diesieben07
1a2c521b63
Handle empty lines in language files gracefully
2015-02-13 15:34:54 +01:00
Fry
c85aa9351a
Merge pull request #597 from RainWarrior/blame
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Added blaming of coremods and mods not targetting Java 6
2015-02-13 08:05:20 +03:00
RainWarrior
a4e70e44e1
Added blaming of coremods and mods not targetting Java 6
2015-02-13 08:07:27 +03:00
Lex Manos
e903f0ff69
Added ability for language files to opt-in to loading using normal Java properties format.
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This allows for escape characters, as well as keeping %d and %f replacements in tact.
To opt-in, the lang file must have this comment line:
# PARSE_ESCAPES
As this is opt-in, any errors resulting from misused format strings is on the modder/end user.
2015-02-04 17:23:41 -08:00
Lex Manos
1b80328d3f
Reset S->C CustomPayload data after Write, allowing the same packet to be written multiple times. Closes #588
2015-02-02 12:09:26 -08:00
Lex Manos
79b5c28d38
Merge remote-tracking branch 'origin/1.8'
2015-01-31 18:33:32 -08:00
Steven Downer
79d224f76e
Update to ASM5 for Java 8 support
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SpecialSource updated ASM5 and ForgeGradle supports ASM5 as well but
neither FML or Forge were actually updated to support ASM5 opcodes. This
commit resolves this.
Signed-off-by: Steven Downer <grinch@outlook.com>
2015-01-28 20:17:21 -06:00
LexManos
9a2c4998ae
Merge pull request #591 from Minecrell/patch-1
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Exclude only log4j2 queue from class loader
2015-01-18 14:46:18 -08:00
LexManos
c7da6c703f
Merge pull request #575 from lumien231/1.8
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Save the mod list of players in their NetworkDispatcher
2015-01-16 14:40:06 -08:00
Minecrell
8cfca4376f
Exclude only log4j2 queue from class loader
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Right now the complete com.mojang package is excluded from the LaunchClassLoader on the server. This means mods can't transform authlib for example which doesn't need to be excluded for the UI to work. By excluding only the specific log4j2 QueueLogAppender, mods can also transform the classes in the com.mojang.authlib package.
2015-01-16 23:15:17 +01:00
HEmile
a7ff70eaa4
Fixed getEffectiveSide() for Netty Server threads
2014-12-23 20:26:37 +01:00
Lex Manos
2096bcb5ab
Finish removing marker in mapping entry names. FMLMissingMappingsEvent/FMLModIdMappingEvent should fire with correct names now.
2014-12-15 06:57:59 -08:00
Lex Manos
e9dbc71362
Ensure that EntitySpawn and OpenGUI packets are handled in the world thread.
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Also log all errors that are thrown in FutureTasks.
2014-12-13 17:45:38 -08:00
Lumien
6f19fd1513
Save the mod list of players in their NetworkDispatcher (Make it accessable for mods)
2014-12-06 16:31:58 +01:00
Lex Manos
5b07c7fead
Update Dev mcp mappings to 11-30 snapshot.
2014-12-01 18:28:18 -08:00
Lex Manos
7b2e7ac3c9
Unlink banner block and item id. Mojang should of matched these up but they didn't -.-
2014-12-01 18:00:28 -08:00
Lex Manos
4a92959cc1
Finalize modded handshakes in the World tick thread. Prevents potential CMEs when login event takes to long to fire.
2014-11-28 10:37:55 -08:00
Lex Manos
229848a4cb
Add details message to MissingModsException and WrongMinecraftVersionException to make the Crash logs more useful.
2014-11-08 15:13:59 -08:00
Lex Manos
0dc112a198
Add duplicate protection to ModDiscoverer, do not process files in the mods directory if we already found them in the classpath. {Such as if LiteLoader is installed and added it} Closes #557
2014-11-05 15:27:43 -08:00
Parker Young
2544df8e44
Re-enabled Entity-Render registration
2014-10-19 20:05:39 -04:00
bspkrs
7e53132918
changed pass-thru method name to fix MCP name conflict
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fixed a few old javadoc object name mistakes
2014-10-15 02:08:41 -04:00
Lex Manos
878f995711
Add the ability to register custom variant names in ModelBakery.
2014-10-13 20:48:09 -07:00
Lex Manos
70b57c337a
Removed unneeded rebuild, was toying with where to put it.
2014-10-09 05:22:50 -07:00
Lex Manos
c002b98e5e
Automatically register BlockStates when block is initally registered, and clear the list when new snapshots are injected. Modders DO NOT touch the registry in Block directly. Closes #537
2014-10-09 05:05:43 -07:00
Lex Manos
97bdcc7991
Fix FML's package for net.miencraftforge on maven. Fixes uploading of new builds.
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Note: 1.7.10 builds are bug fixes only while FML/Forge for 1.8 stabelizes.
2014-10-06 15:36:17 -07:00
Lex Manos
471c9c5fd5
Remove debug code that was causing console spam in Forge.
2014-10-06 15:28:29 -07:00
Lex Manos
cfaedc384a
Update TerminalTransformer for new FML package. Closes #535
2014-10-06 00:53:38 -07:00
Lex Manos
e4cdefb0e1
General class name cleanup, spelling mistakes and FF decompile issues.
2014-10-04 02:05:43 -07:00
Lex Manos
468d35e635
Take control over Item.BLOCK_TO_ITEM map and register Block's to this map from GameRegistry.
2014-10-03 17:48:57 -07:00
Lex Manos
f759f73801
Renamed TileEntityRendererChestHelper -> TileEntityItemStackRenderer
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This class is used to render any tile entities in a non-location specific major
Such as EntityItems, In minecarts, Held by entities, anyhting that isn't in world.
Switched the class names for BiomeGenForest $1 and $2 as Fernflower decompiled
them in oposite order.
2014-10-03 17:48:28 -07:00
Abrar Syed
20d78df6e6
added mappings to default build.gradle
2014-10-03 15:57:04 -05:00
Lex Manos
1b587948f8
Add joptsimple as a server required library. Closes #531
2014-10-01 11:26:06 -07:00
Lex Manos
10d3062fc6
Restructure block and item mapping data in world save and network to potentially expand to custom mod ID registry syncing. Tip: ONLY use those functions in GameData that are marked as public API as internal API may change in 1.8.
2014-10-01 01:07:23 -07:00
bspkrs
927df1559e
Update Config Gui stuff for 1.8
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updated mappings to snapshot 20140930
got rid of derpy generics code
2014-09-30 05:20:56 -04:00
Lex Manos
28ff001cc0
Move FML to net.minecraft.fml package.
2014-09-22 22:50:54 -07:00
Lex Manos
1f1166e722
Move vanilla trades to inner class to prevent initilizer order issues.
2014-09-22 19:30:14 -07:00
Lex Manos
511c370193
Preliminary network protocol re-work. vanilla clients can now connect. Further cleanup needed.
2014-09-22 19:29:40 -07:00
Lex Manos
1ac0c5d87f
Inital 1.8 patch update. 'It compiles!'
2014-09-19 17:25:14 -07:00
Lex Manos
ebb91ba280
1.8 Conf update. Uses MCPData Snapshots now.
2014-09-18 17:57:33 -07:00
Lex Manos
5f65fb754e
Add IEventExceptionHandler for EventBus to allow special handeling exceptions that are fired while running an event.
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Events now track what 'phase' they are in during the execution process. Each EventPriority is a 'phase'.
An exception is thrown if the event attempts to set its phase to a previous one.
2014-09-08 17:54:41 -07:00
Lex Manos
6192119682
Add jsr305 dev-time dependancy for Nullable/Nonnull annotations. Unneeded at runtime.
2014-09-08 17:50:46 -07:00
cpw
ad752886b0
Allow injecting alternative container types. This is the core support code for allowing sponge plugins!
2014-09-07 20:51:54 +12:00
cpw
3dae97cb4a
Is vanilla possible with this mod load, side tests.
2014-09-07 20:13:37 +12:00
cpw
509d244ed4
Clean up import
2014-09-07 19:59:56 +12:00
cpw
9c27520427
Fix derp with ModType annotation. mods should load again now..
2014-09-01 16:05:04 -04:00
cpw
1419a02d13
Merge branch 'simple-netw-improve' of github.com:diesieben07/FML
2014-08-31 21:50:25 -04:00
diesieben07
2dc1911f54
Make Keyevent also fire for key releases
2014-09-01 01:10:29 +02:00
cpw
a04c3e12fe
Canonicalized file paths in modListFile handling with the minecraftDirectory.
2014-08-31 14:14:15 -04:00
cpw
f5cf87304b
Two new features. ModLists can have a "parent" mod list. Circularity will
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result in a crash, so be careful. Mods specified in a child will override
ones from a parent (using the maven group:name:classifier triple to identify -
ignoring the version component)
Finally, ModSide is now doable in MANIFEST.MF. If you have this, it can tell
a mod to only load on a client, or on a dedicated server (though I'd watch out
before using the dediserver one, you'll never load in integrated servers then).
The default value is BOTH, which means you'll load both sides, other values are
CLIENT and SERVER, obviously. Perhaps, also, CAULDRON might be possible?
2014-08-31 14:00:28 -04:00
cpw
c604a5e048
Change the mods and modListFile argument handling a bit. Other tweakers will get a chance at looking
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at them now - they're only removed right before launch.
2014-08-31 13:35:38 -04:00