Ben Staddon
931105123e
Allow custom DataSerializers to be registered safely ( #5245 )
2019-04-24 13:05:12 -04:00
tterrag
0c19ccc11a
Fix EntityDataManager logging level
2019-04-13 10:45:33 -04:00
tterrag
3560e47a77
Fix some typos in cherry-picked commits
2019-04-13 09:47:33 -04:00
ichttt
72bc39d831
Add logging for data manager key registration errors ( #5129 )
2019-04-12 20:01:00 -04:00
cpw
3f735b715b
Implement API for mods to control their server status response..
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-03-31 16:36:49 -04:00
cpw
4ecb04ed9f
Merge branch 'pull/5636' into 1.13.x
2019-03-30 15:03:48 -04:00
cpw
d8d30e1f82
Defer configuration of channel until it is actually available during
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connection. Closes #5626
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-03-25 17:20:44 -04:00
JoJoDeveloping
4764136d47
Re-Add the list ping compatibility checker
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Signed-off-by: JoJoDeveloping <jojohostert@gmail.com>
2019-03-25 15:15:25 +01:00
LexManos
58494f8878
Rewrite the FML Handshake packet formats to include actually syncing the registry data and introduce the concept of caching it locally.
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Snapshots are not injected yet due top threading issues.
2019-02-27 23:56:31 -08:00
LexManos
ca72710937
Initial 1.13.2 update. Major thing to note is that Dimensions have been completely revamped.
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DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.
2019-02-14 15:08:53 -08:00
LexManos
b40e2cc59e
More old patch work, cleaned up static methods added to ItemStack, and various networking functions.
2019-01-28 16:25:49 -08:00
tterrag
958bbf6c9a
Fix MC-136995 - Chunk loading and unloading issue with entities placed in exact positions. ( #5160 )
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This includes three commits from 1.12.x:
c20a5e8805
93b704b459
ee0d43bbde
Scatter gun patches to improve entity tracking and position tracking.
Provided by Aikar through the Paper project, this commit of patches combines the following patches:
fd1bd5223a/Spigot-Server-Patches/0306-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
fd1bd5223a/Spigot-Server-Patches/0315-Always-process-chunk-registration-after-moving.patch
fd1bd5223a/Spigot-Server-Patches/0335-Ensure-chunks-are-always-loaded-on-hard-position-set.patch
fd1bd5223a/Spigot-Server-Patches/0378-Sync-Player-Position-to-Vehicles.patch
Co-authored-by: Gabriel Harris-Rouquette <github@gabizou.com>
2019-01-11 18:32:16 -05:00
LexManos
5ed03945a0
Disable eclipse compiler and switch to SRG patches.
2018-09-22 00:38:21 -07:00
LexManos
cdfa7caaeb
More work on compile errors, New system for ToolClasses, using a ToolType class instead to de-stringify things.
2018-09-21 01:47:12 -07:00
LexManos
ff6fa2cfaf
Add some missing libraries and work on GuiIngameForge. Down 700 errors.
2018-09-05 18:00:14 -07:00
cpw
d7e9217695
Network init
2018-09-05 13:14:16 -07:00
cpw
b50b768852
Server starts
2018-09-05 13:13:53 -07:00
cpw
330db1a54d
Patches deleted
2018-09-05 12:58:49 -07:00
Kristiāns Micītis
6367c15d32
Added Item#readNBTShareTag(ItemStack, NBTTagCompound) ( #4932 )
2018-06-27 11:27:24 -07:00
Ben Staddon
41766c9830
Don't enforce IPv4 for clients connecting to IPv6-only servers ( #4563 )
2017-12-16 17:39:27 -08:00
Ben Staddon
b215d90589
Don't force IPv4 network stack if IPv6 is specifically requested ( #4547 )
2017-11-26 19:20:01 -08:00
Ben Staddon
baaa6c6505
Fix buffer leak in vanilla custom payload packet handling ( #4512 )
2017-11-12 10:38:10 -08:00
Vincent Lee
6d946fa088
Move reach distance to an attribute ( #4331 )
2017-10-31 11:16:22 -07:00
LexManos
50265786b2
MC 1.12.2 update.
2017-09-18 14:35:45 -07:00
LexManos
f73c7cb764
1.12.1 Update, Not much modder facing changes, 1.12 mods should load and run fine on this version.
2017-08-03 17:30:43 -07:00
mezz
3847a2cf5d
Throw packet encoding exceptions instead of suppressing them, to prevent corrupt packets ( #4144 )
2017-07-07 04:39:27 -05:00
Ben Staddon
9a09ff68aa
Remove some deprecated methods and clean up
2017-06-25 22:30:18 -07:00
cpw
4a4c38b4e0
Patch a small bug in SPacketLoginSuccess that lets us emulate the network
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handshake. This will be very useful as I rebuild the networking.
2017-06-16 22:00:54 -04:00
LexManos
f1cca475ea
Initial patch update to 1.12.
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Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
which would allow servers to have custom recipes.
OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
Please be patient
Rendering:
A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
mezz
286777b824
Fix getShareTag replacing data on the server ( #3776 ) Closes #3682
2017-06-04 18:38:16 -07:00
Vincent Lee
72dd06ca85
Allow result of PlayerInteractEvent to be changed when it's cancelled ( #3744 )
2017-04-07 16:38:56 -07:00
kashike
9619be4a17
Use thread groups to detect the effective side ( #3644 )
2017-04-07 15:35:58 -07:00
LexManos
966c6263c3
Inital 1.11 update.
2016-12-26 21:34:18 -08:00
LexManos
97ea0c4713
First draft of Entity Registry re-write.
2016-11-17 19:06:42 -08:00
cpw
4e6a774075
Initial 1.11-pre1 update
2016-11-13 17:09:55 -05:00
Raoul
56e347d05a
Add Item#getNBTShareTag ( #3342 )
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* Add Item#getNBTShareTag
* Update comment
2016-10-30 12:24:14 -05:00
cpw
260be68723
Update to 1.10
2016-06-23 02:39:55 -04:00
LexManos
b9ac73b0f1
1.9.4 Update.
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Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
Vincent Lee
e8ea52558b
Player Interact Event
2016-04-04 19:58:46 -05:00
cpw
52e877bdd0
Switch to srg patches
2016-03-11 19:59:24 -05:00
Matthew Miller (Me4502)
f1ad05dd8e
Added local click position to PlayerInteractEvent.
2016-02-27 11:27:21 +10:00
LexManos
9070ab56e3
Potential fix for NPE when using an item to open a slotless inventory. Closes #1354
2016-02-10 11:25:41 -08:00
cpw
e70fb50b51
Back to srgnames for patches. We should be starting to look OK now.
2015-11-22 00:46:26 -05:00
cpw
da03639bd7
All the patches done? Some code fixups.. It begins.
2015-11-13 02:32:08 -05:00
cpw
a26c4017b1
Fix a newly missing AT. Remove all CL_ references. OBFID is gone.
2015-11-13 00:09:34 -05:00
cpw
8f94ff14ff
Enchantment,EnchantmentHelper,EntityEnderman,EntityZombie,EntityVillager,FurnaceRecipes,RecipeFireworks,RecipeRepairItem,NetworkSystem,S00PacketServerInfo
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PotionEffect,StatList,Session,WeightedRandomChestContent,Explosion,ExtendedBlockStorage,SaveHandler.
All NBT patches seem to have been merged upstream, so removing. The IntegratedServer and MinecraftServer pending queue changes also removed, as fixed upstream.
2015-11-12 22:02:41 -05:00
RainWarrior
d31ca0dbd8
EntityAIAttackOnCollide, ServerStatusResponse, MinecraftServer, NetHandlerLoginServer, Vec3, BiomeGenBase, AnvilChunkLoader, ChunkProviderServer, MapGenRavine, MinecraftServer updated; fix in Block, GuiIngameForge; can load the world and play with ~20 more manual error fixes.
2015-11-10 21:47:08 +03:00
cpw
98125a97c9
Patches and rejected patches. Note: some which had imports are not listed here because they need
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to be refactored not to have imports.
Progress: https://gist.github.com/cpw/29695e426e2b122cf8ff
2015-11-09 01:50:45 -05:00
cpw
b1aa31215f
regenerate reference patchset at patches.mcp. These will be used to generate a new patchtree under patches.
2015-11-08 15:50:52 -05:00
cpw
614bbcb0da
FML is no more. FML has ceased to be. FML's expired and gone to meet its maker. FML's a stiff! Bereft of life, FML rests in peace.
2015-08-01 23:51:40 -04:00