Commit graph

282 commits

Author SHA1 Message Date
Parker Young
2544df8e44 Re-enabled Entity-Render registration 2014-10-19 20:05:39 -04:00
bspkrs
7e53132918 changed pass-thru method name to fix MCP name conflict
fixed a few old javadoc object name mistakes
2014-10-15 02:08:41 -04:00
Lex Manos
878f995711 Add the ability to register custom variant names in ModelBakery. 2014-10-13 20:48:09 -07:00
Lex Manos
70b57c337a Removed unneeded rebuild, was toying with where to put it. 2014-10-09 05:22:50 -07:00
Lex Manos
c002b98e5e Automatically register BlockStates when block is initally registered, and clear the list when new snapshots are injected. Modders DO NOT touch the registry in Block directly. Closes #537 2014-10-09 05:05:43 -07:00
Lex Manos
cfaedc384a Update TerminalTransformer for new FML package. Closes #535 2014-10-06 00:53:38 -07:00
Lex Manos
468d35e635 Take control over Item.BLOCK_TO_ITEM map and register Block's to this map from GameRegistry. 2014-10-03 17:48:57 -07:00
Lex Manos
10d3062fc6 Restructure block and item mapping data in world save and network to potentially expand to custom mod ID registry syncing. Tip: ONLY use those functions in GameData that are marked as public API as internal API may change in 1.8. 2014-10-01 01:07:23 -07:00
bspkrs
927df1559e Update Config Gui stuff for 1.8
updated mappings to snapshot 20140930
got rid of derpy generics code
2014-09-30 05:20:56 -04:00
Lex Manos
28ff001cc0 Move FML to net.minecraft.fml package. 2014-09-22 22:50:54 -07:00
Lex Manos
1f1166e722 Move vanilla trades to inner class to prevent initilizer order issues. 2014-09-22 19:30:14 -07:00
Lex Manos
511c370193 Preliminary network protocol re-work. vanilla clients can now connect. Further cleanup needed. 2014-09-22 19:29:40 -07:00
Lex Manos
1ac0c5d87f Inital 1.8 patch update. 'It compiles!' 2014-09-19 17:25:14 -07:00
Lex Manos
5f65fb754e Add IEventExceptionHandler for EventBus to allow special handeling exceptions that are fired while running an event.
Events now track what 'phase' they are in during the execution process. Each EventPriority is a 'phase'.
An exception is thrown if the event attempts to set its phase to a previous one.
2014-09-08 17:54:41 -07:00
cpw
ad752886b0 Allow injecting alternative container types. This is the core support code for allowing sponge plugins! 2014-09-07 20:51:54 +12:00
cpw
3dae97cb4a Is vanilla possible with this mod load, side tests. 2014-09-07 20:13:37 +12:00
cpw
509d244ed4 Clean up import 2014-09-07 19:59:56 +12:00
cpw
9c27520427 Fix derp with ModType annotation. mods should load again now.. 2014-09-01 16:05:04 -04:00
cpw
1419a02d13 Merge branch 'simple-netw-improve' of github.com:diesieben07/FML 2014-08-31 21:50:25 -04:00
cpw
a04c3e12fe Canonicalized file paths in modListFile handling with the minecraftDirectory. 2014-08-31 14:14:15 -04:00
cpw
f5cf87304b Two new features. ModLists can have a "parent" mod list. Circularity will
result in a crash, so be careful. Mods specified in a child will override
ones from a parent (using the maven group:name:classifier triple to identify -
ignoring the version component)

Finally, ModSide is now doable in MANIFEST.MF. If you have this, it can tell
a mod to only load on a client, or on a dedicated server (though I'd watch out
before using the dediserver one, you'll never load in integrated servers then).
The default value is BOTH, which means you'll load both sides, other values are
CLIENT and SERVER, obviously. Perhaps, also, CAULDRON might be possible?
2014-08-31 14:00:28 -04:00
cpw
c604a5e048 Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking
at them now - they're only removed right before launch.
2014-08-31 13:35:38 -04:00
cpw
981ffe362d OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file! 2014-08-30 17:45:35 -04:00
cpw
0c50d7b92d Add in ModType to the jar manifest. If it's present, and doesn't have value "FML"
it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
2014-08-30 17:39:43 -04:00
cpw
f0d8b887b4 Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails
to write a headyaw byte, and everything will be derped for that packet.

Fixes #499, but probably a bunch of others.
2014-08-29 21:43:17 -04:00
bloodshot
08ac6d548f Allow client handshake to be reset by server to support BungeeCord. 2014-08-26 20:49:20 -04:00
cpw
70c115588c Fix java 8u20. Closes #501 and a bunch of other bugs too. 2014-08-25 17:09:50 -04:00
cpw
c87a11e165 Mark the promise a success in the outbound handler. 2014-08-20 22:49:11 -04:00
cpw
ceae256c56 Fix ups from feedback. 2014-08-20 22:46:39 -04:00
cpw
e07bd74e34 Fix NPE from a boolean 2014-08-20 10:28:50 -04:00
cpw
dddbbd3bac ItemStack swapping 2014-08-20 10:28:39 -04:00
cpw
2ca75b3fa4 Update to legacylauncher 1.10 and asm 5.0.3 2014-08-16 13:21:07 -04:00
cpw
19b62a9fb8 Cleanup override warnings 2014-08-16 11:30:01 -04:00
cpw
13d81e05db More cleanup of exit handling, also add a couple more noise classes to the list of things ignored. 2014-08-16 10:32:22 -04:00
cpw
7c5eb19645 Some more tidying up of the exit handling 2014-08-16 10:32:00 -04:00
cpw
4692e66389 Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496 2014-08-15 16:16:07 -04:00
cpw
1d336e0aa7 Fix almost invisible NPE in TerminalTransformer when loading a non-existant class 2014-08-15 16:03:45 -04:00
cpw
c8c6190566 Extend timeout for client to 5 seconds. Should fix Forge #1322 2014-08-13 10:23:01 -04:00
cpw
18c71e5f2f Fix the ItemStack transformer to find the method and field so it works with srg and mcp naming. 2014-08-12 21:57:19 -04:00
cpw
5527b9f01e Clear button list on FML fatal error screens. The hidden cancel button should not be
there.
Closes #497
2014-08-12 09:16:15 -04:00
LexManos
12d4047459 Merge pull request #484 from bspkrs/master
Added support for \n in GuiConfig tooltip strings + a slider fix
2014-08-07 14:41:51 -07:00
Christian
269080fee5 FML now supports passing a json formatted modlist as an argument, as well as a comma separated argument list.
These facilitate modpacks mostly, by meaning you don't need to duplicate mods. The modlist is arranged in the
maven style, with mods referenced maven-like.
2014-08-01 22:18:50 -02:30
Christian
d21f8f6dbd Finally fix stupid NPE error caused by FML trying to parse the super of Object in IDEA envs. 2014-08-01 21:43:53 -02:30
Christian
07466ab036 First draft of add alias. It is probably not properly persistent atm. 2014-08-01 21:07:03 -02:30
Christian
7ee877a567 Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within. 2014-08-01 21:07:02 -02:30
Christian
8622b3fde9 Add a constructor to CustomModLoadingDisplayException. Closes #387 2014-07-31 10:46:33 -02:30
Christian
2d37b14555 AllowPlayerLogins only after the server has completed the core init tasks. Closes #372 2014-07-31 10:17:11 -02:30
Christian
0607bffb92 Kill net.minecraft.src warning. It hasn't served a purpose in a long time now. Closes #313 2014-07-31 10:02:47 -02:30
Christian
f649eccc51 Default collections, so that we don't crash if useDependencyInfo is true. Closes #485 2014-07-31 09:53:27 -02:30
Christian
fe29a98c62 Fix nested directory for language resources. Closes MinecraftForge#1264 2014-07-31 09:48:03 -02:30