Commit graph

6301 commits

Author SHA1 Message Date
mezz
881aa67be7 Fix server console logging issues
Closes #4808
2018-03-19 22:44:05 -07:00
mezz
ae654edfc2
Fix up logging and log4j configuration (#4802) 2018-03-17 18:41:16 -07:00
Joseph C. Sible
5ace86da12 Make lookupFluidForBlock work for flowing water and lava (#4675) 2018-03-16 22:54:23 -07:00
Wyn Price
4242f89c75 Patched BlockInfo#updateLightMatrix to use IBlockState#doesSideBlockRendering instead of Block#doesSideBlockRendering (#4798) 2018-03-13 16:35:04 -07:00
Ben Staddon
6ed2879842 Fix integrated server crash not stopping client (#4796) 2018-03-13 16:29:12 -07:00
mezz
752be6b526 Fix #4792 TextComponentHelper handling for FakePlayers 2018-03-11 14:58:58 -07:00
ichttt
dc459d6b86 Fix serverside startup failure when checking for vanilla acceptance (#4783) 2018-03-01 11:00:48 -08:00
Ben Staddon
29fe38f723 Improve how smooth lighting code handles translucency (#4711) 2018-02-26 22:13:17 -08:00
mezz
4e8b7803c5
Prevent various vanilla blocks from loading unloaded chunks (#4689) 2018-02-26 22:13:01 -08:00
mezz
bdb65e9ed7 Improve the "Mod rejections" error message when connecting to a server (#4761) 2018-02-26 22:05:08 -08:00
cpw
18144b7a0a Fix the ForgeChunkManager to use the writebehind FileIO thread for writing (#4777)
the chunk file. Closes #4775

This is a performance tweak - doing File IO on the server thread during
world saves causes significant lag spikes. This is one of many.
2018-02-26 19:49:56 -08:00
LexManos
e299489493 Fix vanilla crash classes not being preloaded. Closes #4769
Fix classes not being aggregated for mods using the new annotation cache.
2018-02-26 15:36:39 -08:00
Ben Staddon
49be9b273e Fix incorrect dimension ID being used for maps (#4690) 2018-02-21 21:20:27 -08:00
Ben Staddon
c01165f313 Don't cull generated item models with non-default transforms (#4749) 2018-02-16 21:04:21 -08:00
Ben Staddon
6cbc277de7 Maintain deterministic order in deserialised Forge blockstates (#4748) 2018-02-15 22:11:52 -08:00
mcenderdragon
bf50f8bc30 Add function to BufferBuilder to directly insert byte data. Closes #4722 2018-02-13 22:00:25 -08:00
Ben Staddon
d18c03968e Clean up some GUI code and change magic numbers to GL constants (#4734) 2018-02-11 11:48:02 -08:00
mezz
d650e454b1 Minor cleanup for TestAnnotationParser 2018-02-11 11:47:28 -08:00
LexManos
816d33de28 Initial implementation of JSON based annotation scanning.
Disabled by default for now, until proven to be fully function.
Enable using -Dfml.enableJsonAnnotations=true
2018-02-07 00:43:32 -08:00
LexManos
274f4cd440 Remove Mercurius from release JSON, Sadly it's dead we may address it at a later date. 2018-02-07 00:42:33 -08:00
mezz
c7b6a3a1bc Update Github Stale bot message to better explain how to un-stale issues 2018-02-05 22:42:17 -08:00
LexManos
931ce0aa3b Bump version for RB. 2018-02-02 19:56:31 -08:00
Ben Staddon
572b71d82e Change chunk gen command to only keep the target dimension loaded (#4705) 2018-02-02 10:43:23 -08:00
Managarmr719
35d9cd94e8 Fix inconsistency between vanilla and modded glass. Closes #4679 (#4680) 2018-02-02 10:42:41 -08:00
Ben Staddon
a47eadb9b0 New hook in WorldProvider to control client lighting re-checks (#4645) 2018-02-02 10:35:47 -08:00
CreativeMD
094245fe06 New hook to delegate some liquid related physics to the blocks themselves. (#4604) 2018-02-02 10:32:37 -08:00
Bartek Bok
e1f691617f Remove texture loads from SimpleModelFontRenderer (#4721) 2018-01-31 21:08:29 -08:00
Ben Staddon
9d102a76d4 Fix some shapeless recipes using damageable items not working (#4713) 2018-01-29 15:57:49 -08:00
Ben Staddon
0e3f46c74b Use relative time offset, rather than absolute value, for animations (#4635) 2018-01-28 23:19:16 -08:00
malte0811
c12df92170 Fixed UV contraction for the texture in the top-left corner of the texture map (0, 0), see sp614x/optifine#1024 (#4703) 2018-01-28 16:09:05 -08:00
Daomephsta
3b580f643e Fix some test mods preventing Forge server-Vanilla client connections (#4616) 2018-01-23 21:28:56 -08:00
mezz
603903db50 Fix errors in preInit being lost when followed by a crash in fireRegistryEvents or objectHolder 2018-01-22 23:03:44 -08:00
SirWindfield
ca7a5eadc0 Added @Ignore to the annotation based Config system. (#4696) 2018-01-22 12:35:33 -08:00
mezz
4ae6e4a295
Improve error message on server when a vanilla client connects (#4691) 2018-01-21 16:07:54 -08:00
malte0811
6e731ca3e4 Fixed pumpkins passing the wrong position to isSideSolid on placement (#4686) 2018-01-20 09:30:34 -08:00
Vincent Lee
9c5177282e Fix MusicType enumhelper not working (#4682) 2018-01-19 01:22:41 -08:00
mezz
adbc374c11 Make FluidUtil sounds server-side, add simulate option for tryFill/EmptyContainerAndStow (#4623) 2018-01-18 13:23:30 -08:00
Vincent Lee
47a72f12f6 Expose CriteriaTriggers.register, closes #4109 (#4634) 2018-01-18 13:21:17 -08:00
Ben Staddon
533b03300a Catch and log exceptions during model baking (#4609) 2018-01-18 13:14:33 -08:00
ichttt
196e03c921 Fix forge fluids being treated as solid blocks (#4606) 2018-01-18 13:14:00 -08:00
alexbobp
1d48e06798 Add MobSpawnerBaseLogic reference to SpecialSpawn and CheckSpawn events (#4600) 2018-01-18 13:06:53 -08:00
Justin
ff8ba90da3 Fix default GUIConfig displaying child categories twice (#4599) 2018-01-18 13:03:37 -08:00
Tyler Hancock
01f573dbaa Added a tooltip color event. (#4595) 2018-01-18 12:54:35 -08:00
MineMaarten
dbf2beb6fa Moved firing the MinecartInteractEvent from individual subclasses up to EntityMinecart, which as a result automatically supports EntityMinecartMobSpawner and EntityMinecartTNT. (#4583) 2018-01-18 12:52:46 -08:00
Ben Staddon
94d4cb3396 Add missing check for allowed values to recolorBlock() (#4579) 2018-01-18 12:51:02 -08:00
mezz
bc3bbe3d84 Avoid copying Forge Registry keys, values, and entries (#4545) 2018-01-18 12:46:05 -08:00
Ben Staddon
6962678804 Make async chunk loading a config option (#4544) 2018-01-18 12:44:14 -08:00
Vincent Lee
3a3883589f Allow WorldProviders to specify in-game music (#4539) 2018-01-18 12:39:14 -08:00
covers1624
2d424ed2e1 Block::addRunningEffects (#4248) 2018-01-18 12:38:00 -08:00
Daomephsta
adf3c7164a [1.12.x] Implement hooks allowing mods to add horse armor. Partially addresses #3975. (#3994) 2018-01-18 12:04:37 -08:00