Parker Young
2544df8e44
Re-enabled Entity-Render registration
2014-10-19 20:05:39 -04:00
bspkrs
7e53132918
changed pass-thru method name to fix MCP name conflict
...
fixed a few old javadoc object name mistakes
2014-10-15 02:08:41 -04:00
Lex Manos
878f995711
Add the ability to register custom variant names in ModelBakery.
2014-10-13 20:48:09 -07:00
Lex Manos
70b57c337a
Removed unneeded rebuild, was toying with where to put it.
2014-10-09 05:22:50 -07:00
Lex Manos
c002b98e5e
Automatically register BlockStates when block is initally registered, and clear the list when new snapshots are injected. Modders DO NOT touch the registry in Block directly. Closes #537
2014-10-09 05:05:43 -07:00
Lex Manos
cfaedc384a
Update TerminalTransformer for new FML package. Closes #535
2014-10-06 00:53:38 -07:00
Lex Manos
468d35e635
Take control over Item.BLOCK_TO_ITEM map and register Block's to this map from GameRegistry.
2014-10-03 17:48:57 -07:00
Lex Manos
10d3062fc6
Restructure block and item mapping data in world save and network to potentially expand to custom mod ID registry syncing. Tip: ONLY use those functions in GameData that are marked as public API as internal API may change in 1.8.
2014-10-01 01:07:23 -07:00
bspkrs
927df1559e
Update Config Gui stuff for 1.8
...
updated mappings to snapshot 20140930
got rid of derpy generics code
2014-09-30 05:20:56 -04:00
Lex Manos
28ff001cc0
Move FML to net.minecraft.fml package.
2014-09-22 22:50:54 -07:00
Lex Manos
1f1166e722
Move vanilla trades to inner class to prevent initilizer order issues.
2014-09-22 19:30:14 -07:00
Lex Manos
511c370193
Preliminary network protocol re-work. vanilla clients can now connect. Further cleanup needed.
2014-09-22 19:29:40 -07:00
Lex Manos
1ac0c5d87f
Inital 1.8 patch update. 'It compiles!'
2014-09-19 17:25:14 -07:00
Lex Manos
5f65fb754e
Add IEventExceptionHandler for EventBus to allow special handeling exceptions that are fired while running an event.
...
Events now track what 'phase' they are in during the execution process. Each EventPriority is a 'phase'.
An exception is thrown if the event attempts to set its phase to a previous one.
2014-09-08 17:54:41 -07:00
cpw
ad752886b0
Allow injecting alternative container types. This is the core support code for allowing sponge plugins!
2014-09-07 20:51:54 +12:00
cpw
3dae97cb4a
Is vanilla possible with this mod load, side tests.
2014-09-07 20:13:37 +12:00
cpw
509d244ed4
Clean up import
2014-09-07 19:59:56 +12:00
cpw
9c27520427
Fix derp with ModType annotation. mods should load again now..
2014-09-01 16:05:04 -04:00
cpw
1419a02d13
Merge branch 'simple-netw-improve' of github.com:diesieben07/FML
2014-08-31 21:50:25 -04:00
cpw
a04c3e12fe
Canonicalized file paths in modListFile handling with the minecraftDirectory.
2014-08-31 14:14:15 -04:00
cpw
f5cf87304b
Two new features. ModLists can have a "parent" mod list. Circularity will
...
result in a crash, so be careful. Mods specified in a child will override
ones from a parent (using the maven group:name:classifier triple to identify -
ignoring the version component)
Finally, ModSide is now doable in MANIFEST.MF. If you have this, it can tell
a mod to only load on a client, or on a dedicated server (though I'd watch out
before using the dediserver one, you'll never load in integrated servers then).
The default value is BOTH, which means you'll load both sides, other values are
CLIENT and SERVER, obviously. Perhaps, also, CAULDRON might be possible?
2014-08-31 14:00:28 -04:00
cpw
c604a5e048
Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking
...
at them now - they're only removed right before launch.
2014-08-31 13:35:38 -04:00
cpw
981ffe362d
OK, lets make that a csv list. It'll let you be liteloader and fml in one jar file!
2014-08-30 17:45:35 -04:00
cpw
0c50d7b92d
Add in ModType to the jar manifest. If it's present, and doesn't have value "FML"
...
it will be skipped from the modloading cycle. This should let liteloader mods have a .jar extension.
2014-08-30 17:39:43 -04:00
cpw
f0d8b887b4
Fix bug with entityspawn - if the entity doesn't extend livingbase, it fails
...
to write a headyaw byte, and everything will be derped for that packet.
Fixes #499 , but probably a bunch of others.
2014-08-29 21:43:17 -04:00
bloodshot
08ac6d548f
Allow client handshake to be reset by server to support BungeeCord.
2014-08-26 20:49:20 -04:00
cpw
70c115588c
Fix java 8u20. Closes #501 and a bunch of other bugs too.
2014-08-25 17:09:50 -04:00
cpw
c87a11e165
Mark the promise a success in the outbound handler.
2014-08-20 22:49:11 -04:00
cpw
ceae256c56
Fix ups from feedback.
2014-08-20 22:46:39 -04:00
cpw
e07bd74e34
Fix NPE from a boolean
2014-08-20 10:28:50 -04:00
cpw
dddbbd3bac
ItemStack swapping
2014-08-20 10:28:39 -04:00
cpw
2ca75b3fa4
Update to legacylauncher 1.10 and asm 5.0.3
2014-08-16 13:21:07 -04:00
cpw
19b62a9fb8
Cleanup override warnings
2014-08-16 11:30:01 -04:00
cpw
13d81e05db
More cleanup of exit handling, also add a couple more noise classes to the list of things ignored.
2014-08-16 10:32:22 -04:00
cpw
7c5eb19645
Some more tidying up of the exit handling
2014-08-16 10:32:00 -04:00
cpw
4692e66389
Allow a clean way to exit the game without big ugly warnings, but with logging information available if needed. Closes #496
2014-08-15 16:16:07 -04:00
cpw
1d336e0aa7
Fix almost invisible NPE in TerminalTransformer when loading a non-existant class
2014-08-15 16:03:45 -04:00
cpw
c8c6190566
Extend timeout for client to 5 seconds. Should fix Forge #1322
2014-08-13 10:23:01 -04:00
cpw
18c71e5f2f
Fix the ItemStack transformer to find the method and field so it works with srg and mcp naming.
2014-08-12 21:57:19 -04:00
cpw
5527b9f01e
Clear button list on FML fatal error screens. The hidden cancel button should not be
...
there.
Closes #497
2014-08-12 09:16:15 -04:00
LexManos
12d4047459
Merge pull request #484 from bspkrs/master
...
Added support for \n in GuiConfig tooltip strings + a slider fix
2014-08-07 14:41:51 -07:00
Christian
269080fee5
FML now supports passing a json formatted modlist as an argument, as well as a comma separated argument list.
...
These facilitate modpacks mostly, by meaning you don't need to duplicate mods. The modlist is arranged in the
maven style, with mods referenced maven-like.
2014-08-01 22:18:50 -02:30
Christian
d21f8f6dbd
Finally fix stupid NPE error caused by FML trying to parse the super of Object in IDEA envs.
2014-08-01 21:43:53 -02:30
Christian
07466ab036
First draft of add alias. It is probably not properly persistent atm.
2014-08-01 21:07:03 -02:30
Christian
7ee877a567
Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within.
2014-08-01 21:07:02 -02:30
Christian
8622b3fde9
Add a constructor to CustomModLoadingDisplayException. Closes #387
2014-07-31 10:46:33 -02:30
Christian
2d37b14555
AllowPlayerLogins only after the server has completed the core init tasks. Closes #372
2014-07-31 10:17:11 -02:30
Christian
0607bffb92
Kill net.minecraft.src warning. It hasn't served a purpose in a long time now. Closes #313
2014-07-31 10:02:47 -02:30
Christian
f649eccc51
Default collections, so that we don't crash if useDependencyInfo is true. Closes #485
2014-07-31 09:53:27 -02:30
Christian
fe29a98c62
Fix nested directory for language resources. Closes MinecraftForge#1264
2014-07-31 09:48:03 -02:30