Christian
d7ed255e17
Fix NPE at startup
2014-01-17 23:35:53 -05:00
Christian
b4a6418d1c
Make UniqueIdentifier final and add a hashCode. Closes #348
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Clean up language registry. It can be used to access all translations of mods on client or server.
Auto loads from assets files.
2014-01-17 17:47:30 -05:00
Christian
b70742e72d
Fix bug with SSP, and hook so we can do confirmation of world loading, as well as other things
2014-01-16 18:15:45 -05:00
Christian
ef1ee38b55
Fix bukkit connectivity issue.
2014-01-16 14:58:28 -05:00
Christian
725aba9d41
Divert connection through FML, so we can deny connections to servers that don't want us
2014-01-13 13:47:18 -05:00
Christian
f7d932d418
Fix problem with connecting to vanilla.
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SHOW what's modded and what's vanilla in the list. Hooks that make the blocking work to come
2014-01-06 23:48:53 -05:00
Christian
584ad55ce6
Starting work on the actual GUI. Still work to do. Needs an API.
2014-01-01 00:57:24 -05:00
Christian
a9ae906546
Fix derpiness with Mods button when Realms is available
2013-12-31 20:21:28 -05:00
Christian
41e930a4b9
Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit.
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This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote
servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap
events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state,
as will client logout.
2013-12-24 00:47:10 -05:00
Lex Manos
78f822e51c
Update patches for Gradle's rename rewrite: MinecraftForge/ForgeGradle@19e7acf2a2
2013-12-18 04:01:37 -08:00
Christian
5aa0054f23
ICraftingHandler, IPickupHandler are now both events.
2013-12-17 11:24:57 -05:00
Christian
95f0447881
Ticks, Player events, keybindings, all migrated to the new event driven system.
2013-12-16 23:18:00 -05:00
Christian
69ce79e1d7
Patch some GUIs. We're gonna add some basic mod gui config support.
2013-12-16 11:48:39 -05:00
Christian
a0fcbdccb5
Update for log4j2
2013-12-16 11:47:48 -05:00
Christian
d188a5ad82
Some patching touchups
2013-12-13 00:18:05 -05:00
Christian
e4479b81cb
First functional release under reobfuscation.
2013-12-12 18:01:09 -05:00
Christian
b3e35e381f
Clean up patches for latest exc.
2013-12-11 23:03:30 -05:00
Christian
5e57ce519e
SpawnAdjustment packet. Clean up stuffs. No more compile errors.
2013-12-11 19:29:52 -05:00
Christian
5086f22370
Entity spawning works.
2013-12-11 18:46:25 -05:00
Lex Manos
cf6b9e7c1a
Update for fixed Enum cleaning and names.
2013-12-09 20:44:17 -08:00
Christian
eff9a3cedc
More network stuff, partially done id syncing.
2013-12-09 01:22:24 -05:00
Christian
bead2dab97
OK, network channels appear to be working well for both dedi and integrated servers.
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The beginnings of the new mod structure too.
2013-12-06 14:52:33 -05:00
Christian
89c7a02146
More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now.
2013-12-06 11:17:40 -05:00
Christian
add83f145a
Check in patches. Add in some network timeout tweaking values so you can debug the network.
2013-12-06 08:07:09 -05:00
Christian
f10969e3aa
Pass 1: Most patches are restored.
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NOTES: 1. Network is completely broken. 2. GameRegistry is partially broken. 3. ID sync is not in.
2013-12-02 23:48:26 -05:00
pahimar
95a8b419ef
Add in null protection for client/server sides of handleChat
2013-11-11 14:12:02 -05:00
Lex Manos
1754a5820a
Delay sound system backend initalization to speed up startup and prevent race condition on some computers.
2013-10-06 11:13:07 -07:00
Christian
12c556bc36
Update for pre-ninja 1.6.3 update
2013-09-18 16:33:11 -04:00
Christian
b41a7e1dab
Remove @SideOnly from 70318 (getDistance) it makes no sense that it's not on the server.
2013-09-02 12:24:17 -04:00
Christian
4f9b778d14
Allow server side lang file injection, hopefully
2013-08-27 22:45:10 -04:00
Christian
e33a1a02bf
Fix up logos in the mod screen. Clean up some unnecessary casts and suppressions, use the -debug asm
...
library at dev time, since it contains full symbols and code in compiled form.
2013-07-10 15:47:13 -04:00
Christian
9071d7d5e2
Test server-siding ResourceLocation
2013-07-08 19:31:00 -04:00
Christian
bfe955dbf2
Update for stealth update. Thanks mojang!
2013-07-08 13:19:55 -04:00
Christian
d164343522
Update for 1.6.2 and MCP 8.04
2013-07-07 15:49:11 -04:00
LexManos
4f535cfbf8
Update to new MCP bugfix version, Fixes: Missing Armor/Item rendering, and Boss health mapping issues.
2013-07-03 18:23:38 -07:00
Christian
0f319c41e0
Remember to update your patches!!!!
2013-07-02 02:14:31 -04:00
Christian
569b791b93
1.6.1
2013-06-30 16:50:30 -04:00
Christian
daa85290e4
More fixups
2013-06-30 09:04:50 -04:00
LexManos
c7758deffa
Push conf folder for 1.6, Relied heavily on a yet-unreleased version of MCP.
2013-06-29 22:48:24 -07:00
Christian
572c9acc59
More fixes, binpatching works
2013-06-29 15:16:18 -04:00
Christian
5b5f05859c
First draft of 1.6 update
2013-06-29 13:33:14 -04:00
Christian
07a5efe612
Merge in binpatch and use launcher
2013-06-14 17:21:49 -04:00
Christian
c170b98a8c
Attempt to properly fix deadlock if the internal server derps. It should never hang now. Damn you fast computer..
2013-06-11 14:41:19 -04:00
Christian
3baad0a897
Update for minecraft 1.5.2
2013-04-27 01:24:06 -04:00
LexManos
d89f0dc683
Re-worked the Texture patches, optifine helper function, and re-added support for dynamically rotating the texture for mod authors who do things horribly wrong.
2013-04-09 20:06:41 -07:00
Christian
2208df18c4
And add the patches *sigh*
2013-04-09 20:26:10 -04:00
Christian
5be6e8b756
And the core patches for that
2013-03-30 12:13:53 -04:00
Christian
7e87a2e18f
Fix up patch properly. Also, fix md5s for the jars.
2013-03-22 01:48:21 -04:00
mDiyo
68f48f4acc
Fix missing block world rendering
2013-03-21 07:10:55 -07:00
LexManos
b6f2573adb
Updated for new PR client jar.
2013-03-20 08:59:25 -07:00
LexManos
4900d41946
Updated to latest MCP and Minecraft 1.5.1 Pre-release.
2013-03-19 15:48:42 -07:00
LexManos
81d9e8315c
Readjust size of mods button when Minecraft Realms button is enabled.
2013-03-11 16:20:56 -07:00
Christian
afb18ee321
Change type of connection queue to a concurrent linked queue. Much more efficient, hopefully. Closes #189
2013-03-10 01:25:36 -05:00
Christian
3c14424e30
Some fixes for the snapshot
2013-03-09 12:10:13 -05:00
Christian
ed3b056305
Update to MCP 1.5 and minecraft 1.5.
2013-03-08 20:36:05 -05:00
Christian
e7e2ffd8fb
FIX massive performance issue with FML. Thanks to @sfPlayer1 for finding
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this epic derp on my part!
2013-03-06 14:00:28 -05:00
Christian
9cbf2a08e9
Capture Minecraft logs into FML logging
2013-03-04 22:45:58 -05:00
LexManos
a0a4683ef9
Actually remove classes from the csv when removed, and moved All EntityMinecart entities to net.minecraft.entity.item
2013-03-02 00:12:31 -08:00
LexManos
5ef2c4c5ab
Delete unneeded patch
2013-03-02 00:11:48 -08:00
Christian
793ae904af
Update FML to 1.5 snapshot 13w09c
2013-03-02 02:06:32 -05:00
LexManos
d8e82d4c35
Fix bug in rename_vars where certian items would fail to be renamed.
2013-02-27 22:40:15 -08:00
Christian
939bf833b3
Fix renderengine patch *sigh*
2013-02-25 22:06:20 -05:00
Christian
22831e6b63
Merge branch 'master' into snapshot15
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Conflicts:
patches/minecraft/net/minecraft/client/renderer/RenderEngine.java.patch
2013-02-25 21:53:56 -05:00
Christian
ae58a0dbe3
Fix HD mob skins, FINALLY!!!
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Stupid eyes are stupid.
2013-02-06 01:25:46 -05:00
Christian
11f226e813
Fix some class naming and packaging issues, pending an MCP update
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for the same
2013-02-02 10:54:48 -05:00
Christian
92a377a4e8
Update for MCP 7.34 and MC 13w05b
2013-02-01 23:05:23 -05:00
Christian
331e6bcf62
Merge branch 'master' into snapshot15
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Fix up compilation and patching errors
Conflicts:
common/cpw/mods/fml/common/registry/GameRegistry.java
conf/joined.srg
conf/params.csv
conf/version.cfg
patches/minecraft/net/minecraft/server/dedicated/DedicatedServer.java.patch
2013-01-22 15:21:22 -05:00
Christian
51fcf93605
Update for MCP7.30c - fixes redstone rendering issues
2013-01-22 14:40:09 -05:00
Christian
c13502c690
Remember to add the new patches!
2013-01-22 09:32:53 -05:00
Christian
c048ec7aef
Another packaging update. I think we're done now.
2013-01-12 00:33:32 -05:00
Christian
cad228093d
Delete old patches not needed anymore
2013-01-11 23:53:14 -05:00
Christian
431372dc5f
Initial patch update for snapshot
2013-01-11 23:47:05 -05:00
LexManos
674a9e5e52
Updated patches for new JAD style names.
2013-01-11 13:16:40 -08:00
Christian
55ca46b382
Move server stopped *after* the server has actually stopped. *sigh*
2012-12-31 01:20:35 -05:00
Christian
80193d4969
Add in a "server stopped" event
2012-12-30 23:52:38 -05:00
LexManos
484a673b1f
Remove unneeded file
2012-12-20 14:30:59 -08:00
LexManos
c5a1b58d85
Fixed placement of onConnectionClosed callback.
2012-12-20 14:30:41 -08:00
Christian
5770708e75
Update to MC 1.4.6
2012-12-17 21:48:29 -05:00
Christian
a26b495ef9
Move Side and SideOnly to relauncher package
2012-12-15 23:21:26 -05:00
Christian
55dc3467de
Change to download bouncy castle as well. We also finally properly use the downloaded libs
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even in vanilla code!
2012-12-11 22:37:07 -05:00
Christian
229a501def
Remove extraneous patch file
2012-12-11 20:37:12 -05:00
Christian
64226c3d7e
Merge branch 'repackage'
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Conflicts:
build.xml
client/cpw/mods/fml/client/FMLClientHandler.java
client/cpw/mods/fml/client/GuiIdMismatchScreen.java
common/cpw/mods/fml/common/FMLCommonHandler.java
common/cpw/mods/fml/common/IFMLSidedHandler.java
common/cpw/mods/fml/common/network/ModIdMapPacket.java
common/cpw/mods/fml/common/network/ModListResponsePacket.java
common/cpw/mods/fml/common/registry/GameData.java
common/cpw/mods/fml/common/registry/GameRegistry.java
common/cpw/mods/fml/common/registry/ItemData.java
common/cpw/mods/fml/common/registry/LanguageRegistry.java
common/cpw/mods/fml/server/FMLServerHandler.java
install/fml.py
patches/minecraft/net/minecraft/client/Minecraft.java.patch
patches/minecraft/net/minecraft/server/MinecraftServer.java.patch
patches/minecraft/net/minecraft/world/storage/SaveHandler.java.patch
2012-12-11 14:58:38 -05:00
LexManos
65a8bbf9e7
Fix patches, rebased with HEAD
2012-12-10 15:37:48 -08:00
Christian
1c5b8ecb7b
Fixing id map generation - should validate correctly now
2012-12-10 15:26:13 -08:00
Christian
aee1a3f24d
Fixing id map generation - should validate correctly now
2012-12-09 22:24:16 -05:00
LexManos
099b8259a6
Fished moving out the rest of the default packaged classes to aproperiate packages. Updated patches and code to reflect.
2012-12-08 21:41:16 -08:00
LexManos
e63311b4d0
Some stragler patches
2012-12-08 19:34:35 -08:00
LexManos
b02f93aeed
Updated patches to new packages.
2012-12-08 19:33:29 -08:00
Christian
f4070ff625
Add in storage, detection and validation of the ItemID array between client and server
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and also for world saves. May help with item configuration issues.
2012-12-08 17:05:18 -08:00
Christian
bccad16ea6
Add in storage, detection and validation of the ItemID array between client and server
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and also for world saves. May help with item configuration issues.
2012-12-07 01:52:16 -05:00
Christian
9cdbadb66c
Merge branch 'master' into repackage
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Conflicts:
patches/minecraft/net/minecraft/client/EntityFX.java.patch
2012-12-03 17:31:29 -05:00
Christian
f74b8ac30b
Revert "Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit."
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This reverts commit fa567014a54b3273002fe9cf424ab4cf3ec54c3a.
2012-11-20 08:27:13 -05:00
LexManos
8b1ed2d255
First half of new patches
2012-11-20 03:15:01 -08:00
LexManos
397d36e900
Modified merger to just consider all server classes as common. And moved the defnition of CodecMus to the config.
2012-11-19 17:45:53 -08:00
Christian
02b6904843
Attempt to fix a possible comodification risk
2012-11-18 20:40:48 -05:00
Christian
8025bf3a2c
Change texturebinding to use the textureId directly rather than iconIndex
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to determine if it needs to rebind the texture sheet
2012-11-18 08:45:25 -05:00
Christian
c445ab004b
Fix World patch- workaround no longer required and leftovers are bad.
2012-11-17 23:44:53 -05:00
Christian
783926194e
Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit.
2012-11-16 22:50:21 -05:00
Christian
e8c5b0791f
Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious.
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Fix NPE for FML crash report on server. Clean up dead patches.
2012-11-16 22:50:00 -05:00
Christian
1c9b59b405
Clean up a patch
2012-11-16 16:49:44 -05:00