Commit graph

554 commits

Author SHA1 Message Date
LexManos
3e346cb8b2 Add filter support for MCPMerger, and filter out libraries from the server's 'fat jar'. 2013-06-23 23:06:25 -07:00
Christian
39858c6ead No more debug please 2013-06-15 01:11:29 -04:00
Christian
30d836fa36 More fixups for new launcher model 2013-06-14 20:45:52 -04:00
Christian
07a5efe612 Merge in binpatch and use launcher 2013-06-14 17:21:49 -04:00
Christian
21240df8bc More tweaks 2013-06-14 09:32:51 -04:00
Christian
a923a2c142 Server side tested and working. Setup is complex atm. That will change. 2013-06-13 09:57:55 -04:00
Christian
4802d04bfd First cut of runtime binary patching. Needs some work to actually test it in a real scenario.. 2013-06-12 08:53:10 -04:00
Christian
83ed6fa32c Small tweaks to the mcp data. Nothing major.. 2013-06-11 14:47:23 -04:00
Christian
c170b98a8c Attempt to properly fix deadlock if the internal server derps. It should never hang now. Damn you fast computer.. 2013-06-11 14:41:19 -04:00
Christian
146e773264 Fix sysout with trailing messages after a newline 2013-06-06 11:52:15 -04:00
Christian
1261c7a3e0 Add in an optional modid identifier for @SidedProxy. It's main use is when both scala and java @Mods reside in the
same package, and you want the @SidedProxy behaviour for a specific @Mod language type. In general it should not be needed otherwise.
2013-06-06 10:05:34 -04:00
Christian
fea7a25a86 Don't continue trying to send events to mods that depend on errored mods. 2013-06-04 13:59:04 -04:00
Christian
8602848f2c Don't throw an exception if the scala adapter find a java proxy. I may add some distinguishers to @SidedProxy so you know which mod it's for. 2013-06-04 12:51:46 -04:00
Christian
2a064ffdc7 Send the "suspect list", and print the suspect versions 2013-05-27 11:03:23 -04:00
Christian
6ca37a60b7 Throw the sorting exception 2013-05-27 10:46:22 -04:00
Christian
e3cd509b9a More tweaks to the mod sorting code 2013-05-27 10:09:51 -04:00
Christian
ece6290c19 Try and clean up cycle detection output a bit 2013-05-27 09:25:50 -04:00
Christian
aa18bed75e Fix server side derp with Forge network packet handler 2013-05-21 11:01:50 -04:00
Christian
c8cc7b27d1 Separate network mod config from setup. Allows for Forge Packet Handler nicety 2013-05-20 21:40:42 -04:00
Florian Nücke
15e6ddcb14 Merge declaration and initialization of a variable. 2013-05-08 20:16:15 +02:00
Florian Nücke
a14c627cd7 Some more Scala @SidedProxy adjustments. Now properly supporting pure singletons, i.e.
object C {
  @SidedProxy(...)
  var proxy: P = null
}
Removed fallback, as all such singletons are properly handled by the new code now, and class implementations fall back to the code also used for plain Java mods.
2013-05-08 19:04:35 +02:00
Florian Nücke
283dfb6e7d Alternative @SidedProxy setter for Scala. 2013-05-08 05:36:28 +02:00
CovertJaguar
ce99b80932 Improved Entity Spawn Error 2013-04-29 20:41:20 -07:00
Christian
3baad0a897 Update for minecraft 1.5.2 2013-04-27 01:24:06 -04:00
Christian
4d442ac219 Fix possible NPEs in GameData 2013-04-22 21:14:34 -04:00
cpw
d15889075c Merge pull request #225 from MarcinSc/master
Suggested fix for issue 221
2013-04-21 11:32:51 -07:00
Marcin Sciesinski
bdee7e3c5b Fixing the GameRegistry. Now it is possible to register a Block with a BlockItem using following code:
MyBlock myBlock = new MyBlock();
GameRegistry.registerBlock(myBlock, MyBlockItem.class, "myBlock");
where MyBlockItem class has one constructor with signature:
public MyBlockItem(int id, Block block)
2013-04-21 19:01:18 +01:00
Christian
0512525c58 Add a to string to fmlmodcontainer: should mean less derpy cyclic dependency data 2013-04-21 13:58:18 -04:00
Glought
074d7c2ec7 Update FMLDeobfuscatingRemapper.java
Fixes a "Type mismath:cannot convert from element type Object to FieldNode" error at line 176.
2013-04-21 05:09:19 -07:00
Christian
3446f1ce26 Fix scala supporting SidedProxy. It should work now. 2013-04-20 23:31:22 -04:00
Christian
e204d580a8 Fix possible NPE in findItemStack, closes #218 2013-04-17 07:55:33 -04:00
Christian
3d142df102 Use more expressive language when a version specifier is a simple unbounded above condition 2013-04-16 13:46:55 -04:00
Christian
0888a95f2d Fix to output versions in crash logs 2013-04-16 13:46:55 -04:00
cpw
470070e2ce Merge pull request #216 from agaricusb/add-srgname
Add srgname to registerTileEntityWithAlternatives
2013-04-15 15:50:47 -07:00
Christian
1a9cb9e3c9 Add in some caching of the read field descriptions for efficiency 2013-04-15 17:30:35 -04:00
Agaricus
03bc9cf00a Add type info to properly deobfuscate overloaded fields. Fixes #210. 2013-04-14 16:54:11 -07:00
Agaricus
76275cafc4 Add srgname to registerTileEntityWithAlternatives 2013-04-14 14:11:37 -07:00
LexManos
5cd066767a Sanitize input to isRemappedClass to use '/' as a package seperator like the srg files. 2013-04-04 23:30:10 -07:00
LexManos
2c0133af1d Added the ability to save transformed classes to disc for debugging. 2013-04-04 10:32:48 -07:00
Christian
cc2bf9d8ac Fix NPE when branding isn't present 2013-03-31 10:01:46 -04:00
Christian
41cd50d4c0 Change snooper/crash report brand handling. fmlbranding now loads another string! 2013-03-30 12:12:54 -04:00
Christian
1bfb87a701 Fix up derp in access transformer 2013-03-27 19:23:10 -04:00
Christian
27fe51a39c Attempt to make any "default package" class public. This might fix problems with certain modloader mods that ship changes to vanilla classes. 2013-03-27 16:54:26 -04:00
Christian
a408fec0b8 Add some information, and a log message letting you know it worked 2013-03-23 16:01:20 -04:00
Christian
f41210d982 Add a mechanism to dump the registry- useful for mod developers. 2013-03-23 15:39:34 -04:00
Christian
49ebcae9a1 Validate supplied stack size 2013-03-23 15:10:13 -04:00
Christian
4550b5795a Clone the itemstack, and allow for passing in a stacksize 2013-03-23 14:58:25 -04:00
Christian
db46ea94bc Itemstacks in the GameRegistry (manual registration by mods) 2013-03-23 14:48:57 -04:00
James Clarke
84684cf3b6 Fixed FMLRelaunchLog's Newline Handling
System.out.println("\n") causes currentMessage to start with a newline character, which means idx will always be 0 from then on. Therefore if idx is 0 messages must still be logged, otherwise no more messages sent to stdout will be logged and they will just accumulate in currentMessage.
2013-03-22 09:19:39 +00:00
LexManos
4900d41946 Updated to latest MCP and Minecraft 1.5.1 Pre-release. 2013-03-19 15:48:42 -07:00