemEvent.java for more details. Closes #924
2014-01-24 19:10:51 -08:00
Lex Manos
796b53f549
Exclude cobblestone slab recipe from ore dictification, closes #940
2014-01-24 16:44:23 -08:00
Lex Manos
6c6f664c30
Implement PlayerPickupXpEvent, fired when a player aquires XP from a EntityXPOrb. Closes #942
2014-01-24 16:31:38 -08:00
Lex Manos
2e47771860
Missing EntityAITasks.tasks and MapgGenStructreIO register ATs, Closes #949
2014-01-24 16:04:41 -08:00
Lex Manos
75a80f2f75
Make ItemBlock.field_150939_a public, closes #945
2014-01-24 16:02:39 -08:00
Lex Manos
adf0e3ab7d
Add BookCloning to the recipe sorter.
2014-01-20 14:04:34 -08:00
Lex Manos
28f7f523ee
Add support in Techne models for the TextureSize tag. Closes #856
2014-01-18 13:53:54 -08:00
Lex Manos
baf95e747a
Fix warnings in Forge codebase.
2014-01-17 21:55:48 -08:00
Christian
eeeb4d37e8
Add exception logging to forge channel handlers as well
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MinecraftForge/FML@53557dcd05 Put logging exception handlers on all channel inbounds. Fix problem with failure to login. Closes #350
2014-01-17 17:05:11 -05:00
Ken 'Minalien' Murray
9e91b0ca81
Fixed MinecraftForgeClient for custom Item Renderer implementations. Removed check for forward-slashes (/) in texture asset locations (but left check for backslash in place).
2014-01-05 21:55:04 -07:00
Anton
9523059d85
Create ru_RU.lang
2014-01-04 09:28:29 +03:00
Christian
95c12b6c20
Updated FML:
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MinecraftForge/FML@5317672631 Add a utility method for finding the channel handler name based on type. Should fix naming weirdnesses.
MinecraftForge/FML@9de9a15530 Fix stupid hardcoding derp
2014-01-03 23:07:55 -05:00
Lex Manos
b6199c202e
Fixed pipeline naming issue in the ForgeNetworkHandler.
2014-01-03 18:54:52 -08:00
LexManos
367c5d1ede
Merge pull request #882 from Vexatos/patch-2
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Create de_DE.lang
2014-01-03 18:29:55 -08:00
Lex Manos
b149ccbc17
Models now load from resource packs
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Models must now be loaded from resource packs using the standard resource pack reference. For example, to load a model named "assets/mymod/models/mymodel.obj", you would call AdvancedModelLoader.loadModel("mymod:models/mymodel.obj");
Closes #670
2014-01-03 17:10:15 -08:00
Vexatos
e6bfb6b7b3
Update de_DE.lang
2014-01-01 09:06:40 +01:00
Adubbz
bd5e7f8118
Fixed sky colour transitions on a render distance of 16, fixed the WorldGen of various things
2014-01-01 18:50:52 +11:00
LexManos
ccee30b15e
Merge pull request #908 from jk-5/patch-1
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Add constructors to DimensionRegisterMessage
2013-12-31 13:08:56 -08:00
Lex Manos
b31fbe528a
Update for the FMLEmbeddedChannel change.
2013-12-31 12:48:59 -08:00
jk-5
03c4282ebf
Added default constructor for reflection
2013-12-31 08:21:05 +01:00
jk-5
5ff5f1b0d5
Added a constructor and made the fields package-private
2013-12-30 21:58:53 +01:00
jk-5
07fa6615f8
Update ForgeMessage.java
2013-12-30 20:12:15 +01:00
Christian
5c647d4515
Fix the network handler for forge
2013-12-28 17:01:58 -05:00
Christian
cf3447feea
Tidier implementation of previous commit. Should fix for subclasses of individual tools too
2013-12-27 21:48:42 -05:00
Christian
78b1b54e2b
Add in harvesting abilities of the items, should fix effectiveness
2013-12-27 21:26:42 -05:00
LexManos
46296328ff
Merge pull request #893 from iChun/master
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Add render offset to event.
2013-12-25 01:05:45 -08:00
iChun
5f3ece629c
Add render offset to event.
2013-12-25 17:03:19 +08:00
Lex Manos
a6827f9820
Fix dig speed on redstone ore and obsidian.
2013-12-25 00:41:21 -08:00
Lex Manos
40d02fe6c3
Add a version check mechanic to startup, it is done in a seperate thread and has a config option to compleetly disable it. This allows us to notify users of new recomended builds. Hopefully stemming the flow of outdated help request. Also adds a warning to the main screen if you are running a 'Beta' Forge. Which means a Forge for a new version of Minecraft that we have not promoted a recomended build for yet.
2013-12-25 00:35:59 -08:00
Lex Manos
08a875c39a
Added constructor to WorldType, and delegated the BiomeLayer management to it. Also updated the access transformer for Item/Block classes.
2013-12-23 22:40:54 -08:00
Lex Manos
8ca1179e04
Move Grass {Flower} registry to BiomeGenBase as 1.7 made flowers Biome specifc, this means modders who wish to add global base flowers need to add them to all the biomes indavidually.
2013-12-23 20:34:39 -08:00
Lex Manos
2102965fac
Fix debug HUD rendering semi-transparently.
2013-12-23 20:32:37 -08:00
Lex Manos
436f7fc550
Bump version to 10.12.0 to mark 1.7.
2013-12-22 18:48:22 -08:00
Lex Manos
9ee5053b71
Fix:
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Block placement/interaction
Tesselator crash due to wrong mapping
Missing isreplaceable check in world.canPlaceAt
Small foratting/logging cleanup
Temporarly commented out efficancy changes till I implement it.
2013-12-22 18:25:26 -08:00
Lex Manos
21e505c334
Forge uses the FORGE channel for packets.
2013-12-22 18:21:56 -08:00
bloodshot
8654623271
Refactored BiomeManager stronghold add/remove methods to support new
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MapGenStronghold dynamic biome changes.
Changed InitNoiseGensEvent to pass a NoiseGenerator array instead of
NoiseGeneratorOctaves due to new NoiseGeneratorPerlin in
ChunkProviderGenerate.
Fixed worldgen crash caused by wrong metadata in Chunk patch.
2013-12-22 18:47:51 -05:00
Lex Manos
a6c45a7ade
Inital patch update for 1.7.2, Doesn't compile, not done yet.
2013-12-22 03:06:10 -08:00
Christian
ae478c92a2
Moved the core event handler parts to FML. Implemented the Forge network handler based on the new
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netty strategy.
Updated FML:
MinecraftForge/FML@3b2994a3de Some patching touchups
MinecraftForge/FML@557357fe17 Update for log4j2
MinecraftForge/FML@a2b324beb2 Copy eventhandler from Forge into FML. It is going to replace a lot of the runtime event systems.
MinecraftForge/FML@4071ff38af Patch some GUIs. We're gonna add some basic mod gui config support.
MinecraftForge/FML@0b419ac79c Fire a user event down the channels when a handshake has occured.
2013-12-16 20:19:03 -05:00
Lex Manos
439dbd8bb3
Killed a few hundred compile errors.
2013-12-12 23:32:36 -08:00
Lex Manos
9cf0a5b68b
Comment out fluids until King gets his hands on it
2013-12-12 23:32:18 -08:00
Vexatos
ca7a404fc8
Create de_DE.lang
2013-12-11 15:17:20 +01:00
Lex Manos
521b8a16c4
Some work on 1.7, waiting for Abrar to fix a few things.
2013-12-09 21:59:12 -08:00
Lex Manos
d4e7a5c68e
Bump data for 1.7 start.
2013-12-09 18:47:55 -08:00
Lex Manos
b474c2ca7a
Kill liquids finally.
2013-12-09 18:47:15 -08:00
Lex Manos
e9af710cf4
Fix for new FML, and publish to maven local
2013-11-17 12:01:31 -08:00
AbrarSyed
74104fe5d0
Update forge
2013-11-17 12:07:22 -06:00
AbrarSyed
797399ff7f
Step 2: The Reformation
2013-11-09 15:57:08 -06:00