Commit Graph

12 Commits

Author SHA1 Message Date
cpw 48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
cpw c6e7bbe18b Use the maven artifact code rather than our very outdated copy 2018-10-03 22:47:07 -04:00
cpw 015ac2547e Fixup the config GUI and get things working again. 2018-09-29 01:29:49 -04:00
LexManos 94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos a0e217b1dc More because git likes to split to many 2018-09-21 02:17:20 -07:00
cpw d7e9217695 Network init 2018-09-05 13:14:16 -07:00
cpw 1b1ee6f0b8 more things. Moving ModContainer around. 2018-09-05 11:49:48 -07:00
cpw 3b78e97ad8 Fidgeting while the world burns 🔥🔥🔥🔥🔥🔥 2018-09-05 11:40:48 -07:00
cpw f942eb184a WOW 😲 such broken. Many brokes. 2018-09-05 11:40:47 -07:00
cpw c1f0e1b68f Holy Moly, it's a big fat commit of broken code! 2018-09-05 11:16:33 -07:00
cpw c38d2e48cd Early signs of modloading 2018-09-05 10:55:15 -07:00
cpw 14ac77e444 Goodbye @Mod, it was lovely knowing you! 2018-09-05 10:54:20 -07:00