Ben Staddon
f2adf0100c
Fix some warnings produced by test mods ( #4456 )
2017-10-08 17:31:10 -07:00
mezz
e1dd7cc9ae
Fix performance regression in FastTESR rendering
2017-10-07 17:05:34 -07:00
mezz
00d882ab61
Fix outdated VersionParser javadoc link
2017-10-06 22:16:10 -07:00
mezz
cc058c68af
Add configuration for probot-stale for github
2017-10-03 23:21:05 -07:00
mezz
083daeb5ed
Update mcp mappings to 20171003
2017-10-03 22:08:36 -07:00
mezz
f494117453
[1.12] Add support for client & server dependencies for mods ( #4403 )
2017-10-02 22:13:30 -07:00
mezz
cf39ff18e1
Add Item.getModId to show which mod is associated with a subitem ( #4330 )
2017-10-02 22:08:16 -07:00
Erlend Åmdal
8a285e0fed
Add Chunk capabilities ( #4228 )
2017-10-02 20:24:11 -07:00
Ben Staddon
267cd19291
Fix some chunk data packets being created unnecessarily ( #4414 )
2017-10-02 16:49:07 -07:00
Ben Staddon
0d34b02f88
Improve performance of vertex format mapping by caching hashcodes ( #4370 )
2017-10-02 16:45:58 -07:00
Ben Staddon
4073891058
Reduce the number of quads generated by ItemLayerModel ( #4332 )
2017-10-02 16:43:06 -07:00
Erlend Åmdal
025495f98b
[1.12] Check both hands for sneak interaction bypass ( #4256 )
2017-10-02 16:28:34 -07:00
tterrag
6956df4ff2
Allow item models to use formats other than ITEM ( #4273 )
2017-10-02 16:17:35 -07:00
Ben Staddon
071664d95f
Fix being unable to see with night vision under some conditions ( #4383 )
2017-10-02 16:02:31 -07:00
Ben Staddon
5cddcc0280
Fix block and torch placement logic not matching vanilla ( #4210 )
2017-10-02 15:58:30 -07:00
Landmaster
b4676f5a0b
Add hook to configure EntityEquipmentSlot for item.
2017-10-02 15:54:01 -07:00
Ben Staddon
f3273ca0c9
Store entity data for dormant chunks using NBT ( #4162 )
2017-10-02 15:17:37 -07:00
Vincent Lee
3511e9ef2e
Allow for MapDecoration to use alternate rendering, for example a custom spritesheet ( #4027 )
2017-10-02 15:15:17 -07:00
LexManos
b361b72515
Remove limitation of Shaped crafting recipes not being used on grids larger than 3x3
2017-10-01 16:05:15 -07:00
Joseph C. Sible
a93f3ab61e
Fix not being able to write in a blank, renamed Book and Quill ( #4433 )
...
https://bugs.mojang.com/browse/MC-1685
2017-09-30 12:44:43 -07:00
LexManos
303a775fc3
Add new /forge entity list command for displaying a list of all entities in world.
...
As well as tracking down chunks with large amounts of entities.
2017-09-25 12:56:09 -07:00
Samuel-Harbord
21e4803947
Fix test mod shield JSON incorrect bottom face UV's ( #4295 )
2017-09-23 14:27:11 -07:00
kashike
78630a6bf1
Prevent a mutable BlockPos leak in World#setBlockState ( #4388 )
2017-09-23 14:26:38 -07:00
ichttt
22d2d7825f
Fix IngredientNBT comparing stackSize when checking if ingredient is valid ( #4418 )
2017-09-23 14:25:45 -07:00
kashike
dc2014cdf1
Auto-detect registry namespace when using a legacy string id in EntityEntryBuilder fixes #4410 ( #4411 )
2017-09-21 05:31:53 -07:00
kashike
f2b07e8db1
Introduce entity entry builder, useful in the Register<EntityEntry> event replacing needed calls to EntityRegistry. ( #4408 )
2017-09-20 13:03:03 -07:00
LexManos
50265786b2
MC 1.12.2 update.
2017-09-18 14:35:45 -07:00
Paul Fulham
4203e7426f
Fix lightmap calculation vertex clamping ( #4387 )
2017-09-17 19:28:11 -07:00
Tyler Hancock
ceaa9ba52f
Fix chunk gen mobs not firing the CheckSpawn event. Closes #4394 ( #4396 )
2017-09-16 21:30:38 -07:00
Xander
ce49596014
Add an extra error check for OBJ model materials ( #4402 )
2017-09-16 21:17:12 -07:00
Ben Staddon
9717882563
Fix up test mods ( #4399 )
2017-09-16 20:08:25 -07:00
LexManos
0ad4218bc2
Add new /forge gen command to generate large amounts of chunks.
...
Usage: /forge gen <position> <count> [dimension] [notifications]
Position is in Block Coords, and can be relative to the player. These will be converted to chunk coords for you.
Count is the number of chunks to load. This is not a radius, actual total number of chunks.
Dimension is optional, you can use this to pregen other worlds.
Notifications is the chunk interval to inform you of the generating progress. This is optional and will be 5% or 100 whichever is higher.
Added new config option to modify vanilla world gen to fix various cascading issues. MC-117810 MC-114332 and more.
This WILL change block placement from vanilla world gen. So this is a opt-in value. Do not report differences in worlds with this flag enabled.
2017-09-15 19:01:59 -07:00
LexManos
036191cd52
Fixed ShapedOre recipes not laying out correctly with the guidebook.
2017-09-14 14:32:03 -07:00
Tyler Hancock
883109182d
Fixed search tabs using wrong contents. ( #4393 )
2017-09-12 11:57:12 -07:00
LexManos
334626aedb
Bump version for RB.
2017-09-11 16:58:45 -07:00
mezz
638a54b04a
Fix #4386 Race condition when unloading chunks causes dead tile entities
2017-09-09 13:30:14 -07:00
Ben Staddon
bcea480d36
Patch block model renderer to use location-aware light value ( #4303 )
2017-09-06 14:32:08 -07:00
Ben Staddon
0dd386b74c
Improve generation of normals for vanilla models ( #4313 )
2017-09-06 14:31:46 -07:00
Marvin Rösch
cb8cace92d
Fire RenderGameOverlayEvent for vignette ( #4360 )
2017-09-06 14:19:56 -07:00
Ben Staddon
fe3ba2b40e
Fix light sources rendering wrongly with night vision (MC-58177) ( #4365 )
2017-09-06 14:18:25 -07:00
Benjamin K
45c2ff5329
Fix CustomModLoadingErrorDisplayScreen not being handled during init or preinit. ( #4320 )
2017-09-06 14:14:50 -07:00
Daniel Naylor
dadc715e7d
Insert FML handler before Vanilla connection handshake completes ( #4380 )
2017-09-06 14:11:21 -07:00
Ben Staddon
ef5ffc2c5d
Add missing bounds checks to ItemTextureQuadConverter ( #4343 )
2017-09-06 14:08:19 -07:00
BlayTheNinth
da85dcadf5
Allow custom GuiEditArrayEntries without having to recreate the object in several places ( #4329 )
2017-09-06 14:03:13 -07:00
Marvin Rösch
5db4505fdb
Add support instructions to be displayed when creating an issue on Github ( #4323 )
2017-09-06 14:02:50 -07:00
Ben Staddon
cd5d7d2bed
Adjust float (un)packing functions to be slightly more accurate ( #4316 )
2017-09-06 13:55:41 -07:00
Vincent Lee
44f35fa8b1
Fix vanilla map pixel data being used in various places ( #4068 )
2017-09-06 13:54:00 -07:00
Ben Staddon
71d81cbd8d
[1.12] Remove patches adding chunkExists() function, switch to vanilla code ( #4054 )
2017-09-06 13:52:43 -07:00
Tyler Hancock
523b4f85c2
Added missing MapGen types to the InitMapGenEvent ( #4322 )
2017-09-03 16:26:29 -07:00
Joseph C. Sible
a171220aba
Fix nether wart, pumpkins, and melons passing the new state as the original state to CropGrowEvent.Post ( #4377 )
2017-09-03 15:03:22 -07:00