LexManos
2087b2b44e
Allow for modders to decide whether or not players are positioned on ridingEntities similarly to pigs PR #244
2012-11-12 17:33:12 -08:00
LexManos
369f8ce38f
Fix issue where players would spawn in the ground.
2012-11-12 17:29:14 -08:00
LexManos
5b82c5c20e
Mods can use custom textures for Slot background overlay, instead of only items.png PR #245 and #246
2012-11-12 17:26:49 -08:00
LexManos
770585e731
Fix crops not droping seeds properly.
2012-11-09 16:21:41 -08:00
LexManos
ba6c4dd7df
Fix entity items rendering on the ground.
2012-11-09 16:21:23 -08:00
LexManos
e73cbd088f
Update to 1.4.4
2012-11-08 20:19:12 -08:00
LexManos
207843e279
Made Item constructor public, and made setTextureFile chainable, requires mods to recompile, but as this is for 1.4.3 i'm not concerned.
2012-11-04 15:42:04 -08:00
LexManos
2f0dcebbf9
Readdaed teleporter sensitive versions of the teleport function
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Added per-world list of custom teleporters, Modders, use World.Load to populate this list.
Changed the definition of our version schemes.
2012-11-02 22:16:32 -07:00
Christian
0f3b030a1d
Temporary update for 1.4.3
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Update FML: bd2123c
bd2123c Clean up some patch fuzz
c2a603c Update joined.exc file from latest conf
db12af4 Update to 1.4.3
2012-11-02 18:40:43 -04:00
LexManos
c19ae55885
Update FML: Updated MCP mapings, and fixed StartServer
2012-10-31 10:16:46 -07:00
Christian
418a47976a
This update fixes some world corrupting vanilla error handling, mostly caused by
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mods doing something derpy. Hopefully, your world saves will thank me.
Note that if the mod does derp, it's data is lost. It's not FML or Minecraft Forge's
responsibility if "DirtChest 2000 Mk5" can't write their TileEntity method correctly
and you lose your 100000 diamonds.
Update FML: a3a93f3
a3a93f3 Fix some whitespace issues, handle possibly bugged entities as well
a7eb5dc Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load.
2012-10-30 09:27:34 -04:00
LexManos
d7adac4508
Fix a vanilla bug related to certian seeds and stronholds.
2012-10-28 23:42:19 -07:00
LexManos
f9ea207cdc
Fix cast issue when mods attempt to make fake worlds.
2012-10-28 23:41:43 -07:00
LexManos
25941fd58c
Fix compile issue.
2012-10-28 15:37:11 -07:00
LexManos
820d61d56d
Added Stonghold, Village, and Spawn biome management helpers for PR 207
2012-10-28 07:38:38 -07:00
LexManos
31638a0697
New hook to allow for custom beacon support blocks.
2012-10-28 06:47:53 -07:00
LexManos
705509054a
Added metadata sensitve experience to furnace recipies and added Item callback to determine experience gain.
2012-10-28 06:37:54 -07:00
LexManos
9aca08557d
Fix issue where scroll bar would not render when switching tab pages.
2012-10-28 05:57:56 -07:00
LexManos
1a7e580f01
New hook to allow items to be on multiple creative tabs PR 176
2012-10-28 05:57:23 -07:00
LexManos
f6a7ea063b
Changeable name tag render distance for PR: 174
2012-10-28 05:33:32 -07:00
ShadwDrgn
77bd22d3c1
Add event to cancel or change chat messages sent from server
2012-10-28 07:31:53 -04:00
LexManos
b52f397a6f
Fix ItemSeed placement to take into account the IPlantable interface.
2012-10-27 00:56:13 -07:00
LexManos
c689a982b5
Added a per-world MapStorage feature that provides a method to store data files associated with a specific world, as well as fixes the issue with villagers loosing there village. {Where villagers wouldn't go inside at night}
2012-10-26 22:37:41 -07:00
Christian
efcda1a946
Fix the accessor and type on World.getPersistentChunksFor()
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Update FML: 8bd98c3
8bd98c3 Fix a small problem with the new MCP container- it can cause NPEs. Nice.
34cc42d Fix up some javadoc complaints
2012-10-26 21:13:56 -04:00
pahimar
322c79f022
Update patches/common/net/minecraft/src/SlotCrafting.java.patch
2012-10-26 12:26:16 -03:00
LexManos
6dac04b954
Update World patch to fix map provider issue.
2012-10-24 03:54:39 -07:00
LexManos
043f570ff9
Update to MC 1.4.1 and Forge 6.0.0
2012-10-23 16:04:58 -07:00
LexManos
717b80781b
Fix color issues with Dyed Leather armor.
2012-10-23 05:24:36 -07:00
LexManos
5ca845f069
Fix up the setHandeled/setHandled for events, it is now a generalized setResult, the meaning of which is defined by each event.
2012-10-22 00:29:28 -07:00
LexManos
dc9b1d90bd
Fix NPE issue when mods add null EntityFX's to be rendererd.
2012-10-21 22:59:57 -07:00
LexManos
158c2f1feb
Updated World patch, there are a lot of new things happening int he constructor, xcomp should probably vet this.
2012-10-21 10:26:07 -07:00
LexManos
07a4a9f41f
Teleporting has a new function (func_82448_a), made it so that you can supply your own teleporter to that function, and so it works with dimension movement factors.
2012-10-21 10:25:27 -07:00
LexManos
a705a12cdf
Removed Forge's TileEntity.getRenderDistance, now a vanilla feature: TileEntity.func_82115_m
2012-10-21 10:23:46 -07:00
LexManos
3f03cc8c87
BlockCrops is now the parent class of multiple types of crops, Wheat, Potatoes, and Carrots, updated getBlockDropped patch to reflect.
2012-10-21 10:22:56 -07:00
LexManos
067458bdc0
Patches removing forge spawn protection, now a vanilla feature.
2012-10-21 10:21:39 -07:00
LexManos
1ee857e779
Entities have a new function to determine explosion strength that they create, and implemented Item frame pickblock.
2012-10-21 10:20:39 -07:00
LexManos
6ffaa94994
BlockSnow now pretty much just passes harvestBlock to it's super.
2012-10-21 10:19:54 -07:00
LexManos
c81f696cd7
Updated Render patches, Bipeds now have the ability to have helmets, of either blocks, or the new 'heads'
2012-10-21 10:19:17 -07:00
LexManos
fd1f09a34e
Patches that applied with little to no functional changes.
2012-10-21 10:16:55 -07:00
LexManos
01722c6c3c
Forge spawn protection removed, now a vanilla feature.
2012-10-21 10:05:50 -07:00
LexManos
9eeda7b4db
No longer needed, getRenderDistance removed because Vanilla has it now, TileEntity.func_82115_m
2012-10-21 10:05:02 -07:00
LexManos
305a1ef66b
Moved to common where it should be
2012-10-21 10:02:23 -07:00
LexManos
1d1251d92a
Remove some test code.
2012-10-19 18:56:56 -07:00
LexManos
34ebfcd978
Added ability for mods to cleanly define and display new creative tabs.
2012-10-19 08:46:39 -07:00
Christian
c440c4b0c1
Update FML: 470a185
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470a185 Try and avoid an NPE in crash reports
0029518 Fix logging problems- log death messages and re-route the server through FML logs properly.
fe7a832 Fix the test mod
a2bc30b Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods
bae1f74 Fix classpath for server
887aa27 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
e17f267 Update FML internal classpath. Helpful for coremod devs
3b9972a Don't use File to separate the last element of the path. It's a URL, they're always separated by '/'
5c96afe Changed RelauchLibraryManager so that files with different paths on the same baseURL can be implemented in one ILibrarySet.
1bca393 FML as a whole is now subject to transformers.
27cf731 Bonus extra character. thanks randomitter!
94c84cd Merge pull request #116 from Vazkii/patch-1
c2d3195 Add Null check to FMLClientHandler.sendPacket
2012-10-18 20:17:23 -04:00
LexManos
006a27dcd6
New Block hook to determine if it can be destroied by the ender dragon, for PR 199
2012-10-14 20:17:07 -07:00
LexManos
91e88afdbe
Allow hook into GuiSlot for background rendering for PR #203
2012-10-14 20:00:30 -07:00
LexManos
2a749bee2c
Change the Crafting damage check to be the same as the usage damage check. (>= -> >)
2012-10-14 19:59:50 -07:00
Christian
b89467d101
Remove @SideOnly from removePotionEffect. Hi RichardG!
2012-10-12 14:01:16 +01:00
LexManos
cd01c30ae2
Merge pull request #198 from iChun/patch-1
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Fix not passing right render pass to Item class.
2012-10-07 18:10:58 -07:00