rguy96
|
274dfc23ef
|
Fix GameData#revert ignoring RegistryManager parameter (#4232)
|
2017-10-31 11:29:35 -07:00 |
|
Philipp Provenzano
|
aa2480c7a1
|
Allow custom selector types to be defined (#4259)
|
2017-10-31 11:28:11 -07:00 |
|
Ben Staddon
|
2a546955a4
|
Clean up more deprecated library functions (#4283)
|
2017-10-31 11:22:55 -07:00 |
|
AEnterprise
|
22ea5a23ad
|
Improve performance of World.collidesWithAnyBlock (#4286)
|
2017-10-31 11:20:59 -07:00 |
|
Vincent Lee
|
6d946fa088
|
Move reach distance to an attribute (#4331)
|
2017-10-31 11:16:22 -07:00 |
|
Brennan Ward
|
94c8534a83
|
Resolve a crash relating to plantFlower when biome has no flowers (#4381)
|
2017-10-31 11:04:42 -07:00 |
|
mezz
|
b5e88dd07b
|
Improve the Forge Bucket (#4435)
|
2017-10-31 11:03:44 -07:00 |
|
Ben Staddon
|
48320b315f
|
Prevent fake players from making advancements (#4438)
|
2017-10-31 11:02:47 -07:00 |
|
Ben Staddon
|
43749d3fd1
|
Further reduce quad count of generated item models (#4448)
|
2017-10-31 11:02:09 -07:00 |
|
Ben Staddon
|
f8e375279d
|
Fix killing blow causing combat tracker to lose data (MC-121048) (#4452)
|
2017-10-31 10:59:04 -07:00 |
|
Ben Staddon
|
0bf82697bb
|
Recalculate chunk height map minimum on load (#4453)
|
2017-10-31 10:57:48 -07:00 |
|
jabelar
|
61dea7f4c0
|
Changed BlockFluidBase "fog" color use color from Fluid getColor() method (#4462)
|
2017-10-31 10:46:40 -07:00 |
|
Ben Staddon
|
7b4040b70b
|
Improve performance of inserting into inventory wrappers (#4468)
|
2017-10-31 10:41:33 -07:00 |
|
LexManos
|
57e6559fa4
|
Fix some locations where State Sensitive Materials were not used. Closes #4474
|
2017-10-31 10:40:38 -07:00 |
|
Ben Staddon
|
8d938660e7
|
Add caching of data for flat lighting (#4358)
|
2017-10-31 10:09:39 -07:00 |
|
Ben Staddon
|
ac634a2049
|
Fix spider/chicken jockeys being unable to spawn naturally (MC-103516) (#4429)
|
2017-10-31 10:06:16 -07:00 |
|
mezz
|
0960b60d9c
|
Clean up Forge commands. Add HelpCommand. Fix #4444 (#4451)
|
2017-10-27 20:28:00 -07:00 |
|
Ben Staddon
|
5733cd364e
|
Fix some more test mod warnings (#4469)
|
2017-10-20 22:28:26 -07:00 |
|
Matthew Mirvish
|
e283d51e28
|
[1.12.x] [Animation API] Add rotation origin variable (#4466)
|
2017-10-20 22:27:35 -07:00 |
|
Ben Staddon
|
f2adf0100c
|
Fix some warnings produced by test mods (#4456)
|
2017-10-08 17:31:10 -07:00 |
|
mezz
|
e1dd7cc9ae
|
Fix performance regression in FastTESR rendering
|
2017-10-07 17:05:34 -07:00 |
|
mezz
|
00d882ab61
|
Fix outdated VersionParser javadoc link
|
2017-10-06 22:16:10 -07:00 |
|
mezz
|
cc058c68af
|
Add configuration for probot-stale for github
|
2017-10-03 23:21:05 -07:00 |
|
mezz
|
083daeb5ed
|
Update mcp mappings to 20171003
|
2017-10-03 22:08:36 -07:00 |
|
mezz
|
f494117453
|
[1.12] Add support for client & server dependencies for mods (#4403)
|
2017-10-02 22:13:30 -07:00 |
|
mezz
|
cf39ff18e1
|
Add Item.getModId to show which mod is associated with a subitem (#4330)
|
2017-10-02 22:08:16 -07:00 |
|
Erlend Åmdal
|
8a285e0fed
|
Add Chunk capabilities (#4228)
|
2017-10-02 20:24:11 -07:00 |
|
Ben Staddon
|
267cd19291
|
Fix some chunk data packets being created unnecessarily (#4414)
|
2017-10-02 16:49:07 -07:00 |
|
Ben Staddon
|
0d34b02f88
|
Improve performance of vertex format mapping by caching hashcodes (#4370)
|
2017-10-02 16:45:58 -07:00 |
|
Ben Staddon
|
4073891058
|
Reduce the number of quads generated by ItemLayerModel (#4332)
|
2017-10-02 16:43:06 -07:00 |
|
Erlend Åmdal
|
025495f98b
|
[1.12] Check both hands for sneak interaction bypass (#4256)
|
2017-10-02 16:28:34 -07:00 |
|
tterrag
|
6956df4ff2
|
Allow item models to use formats other than ITEM (#4273)
|
2017-10-02 16:17:35 -07:00 |
|
Ben Staddon
|
071664d95f
|
Fix being unable to see with night vision under some conditions (#4383)
|
2017-10-02 16:02:31 -07:00 |
|
Ben Staddon
|
5cddcc0280
|
Fix block and torch placement logic not matching vanilla (#4210)
|
2017-10-02 15:58:30 -07:00 |
|
Landmaster
|
b4676f5a0b
|
Add hook to configure EntityEquipmentSlot for item.
|
2017-10-02 15:54:01 -07:00 |
|
Ben Staddon
|
f3273ca0c9
|
Store entity data for dormant chunks using NBT (#4162)
|
2017-10-02 15:17:37 -07:00 |
|
Vincent Lee
|
3511e9ef2e
|
Allow for MapDecoration to use alternate rendering, for example a custom spritesheet (#4027)
|
2017-10-02 15:15:17 -07:00 |
|
LexManos
|
b361b72515
|
Remove limitation of Shaped crafting recipes not being used on grids larger than 3x3
|
2017-10-01 16:05:15 -07:00 |
|
Joseph C. Sible
|
a93f3ab61e
|
Fix not being able to write in a blank, renamed Book and Quill (#4433)
https://bugs.mojang.com/browse/MC-1685
|
2017-09-30 12:44:43 -07:00 |
|
LexManos
|
303a775fc3
|
Add new /forge entity list command for displaying a list of all entities in world.
As well as tracking down chunks with large amounts of entities.
|
2017-09-25 12:56:09 -07:00 |
|
Samuel-Harbord
|
21e4803947
|
Fix test mod shield JSON incorrect bottom face UV's (#4295)
|
2017-09-23 14:27:11 -07:00 |
|
kashike
|
78630a6bf1
|
Prevent a mutable BlockPos leak in World#setBlockState (#4388)
|
2017-09-23 14:26:38 -07:00 |
|
ichttt
|
22d2d7825f
|
Fix IngredientNBT comparing stackSize when checking if ingredient is valid (#4418)
|
2017-09-23 14:25:45 -07:00 |
|
kashike
|
dc2014cdf1
|
Auto-detect registry namespace when using a legacy string id in EntityEntryBuilder fixes #4410 (#4411)
|
2017-09-21 05:31:53 -07:00 |
|
kashike
|
f2b07e8db1
|
Introduce entity entry builder, useful in the Register<EntityEntry> event replacing needed calls to EntityRegistry. (#4408)
|
2017-09-20 13:03:03 -07:00 |
|
LexManos
|
50265786b2
|
MC 1.12.2 update.
|
2017-09-18 14:35:45 -07:00 |
|
Paul Fulham
|
4203e7426f
|
Fix lightmap calculation vertex clamping (#4387)
|
2017-09-17 19:28:11 -07:00 |
|
Tyler Hancock
|
ceaa9ba52f
|
Fix chunk gen mobs not firing the CheckSpawn event. Closes #4394 (#4396)
|
2017-09-16 21:30:38 -07:00 |
|
Xander
|
ce49596014
|
Add an extra error check for OBJ model materials (#4402)
|
2017-09-16 21:17:12 -07:00 |
|
Ben Staddon
|
9717882563
|
Fix up test mods (#4399)
|
2017-09-16 20:08:25 -07:00 |
|