Commit graph

263 commits

Author SHA1 Message Date
Christian
44a093e74b SSP Worlds updating from 1.6 will now pop a warning message before loading, and will capture a timestamped
zip file in the minecraft dir before starting to load. Allows for people to test updates.
2014-01-18 22:25:35 -05:00
Lex Manos
189dc35060 Move placement of single player world load hook to fix NPEs. 2014-01-18 13:05:18 -08:00
Christian
d7ed255e17 Fix NPE at startup 2014-01-17 23:35:53 -05:00
Christian
b4a6418d1c Make UniqueIdentifier final and add a hashCode. Closes #348
Clean up language registry. It can be used to access all translations of mods on client or server.
Auto loads from assets files.
2014-01-17 17:47:30 -05:00
Christian
b70742e72d Fix bug with SSP, and hook so we can do confirmation of world loading, as well as other things 2014-01-16 18:15:45 -05:00
Christian
ef1ee38b55 Fix bukkit connectivity issue. 2014-01-16 14:58:28 -05:00
Christian
725aba9d41 Divert connection through FML, so we can deny connections to servers that don't want us 2014-01-13 13:47:18 -05:00
Christian
f7d932d418 Fix problem with connecting to vanilla.
SHOW what's modded and what's vanilla in the list. Hooks that make the blocking work to come
2014-01-06 23:48:53 -05:00
Christian
584ad55ce6 Starting work on the actual GUI. Still work to do. Needs an API. 2014-01-01 00:57:24 -05:00
Christian
a9ae906546 Fix derpiness with Mods button when Realms is available 2013-12-31 20:21:28 -05:00
Christian
41e930a4b9 Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit.
This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote
servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap
events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state,
as will client logout.
2013-12-24 00:47:10 -05:00
Lex Manos
78f822e51c Update patches for Gradle's rename rewrite: MinecraftForge/ForgeGradle@19e7acf2a2 2013-12-18 04:01:37 -08:00
Christian
5aa0054f23 ICraftingHandler, IPickupHandler are now both events. 2013-12-17 11:24:57 -05:00
Christian
95f0447881 Ticks, Player events, keybindings, all migrated to the new event driven system. 2013-12-16 23:18:00 -05:00
Christian
69ce79e1d7 Patch some GUIs. We're gonna add some basic mod gui config support. 2013-12-16 11:48:39 -05:00
Christian
a0fcbdccb5 Update for log4j2 2013-12-16 11:47:48 -05:00
Christian
d188a5ad82 Some patching touchups 2013-12-13 00:18:05 -05:00
Christian
e4479b81cb First functional release under reobfuscation. 2013-12-12 18:01:09 -05:00
Christian
b3e35e381f Clean up patches for latest exc. 2013-12-11 23:03:30 -05:00
Christian
5e57ce519e SpawnAdjustment packet. Clean up stuffs. No more compile errors. 2013-12-11 19:29:52 -05:00
Christian
5086f22370 Entity spawning works. 2013-12-11 18:46:25 -05:00
Lex Manos
cf6b9e7c1a Update for fixed Enum cleaning and names. 2013-12-09 20:44:17 -08:00
Christian
eff9a3cedc More network stuff, partially done id syncing. 2013-12-09 01:22:24 -05:00
Christian
bead2dab97 OK, network channels appear to be working well for both dedi and integrated servers.
The beginnings of the new mod structure too.
2013-12-06 14:52:33 -05:00
Christian
89c7a02146 More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now. 2013-12-06 11:17:40 -05:00
Christian
add83f145a Check in patches. Add in some network timeout tweaking values so you can debug the network. 2013-12-06 08:07:09 -05:00
Christian
f10969e3aa Pass 1: Most patches are restored.
NOTES: 1. Network is completely broken. 2. GameRegistry is partially broken. 3. ID sync is not in.
2013-12-02 23:48:26 -05:00
pahimar
95a8b419ef Add in null protection for client/server sides of handleChat 2013-11-11 14:12:02 -05:00
Lex Manos
1754a5820a Delay sound system backend initalization to speed up startup and prevent race condition on some computers. 2013-10-06 11:13:07 -07:00
Christian
12c556bc36 Update for pre-ninja 1.6.3 update 2013-09-18 16:33:11 -04:00
Christian
b41a7e1dab Remove @SideOnly from 70318 (getDistance) it makes no sense that it's not on the server. 2013-09-02 12:24:17 -04:00
Christian
4f9b778d14 Allow server side lang file injection, hopefully 2013-08-27 22:45:10 -04:00
Christian
e33a1a02bf Fix up logos in the mod screen. Clean up some unnecessary casts and suppressions, use the -debug asm
library at dev time, since it contains full symbols and code in compiled form.
2013-07-10 15:47:13 -04:00
Christian
9071d7d5e2 Test server-siding ResourceLocation 2013-07-08 19:31:00 -04:00
Christian
bfe955dbf2 Update for stealth update. Thanks mojang! 2013-07-08 13:19:55 -04:00
Christian
d164343522 Update for 1.6.2 and MCP 8.04 2013-07-07 15:49:11 -04:00
LexManos
4f535cfbf8 Update to new MCP bugfix version, Fixes: Missing Armor/Item rendering, and Boss health mapping issues. 2013-07-03 18:23:38 -07:00
Christian
0f319c41e0 Remember to update your patches!!!! 2013-07-02 02:14:31 -04:00
Christian
569b791b93 1.6.1 2013-06-30 16:50:30 -04:00
Christian
daa85290e4 More fixups 2013-06-30 09:04:50 -04:00
LexManos
c7758deffa Push conf folder for 1.6, Relied heavily on a yet-unreleased version of MCP. 2013-06-29 22:48:24 -07:00
Christian
572c9acc59 More fixes, binpatching works 2013-06-29 15:16:18 -04:00
Christian
5b5f05859c First draft of 1.6 update 2013-06-29 13:33:14 -04:00
Christian
07a5efe612 Merge in binpatch and use launcher 2013-06-14 17:21:49 -04:00
Christian
c170b98a8c Attempt to properly fix deadlock if the internal server derps. It should never hang now. Damn you fast computer.. 2013-06-11 14:41:19 -04:00
Christian
3baad0a897 Update for minecraft 1.5.2 2013-04-27 01:24:06 -04:00
LexManos
d89f0dc683 Re-worked the Texture patches, optifine helper function, and re-added support for dynamically rotating the texture for mod authors who do things horribly wrong. 2013-04-09 20:06:41 -07:00
Christian
2208df18c4 And add the patches *sigh* 2013-04-09 20:26:10 -04:00
Christian
5be6e8b756 And the core patches for that 2013-03-30 12:13:53 -04:00
Christian
7e87a2e18f Fix up patch properly. Also, fix md5s for the jars. 2013-03-22 01:48:21 -04:00