LexManos
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bbf1ea41b8
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world.gen.feature patches, worldgen should be stable with vanilla. In all places I looked.
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2018-12-06 18:09:47 -08:00 |
LexManos
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0cf5ef221c
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Run licenseFormat to apply license header to all files.
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2018-07-01 14:17:31 -07:00 |
Ben Staddon
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9a09ff68aa
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Remove some deprecated methods and clean up
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2017-06-25 22:30:18 -07:00 |
Ben Staddon
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d72888b6ab
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Fix DungeonHooks method to use correct type (#3587)
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2017-01-11 16:13:32 -08:00 |
cpw
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4e6a774075
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Initial 1.11-pre1 update
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2016-11-13 17:09:55 -05:00 |
cpw
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c8d775c865
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In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789, have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
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2016-06-22 23:49:48 -04:00 |
RainWarrior
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a9d23f5e78
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Cleanup: removed IEEP, removed redundant casts, fixed imports, fixed typos.
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2016-03-24 22:22:20 +03:00 |
Lex Manos
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baf95e747a
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Fix warnings in Forge codebase.
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2014-01-17 21:55:48 -08:00 |
Lex Manos
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521b8a16c4
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Some work on 1.7, waiting for Abrar to fix a few things.
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2013-12-09 21:59:12 -08:00 |
AbrarSyed
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797399ff7f
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Step 2: The Reformation
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2013-11-09 15:57:08 -06:00 |