DaemonUmbra
2ce4f5ece5
Updated ForgeDev MCP Mapping Version ( #6532 )
2020-02-25 19:45:14 -08:00
LexManos
40091678a8
Fix default mod resources loosing it's sort order.
2020-01-29 11:31:31 -08:00
David Quintana
509a28efd3
Hook "gui_light" value from the model into the IBakedModel implementations.
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Apply some of the suggestions from the 1.14 models PR.
2020-01-23 22:54:54 +01:00
ichttt
0bcc2e3fbd
Cleanup fml packages removing old deprecated classes related to GUIs/Configs and fix HoverChecker ( #6437 )
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Fixed ModListWidget name to avoid confusion and collision.
Delete CheckBox, as vanilla has it's own CheckBox now which looks much better
Rename ModConfigEvent.ConfigReloading to ModConfigEvent.Reloading
2020-01-22 14:09:58 -07:00
tterrag
1558362583
Remove deprecations
2019-12-17 04:50:13 -05:00
LexManos
1933d05e36
Update to 1.15
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Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.
Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
2019-12-17 03:38:12 +01:00
cpw
862289cf56
Handle logging during shutdown better on the server, by not
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closing the logfile before the server itself has shutdown.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-26 16:55:15 -04:00
ichttt
6c8342b74e
Fixed loading error/warning screen not showing ( #6218 )
2019-10-15 14:59:41 -07:00
tterrag
ca980a56bc
Combine all hidden mod resource packs into a single sortable pack
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Fix mod datapacks sorting under vanilla
2019-10-04 18:36:33 -04:00
cpw
8482293b40
Split server and client side pack locators apart and move them to their
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respective behavioural components. This should facilitate fixing the
server pack data pack ordering, as well as other new features of mod
resource packs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-04 15:24:15 -04:00
cpw
5048739b7f
Turned minecraft into a proper Mod, with a "dummy" language provider.
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Also fixed the "translations" not being available early if an exception occurs
by force loading the forge and MC ones. Closes #5984
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-04 20:16:01 -04:00
cpw
c90b1732e9
Fix objloader registering at wrong time. Closes #5847 . Added test
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class as suggested in the issue.
Note: most tests are commented out at the present time, pending
rework. Tests that work, work.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-20 21:04:00 -04:00
cpw
c8e5007913
Remove legacy StartupProgress.
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Implement properly scalable progress thanks to @gigaherz. Closes #5863 .
Implement API for pushing messages to the startup screen from mods.
Add memory display.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-30 23:48:54 -04:00
cpw
0a819da0e7
Reorganize sided event dispatch slightly. Dispatch model and entityrenderer
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functions at more appropriate times.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 16:01:20 -04:00
cpw
9067dbf6a0
Process the main modloading work on the async thread, but still
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do deferred work on the main thread by passing in the executor.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 12:26:45 -04:00
tterrag
99624bf3b5
Fix forge event bus never starting up
2019-06-23 02:17:51 -04:00
cpw
448d996a45
First pass of adding text to the loading progress UI. It deliberately uses the very primitive STB
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generated font, so can only render basic ASCII text, and also only renders pre-defined strings,
as translations aren't available either.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 23:39:00 -04:00
cpw
89006458a2
Fix stupid bug introduced with the refactor..
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 19:08:49 -04:00
cpw
389bc1ecea
Tidy up mod loading a bit more, and also crash if the [[mods]] list isn't
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a list.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 12:52:22 -04:00
cpw
256bd01e0c
Fix server side loading, tweak mods command.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-22 12:31:27 -04:00
cpw
c10174d50d
Update mappings, move mod initialization to the async loader.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-21 22:42:16 -04:00
LexManos
0a8a601877
Add temporary hard crash when mods error until we can load our error screen.
2019-06-16 00:48:38 -07:00
LexManos
a7df63e1a1
Update to 1.14.2
2019-06-07 16:50:47 -04:00
cpw
5cd82f16f2
Fix #5735 by pushing new build. Shutdown Forge eventbus when errors occur. Closes #5711
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Also, improve logging so warnings, errors and fatals are always shown, regardless of marker.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-05-12 13:07:29 -04:00
tterrag
d7ba9a50df
Fix loading errors GUI crashing when errors occur during construction
2019-03-22 20:58:10 -04:00
ichttt
00845d5252
Add UI for warnings that occurred during loading ( #5530 )
2019-03-11 15:32:37 -07:00
cpw
f83500db11
Its 2019. Update licence headers to match.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 17:57:03 -05:00
tterrag
b3b8c78527
Rendering patches ( #5262 )
2018-12-21 14:45:35 -08:00
cpw
e199e78a4f
load languages on the server as well as the client, and fix up a bunch of data packs.
2018-10-05 21:42:15 -04:00
cpw
bb9eca96a8
Basic error display GUI.
2018-09-28 21:07:46 -04:00
LexManos
e2a17ac31b
Ran License checker to fix the headers of files missing them.
2018-09-21 02:15:03 -07:00
cpw
d7e9217695
Network init
2018-09-05 13:14:16 -07:00
cpw
77c3310711
Zeroth pass on 1.13
2018-09-05 12:56:01 -07:00
cpw
689ebd8036
Dediserver runs and talks to clients.
2018-09-05 12:35:31 -07:00
cpw
d0ab0e166c
Well, it works, for a game, now.
2018-09-05 12:30:02 -07:00
cpw
06b16aaa19
Some more stuffs. ObjectHolder's replacement?
2018-09-05 11:58:31 -07:00
cpw
baa9dfe55a
Things. they work. Obviously still WAY more to do.
2018-09-05 11:53:54 -07:00
cpw
1b1ee6f0b8
more things. Moving ModContainer around.
2018-09-05 11:49:48 -07:00
cpw
f942eb184a
WOW 😲 such broken. Many brokes.
2018-09-05 11:40:47 -07:00
cpw
c1f0e1b68f
Holy Moly, it's a big fat commit of broken code!
2018-09-05 11:16:33 -07:00